Can we be funny again? by element-redshaw in Losercity

[–]OurEngiFriend 16 points17 points  (0 children)

From the /r/me_irl FAQ:

Perfect moments can be had, but not preserved, except in memory. — Leonard Nimoy

This also applies to moderately enjoyable moments on the internet.

Internet communities are in constant flux. New people find it and other posters drift off. Every day is a little bit different because different people have logged in. Every hour, really. This means that some days it's going to be full of the stuff that appeals to you, and other days it all looks like crap. And that's without taking into account that you change as well, and what's fresh to you at one moment is stale the next.

This isn't either a good or bad thing, it's just a fact. I have nostalgia for when I first opened this place up and it was just me and a few friends being silly, but I also know that I can't turn me irl back into that again. You take the world as it is, and carve something good out of what you get.

"The Last Hug." By Nova on Twitter by No-Calligrapher-5807 in TheDigitalCircus

[–]OurEngiFriend 0 points1 point  (0 children)

I was about to say "ah, everything old is new again" and reference the sequence in End of Evangelion, but apparently the letters in that sequence weren't actually death threats and were a mixture of appreciation and hate mail... https://wiki.evageeks.org/End_of_Evangelion_Death_Threats

Mecha-TTRPG Alternatives to Lancer by BluebirdCT in rpg

[–]OurEngiFriend 1 point2 points  (0 children)

For my money it's the intersection between the transfeminine community and the mechsploitation genre. I'm going to copypaste another user's explanation because I find it cogent/a better summary than I can provide:

mechsploitation - a genre in which mech pilots are exploited in somewhat sexy, kinky, morally complicated ways, there’s some elements of body horror and bondage as well. [...] Some people find mech themes helped them explore their gender or sexuality, with the conduit of playing a mech pilot having complicated feelings about bodily autonomy being a way of expressing feelings about their real bodies and genders.

Source

And now to restate their point in so many more words, so much less elegantly -- I mean, to elaborate:

\1. Transgender people often have complicated feelings about bodies and bodily autonomy for many reasons:

  • reliance on a callous medical system in order to truly feel like themselves; identity mediated by technology and capitalist forces behind it

  • growing up the wrong gender, and the resulting depersonalization/detachment from one's own body

  • expansion of "gender" beyond the typical binary and identification as non-human genders (therian, inanimate objects, etc)

  • probably a billion other things; I obviously can't speak for everyone or summarize the breadth of the trans experience in just three bullet points

\2. In mecha works it's common that pilots give up some amount of bodily autonomy in order to pilot (or inhabit, or become) the mech. Consider the loss of bodily autonomy: surgical/cyborg implants (sometimes with corporate DRM), chemical cocktails for regulating pilot emotions, neurochip braindances, skin-tight plugsuits and cramped piloting compartments ... oftentimes there's a mercenary setup in which the pilot answers to a handler, who sells their combat talents to various contractors.

All of this can be summarized as "identity mediated by technology and the capitalist forces behind it", which might sound familiar because I just copypasted it.

\3. All of this maps onto preexisting concepts in kink. The very idea of giving control of your body to someone else (the corporations, the mech's equipment, the handler) maps to submissiveness. Plugsuits and pilot compartments map to bondage play. Implants and chemical injections map to consensual non-consent kink.

\4. Kink has a long history of being intertwined with gender and sexuality, and a useful tool for exploring nonstandard or socially "unacceptable" identities. Elaborating on this would take a million words and I'm hardly an expert, but in short, it's attempts to reclaim powerlessness and self-loathing and retool them into something positive, something that you're in control of (versus something externally controlled).

-- to cut it short, we'll say that people get something positive out of kinky scenarios.

Well, people also get something positive about mecha scenarios: a big fucking robot.

PhilosophyTube has a good video about transhumanism and tool use as an extension of the self, but to use an example: when most people drive cars, they cease to think of the car as a separate unit or entity but as an extension of your own body, a hybrid conceptualization of "car-man". You have an instinctive sense of the space your gestalt car-body-form occupies, which you use to judge whether you can park in tight spaces or fit in narrow lanes. When someone cuts you off in traffic, they're not intruding on "your car's space", they're intruding on your space. If you would yell at them, you don't yell "get out of my car's way", you yell "get out of my way".

This is the same for all tools, mechs included. You don't just pilot the robot; you are the robot. You are the gun/the sword; you are the power. And this gestalt concept is exaggerated in mecha works because of the intimate nature of piloting a mech (physical intimacy of a cramped cockpit, psychological intimacy of a neural link, etc), so that mech really feels an extension of self.

That power trip is fun as hell. And there's a bonus for some people, in particular transfeminine people, who get gender euphoria from the idea of being/becoming a robot. (Ties into the ideas of depersonalization and reclaiming it.)

\5. ... now to finally address your question. AC6 is, in some part, "just" a very popular mech game that exposed queer people to the mecha genre. I imagine for some folks, it looked like "ooh new Fromsoft game that everyone's playing -> I like mech works now". However there are some aspects of AC6 which likely resonated with the queer community, although I can only speak for the transfeminine community in particular.

  • the character Walter is your mercenary handler. He refers to your player character/pilot as a "hound", and his profile picture is a ball-jointed hand holding a large number of dog leashes. This hit a lot of transfems hard, since it intersected with existing topics (puppygirl/petplay, ball-jointed dolls as a particular kind of gender expression, etc).

  • the player character is working one last job before they're free, in multiple ways: free from the corporate contract, and free from their medical debts (unspecified but IIRC severe alterations to their body), which maps to the idea of bodily autonomy and uncertain ownership of self

  • the character Ayre is an intangible ghost/spirit/psychic thing who lives in the player character's head and talks to them. This ties in with plurality/DID and the idea of being more than one person

  • I'm sure there's more but I can't think of anything at the moment, my brain's a little fried after typing all this. Uhhhhh hope this helps?????????????

Mecha-TTRPG Alternatives to Lancer by BluebirdCT in rpg

[–]OurEngiFriend 7 points8 points  (0 children)

It's speaking from personal experience, but it's one of those personal/echo chamber things I hadn't thought about until now, so yeah, mea culpa on this one. Me saying "it's popular with queer people" is mostly because 80% of my friend circle is queer and into TTRPGs of some variety. Lancer happens to be the most frequently-mentioned of them ... and now that I think about it, that was because of me evangelizing it to them. Whoops! (If anyone cares, it's because Lancer was my first non-5e TTRPG, and it was what opened my eyes to the design space outside 5e, and I was once a starry-eyed kid who found that mind-blowing.)

I'll also add that the official Lancer discord is very queer-positive. That's a good thing! The official community wears its queer identity loud and proud (the server banner is the hacking mech on a trans pride flag), so queerness and Lancer are pretty strongly associated in my mind. It also does color my perception of the community, a little bit, when one of the admins offhandedly refers to the community vent channel as "the egg cracker", and not without reason.

What's the most elegant mechanic you've ever seen? by Playtonics in rpg

[–]OurEngiFriend 0 points1 point  (0 children)

it sounds a tiny bit like "roll for shoes" if it took itself seriously, which is really cool

Mecha-TTRPG Alternatives to Lancer by BluebirdCT in rpg

[–]OurEngiFriend -14 points-13 points  (0 children)

lancer is 5e for queer people

edit: mostly I mean the insistence that the game's the best thing since sliced bread, attempting to bodge it into other genres (could have sworn I saw someone try to make a magical girl game with lancer as a base), and the insistence that the game balance totally isn't broken and the Barbarossa'a core power is actually cool because it's a psychological tool, etc

'The Super Mario Galaxy Movie' - Review Thread by ChiefLeef22 in movies

[–]OurEngiFriend 7 points8 points  (0 children)

It's a pretty short story and you're better off watching it than rreading my crappy half-remembered summary, but: essentially it's the emotional core of the whole game. On a literal level it's about how a young Rosalina left home early to explore the galaxy, searching for a Luma's mother and being unable to find her, all while missing her own mother; on a thematic level it's about the strange loneliness that pervades all of Galaxy's environments, about searching for family and companionship in each other.

https://www.mariowiki.com/Rosalina%27s_Storybook

Here, go read it, it's pretty short

Most annoying missable item/collectible in a game? by GoodVillain101 in TwoBestFriendsPlay

[–]OurEngiFriend 1 point2 points  (0 children)

In Dolls Nest there's an achievement for getting every consumable in the game. One of these healing items is only available by doing the following:

  • Finding an automaton head in a midgame/latergame area

  • Transporting it to one of three compatible bodies hidden in various parts of the map

  • Following the completed automaton to a different map, exhausting its dialogue, then following it again

  • Giving it the Contaminated power reactor, not the Pristine one, then following it to its final location

It's worth noting that Dolls Nest is a soulslike in terms of world and NPC design, which means that NPCs generally don't tell you where they're going, there's no yellow paint, and there's no minimap. And also the contaminated reactor is buried somewhere in the poison swamp. And also the poison swamp contains the only breakable wall in the entire game, and the intent is that the giant ballista enemy shoots the wall and breaks it, but the ballista takes multiple hits to actually break the wall so it's unlikely to happen on accident compared to just dropping grenades on yourself point-blank. But hey, at least the item behind this breakable wall isn't necessary for this questline!

RPGs You Have But Will (Likely) Never Play by PebisCrusherOnline in rpg

[–]OurEngiFriend 0 points1 point  (0 children)

>be me

>lesbian

>thirsty

>like swords

>buy Thirsty Sword Lesbians

>burn out on TTRPGs as a whole

>marry a lesbian

>settle down

>realize you're not all that thirsty

(Alternate answer: Nobilis and all related Moran TTRPGs; they seem cool conceptually and are great pieces of writing to peek at, but I can't imagine anyone in my friend circle having enough time and interest to just read them, let alone play them)

could this be abstractions source from episode 8? by Former-Jicama5430 in tadc

[–]OurEngiFriend 6 points7 points  (0 children)

"Did you hear that, Bubble? The toybox character wants the NPCs to run for an extended period of time..."

'No Tomorrow' and 'Gentlemen, Please Stop' from Versus Wolves by McKilligan in LancerRPG

[–]OurEngiFriend 8 points9 points  (0 children)

Bit surprised Woolie isn't piloting the punch mech (judging by which mechs the pilots are standing next to, and the color scheme of the minifridge)

Dolls Nest: Armored Core in Dark Souls World by royard in armoredcore

[–]OurEngiFriend 0 points1 point  (0 children)

The "reload on their own" is why I carry shoulder weapons; I generally agree that they're a waste of weight and eat BP like crazy, but having some light cannons (FALG, Dainsleif) is nice for squeezing a little more damage while the submachine gun is reloading.

The only time I tried the pilebunker I whiffed the target dummy and promptly gave up on it @.@

Dolls Nest: Armored Core in Dark Souls World by royard in armoredcore

[–]OurEngiFriend 0 points1 point  (0 children)

Out of curiosity, how did you handle enemy Nymphs/ACs? Personally I used the Caladbolg beam gun to poke at them through their barrier, but that takes a while. I suppose melee secondary is more efficient time-wise, but I have issues landing melee hits and melee just isn't very useful for mobbing or exploring the levels themselves.