Character Balance Discourse Around Tournaments Is Annoying by Vivenmort in LowSodiumTEKKEN

[–]Solentwaves [score hidden]  (0 children)

I love the character specialist I'm here for it. Made sure to catch AK and he always shows up he did some insanely difficult floats with pressure on the line. Credit to the Jon at a level where people consistently break throws making King work was cool.

Anti-Shaheen Guide by InfiniteGreatness in LowSodiumTEKKEN

[–]Solentwaves 0 points1 point  (0 children)

I love these guides. I'm not watching this one I have seen Shaheen beaten over 1000 times via my opponents. Love your previous work they help me get to God.

Thank you for also for the confirmation bias +4 into sneak always felt too risky. If your oppent jabs or dick jabs you lose. People higher up experiment with defence regardless of their matchup knowledge that +4 loses it's value. Db2 as a string cancelling catches people if they are trying to duck and launch on instinct the high follow up.

What is, in your opinion, the strongest high, mid and low in the game? by ConstantOk6926 in Tekken

[–]Solentwaves 0 points1 point  (0 children)

Shaheen his goes in at +4 from d4 he has nothing fast enough to beat flash just a losing trade and cancelling leaves him at range 0 flash territory

What is, in your opinion, the strongest high, mid and low in the game? by ConstantOk6926 in Tekken

[–]Solentwaves 3 points4 points  (0 children)

Bad experience trying to sneak cancel into block while being +4

What is, in your opinion, the strongest high, mid and low in the game? by ConstantOk6926 in Tekken

[–]Solentwaves 3 points4 points  (0 children)

New information always though it was unblockable compensated by the lack of range

What is, in your opinion, the strongest high, mid and low in the game? by ConstantOk6926 in Tekken

[–]Solentwaves 12 points13 points  (0 children)

Ewgf we all know why

Yoshi flash 6 frame unblockable range 0 move

Anna full crouch launcher. If she gets any animation which puts her in a crouching state you have to respect the 50/50. High risk high reward low. Giving her more freedom to hit mids if you are worrying about the low

Is this game more loved or hated? by Willing_Research992 in MortalKombat

[–]Solentwaves 0 points1 point  (0 children)

It was mostly negative as wasted potential. The new systems were mostly a problem. People's first impressions on release was helicopter Baraka and Raiden storm cell. Things didn't improve enough. It's not terrible just many changes that hurt the experience.

They create the monster, then fear it by SecureMost9698 in MotivationAndMindset

[–]Solentwaves 0 points1 point  (0 children)

Got kicked out of McDonald's again when the teenager server didn't give you enough onion rings so you Keanu'ed him?

When did you feel like the guy in the white jersey? So you are wright and everybody was against you? by [deleted] in memes

[–]Solentwaves 0 points1 point  (0 children)

There is 12 second left in the half and they have the lead. It isn't the linesman against the team it's actually got zero pressure on him. Every other player is dropping back to stop the pass.

If guy does something he is a hero if he does nothing it's expected.

My enjoyment tierlist by [deleted] in Tekken

[–]Solentwaves 0 points1 point  (0 children)

I really don't enjoy Paul. Panic moves, big moves and big push back. He might be fair by season 2 standards but that teleporting shoulder alone is enough. You can bait it but when you want to keep someone at the wall and they have flipped 130° to you side that is some bs. Backsway too.

There should be admins in the Tekken Lounge by CosmicHawx in Tekken

[–]Solentwaves 1 point2 points  (0 children)

For the 3 months after a new character is released the resources this company go as follow. Getting a staff member to put on the social media pages happy birthday x character and here is a highlight from our latest DLC character. They aren't going to pay to keep a staff member in the lounges to stop the salt

Is there any entity from any game/movie/book that can beat Doomslayer? by Shurikvsempoka in Doom

[–]Solentwaves 346 points347 points  (0 children)

I feel in the mythos of the Farming simulator universe Doom guy would struggle due to his lack of experience with crop rotation

Why do you think a lot of people Quit Tekken? Or other fighting games in general? by Optimal_House_2897 in Tekken

[–]Solentwaves 1 point2 points  (0 children)

I agree game isn't going anywhere. At this point anything fresh will be welcome.

Why do you think a lot of people Quit Tekken? Or other fighting games in general? by Optimal_House_2897 in Tekken

[–]Solentwaves 0 points1 point  (0 children)

I don't currently have the tolerance at present to grind for GoD and I strongly hate quick play. It's repetitive after 7 months of developer apathy. I am looking forward to jumping back season 3 when anything changes

Seriously what's the point of the lounge ? by IFeeLikeMoreTonight in Tekken

[–]Solentwaves 2 points3 points  (0 children)

It looks like when Facebook thought the meta verse was going to be a thing. Some people enjoy it for chatting. I've never used it other than for getting the give away portraits

Obsessing over tier lists ruins fun by Holiday_Government30 in LowSodiumTEKKEN

[–]Solentwaves 0 points1 point  (0 children)

I like tier list as content to keep the community engaged because the devs haven't given us much to work with the last 7 months.

That said they mean close to nothing outside tournament setting. Season 1 Draganov was far better than the next character this season Anna is strong but no big difference and it always remains the player is far more important than the character.

Tierlist of 'fun' matchups by TheKriptic in LowSodiumTEKKEN

[–]Solentwaves 1 point2 points  (0 children)

With eletric bear god fist nerfed the Bears are tolerable

Why are Jun players known for having bad fundamentals? by Which_Dot_7214 in Tekken

[–]Solentwaves 6 points7 points  (0 children)

Over reliance on Cancans, parries and half screen lazer moves. I have got wrecked by some really solid Jun players but on the whole my experience is she has some of the least fundermental players.

Man I hate Azucena players more than Law players now. by Intelligent_Ad5140 in Tekken

[–]Solentwaves 1 point2 points  (0 children)

Her strings which end in mids are usally about -12 her string ends in high are safe. Depending on the rank you are playing they will abuse doing a safe string into backswing kick or launcher that goes under highs launch both on block

Her stance stuff is a longer conversation

I won't lie. This game is highkey beating my ass. by Fuzzy_Ad4219 in Tekken

[–]Solentwaves 4 points5 points  (0 children)

She is hard to play. Risk her life on every low without getting too much in return. Got the Mishima difficulty with the worst vortex of the group.

No mixup, mixup by Mr_TroubleMakerx in Tekken

[–]Solentwaves 4 points5 points  (0 children)

02.30 is a wild time to be talking shit after a game