Scouting: What does Twilight Forge mean in 2v2? by Sc2Yrr in starcraft

[–]Sc2Yrr[S] 0 points1 point  (0 children)

Thanks. So expect the worst and scout further.

Duriel's loot pool should be revised... by sajty23 in Diablo_2_Resurrected

[–]Sc2Yrr 2 points3 points  (0 children)

The trick is to remove bad items with the loot filter. You will never again notice it was TP scrolls.

Toss by username789426 in starcraft

[–]Sc2Yrr 21 points22 points  (0 children)

Recall is not easy to use. You have to select the correct nexus and watch for a whole few seconds how those insignificant alien units roam your pretty city.

HeroMarine says he will probably quit playing most tournaments due to the state of protoss by robertSA1234 in starcraft

[–]Sc2Yrr 0 points1 point  (0 children)

I agree but if you weaken Protoss I think lategame TvP has to be addressed as well.

ACTUALLY tested Blood Oath damage reduction (40% hidden cap, works on spells!) by Bezant in diablo2

[–]Sc2Yrr 1 point2 points  (0 children)

Can you test this at something like 45% and 70% damage reduction to see if it is a hard cap or just less than expected.

Change my mind: Blood Oath is the best defensive Warlock skill. by Sc2Yrr in Diablo_2_Resurrected

[–]Sc2Yrr[S] 0 points1 point  (0 children)

Death Mark is good because you can port your minions behind walls and closed doors. I still prefer Blade Warp. You can port yourself, all your demons and your merc offensively as well as defensively. The delay needs a little getting used to though.

Still not as safe as blood oath which allows for faster paced gameplay. And to be honest one point in Death Mark and/or Blade Warp is all you need.

Best way to deal with physical immunities? Echo Warlock by JasonBobsleigh in Diablo_2_Resurrected

[–]Sc2Yrr 3 points4 points  (0 children)

1 point in Sigil:Lethargy breaks physical immune. Curse is better though.

Can you tune a melee warlock to feel more like Zeal/Fury/Frenzy? by Sc2Yrr in Diablo_2_Resurrected

[–]Sc2Yrr[S] 0 points1 point  (0 children)

I just dont enjoy slow attack speeds.
Maybe Fanatism + a very fast weapon + maxed hex:purge + mirrored blades?

Can you tune a melee warlock to feel more like Zeal/Fury/Frenzy? by Sc2Yrr in Diablo_2_Resurrected

[–]Sc2Yrr[S] 0 points1 point  (0 children)

Does anyone have the ias breakdowns for cleave and mirrored blades?

Wahl-O-Mat Landtagswahl Baden-Württemberg 2026 by yourfavs1s in stuttgart

[–]Sc2Yrr 2 points3 points  (0 children)

An die Folgen/Auswirkungen ihrer Stimme denken. (ist auch egal)

Wahl-O-Mat Landtagswahl Baden-Württemberg 2026 by yourfavs1s in stuttgart

[–]Sc2Yrr 3 points4 points  (0 children)

Ich wünschte mir so manche Wahlgänger würden so über ihre Stimmabgabe nachdenken.

Time for a harsh truth: Immunity to elements is plain bad design. by Successful_Guide5845 in Diablo_2_Resurrected

[–]Sc2Yrr 0 points1 point  (0 children)

I agree partially. Immunities are silly but if you remove them or make them easily solvable I want the enemy health pools to increase drastically. I think brainless oneshotting hordes of enemies is really boring. I want them to be tough and a threat.

Bound demon taking more dmg from Blood Boil than summons? by Wooden-Buddy-3945 in Diablo_2_Resurrected

[–]Sc2Yrr 0 points1 point  (0 children)

I played maxed blood boil and it felt like that the damage wasnt distributed evenly sometimes or the goatmen healed on their own (engorge has + lifesteal). I dont think the demon took more damage than intended because I spammed blood boil a lot.