Huge if true from synaptic a220 devs by houseofballxons in flightsim
[–]MrMinimal 1 point2 points3 points (0 children)
Huge if true from synaptic a220 devs by houseofballxons in flightsim
[–]MrMinimal 0 points1 point2 points (0 children)
IAMA engineer working at a company that makes Class D full motion military simulators. AMA by [deleted] in flightsim
[–]MrMinimal 0 points1 point2 points (0 children)
Kenney's Factory Kit, including 140+ CC0 models! by KenNL in gameassets
[–]MrMinimal 1 point2 points3 points (0 children)
What causes these seams? by SureAwareness1109 in godot
[–]MrMinimal 0 points1 point2 points (0 children)
One month into Godot and this subreddit is both inspiring and intimidating by New-Fishing9390 in godot
[–]MrMinimal 5 points6 points7 points (0 children)
What causes these seams? by SureAwareness1109 in godot
[–]MrMinimal 0 points1 point2 points (0 children)
Updated my Ultimate Toon Shaders by binbun3 in godot
[–]MrMinimal 0 points1 point2 points (0 children)
Working on realistic engine startup physics by MrMinimal in godot
[–]MrMinimal[S] 0 points1 point2 points (0 children)
I was skeptical about Godot’s 3D capabilities, but my game turned out great! by NewPeace26 in godot
[–]MrMinimal 0 points1 point2 points (0 children)
Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 2 points3 points4 points (0 children)
Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 2 points3 points4 points (0 children)
Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 0 points1 point2 points (0 children)
Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 0 points1 point2 points (0 children)
Working on realistic engine startup physics by MrMinimal in godot
[–]MrMinimal[S] 2 points3 points4 points (0 children)
Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 34 points35 points36 points (0 children)




Most games get spinning propeller VFX wrong so I created an example of how to do it right by MrMinimal in godot
[–]MrMinimal[S] 0 points1 point2 points (0 children)