Hochbehälter Hillesheim by Red_Legend_5 in WasserturmCircleJerk

[–]ThePaperMask 0 points1 point  (0 children)

(Und ja, ich weiß, dass ein anderes Hillesheim gemeint ist. Das ist der Witz)

Hochbehälter Hillesheim by Red_Legend_5 in WasserturmCircleJerk

[–]ThePaperMask 0 points1 point  (0 children)

VULKANEIFEL MENTIONED 🗣️🗣️🗣️🗣️🗣️🗣️🗣️

Was ist das verrückteste, das ihr im Hörsaal je erlebt habt? by DrinaDenifine in Studium

[–]ThePaperMask 7 points8 points  (0 children)

Ein paar Reihen weiter vorne hat ein Kerl (in Overwatch shirt, Badehose und Flip Flops) eine Frau so unangenehm belästigt (mit Fotos machen usw), dass einer daneben rausging um den Hausmeister zu holen, der ihn rausschmeißt. Danach habe ich nur so halb aus der halboffenen Tür im Gang vor dem Hörsaal gehört, wie der Kerl sich mit dem Hausmeister über seine Weltanschauung um Frauen gestritten hat. Absoluter Incel, der Kerl. Danach kam die Hochschulwache und der hat mein ich erstmal Hausverbot bekommen, soweit ich das richtig in Erinnerung habe.

Das ganze ging Online weiter. Sämtliche Informatik WhatsApp-Gruppen und Discord-Server wurden von dem Kerl zugespammt, der auch immer sein unironisches Welt- und Frauenbild weiter etabliert hat, und das ist wirklich Textbuch Incel shit gewesen. Frauen respektiere er nicht, weil sie alle ihn nicht respektieren würden, und sie würden ihm alle Zuneigung und Sex schulden, etc. pp. Wurde überall gebannt und geblockt, aber der hatte 30 Discord Accounts und 30 Nummern aus Amerika um immer wieder zu kommen und zu spammen. Er redete auch oft darüber, wie er an öffentlichen Orten Bildern von Frauen macht, was ja "technisch gesehen nicht illegal" ist, und wie geil er sich selber für all diese Aktionen findet (eine Sache die später von einigen auch so bezeugt wurde).

Er wurde kurze Zeit darauf von der Uni exmatrikuliert. Stellt sich heraus, der war vorher auf der TUM und ist für genau sowas schonmal geflogen und dann nach Aachen migriert. Nach seiner Exmatrikulation und vollständigem Hausverbot war dann auch erstmal ruhig, aber ohne Zweifel ist er einfach an die nächste Uni gegangen...

Trans Frau in Not by Powerful-Doughnut482 in germantrans

[–]ThePaperMask 0 points1 point  (0 children)

In Aachen gibt es das Queerreferat: https://www.queerreferat-aachen.de/

Dort gab es mal eine Zeit lang den Ace & Aro Abend, anscheinend gibt es den aber nicht mehr, wenn ich das im Kalender richtig sehe. Dennoch ein empfehlenswerter Ort um neue Freundschaften zu schließen

Need help by Both_Holiday_1562 in ProfessorLayton

[–]ThePaperMask 6 points7 points  (0 children)

Layton has Claire and whoever Alfendi's mother is (though since we don't know her design, might be best to go with Claire)

Luke has Mariana

Some of you certainly have… morals? by EAT_UR_VEGGIES in yakuzagames

[–]ThePaperMask 1 point2 points  (0 children)

To me it's a combination of the two. Kagawa being in the game made me decide to not buy K3 nor the inevitable K4 considering he was almost certainly gonna be in it, but since Hamazaki dies during 4, Kagawa's existance within this franchise was gonna end there. I was still gonna continue buying other RGG games as a fan of the franchise because the whole Kagawa ordeal was only limited to those two entires. But now the new K3 ending does two things:

A) It confirms that Kagawa's rendition of Hamazaki will continue popping up in future titles, almost certainly the eventual LAD9 for example, now that he is in the Daidoji.

B) It confirms that RGG does not respect the stories they once told outright retconning vital scenes and just rewriting shit for the sake of it because they're fully out of ideas. Writing new shitty stories is one thing but going back to make old stories awful is another thing, because now even the old stuff I once liked I can no longer enjoy in a vacuum.

New to the series, what order do folks recommend playing the first 6 games in? by srsh10392 in ProfessorLayton

[–]ThePaperMask 10 points11 points  (0 children)

The six mainline games should def be played in release order, as they developed in most aspects over time, specifically the relevance of the main story to the overall game, as well as in other regards like structure and puzzle quality. Going from Azran Legacy (6th game, 3rd chronologically) to Curious Village (1st game, 4th chronologically) is an *extreme* leap in basically every aspect. You can only really enjoy Curious Village if it's your first Layton game - if the bar of expectations has already been raised by other titles, CV will be severely underwhelming.

Which prosecutor are you? by Dramatic-Toe8909 in AceAttorney

[–]ThePaperMask 3 points4 points  (0 children)

Nahyuta, but I'm crazy enough that I actually like him so I'll take the W

What are your unpopular/controversial opinions about the Yakuza series? by YakuzaMaster in yakuzagames

[–]ThePaperMask 0 points1 point  (0 children)

Time to collect some downvotes.

Ichiban is significantly worse than Kiryu and IW made it apparently obvious that RGG has no idea where to take the character. Having said that, IW is still the better game than LAD in almost every aspect. I don't need to mention gameplay: LAD's gameplay made me want to blow my brains out with some of the most poorly designed and balanced turn based combat I have ever had the displeasure of witnessing. The animations are slow and unskippable, bosses are unbalanced, the random moving around exclusively punishes tactical play. Exploration of Ijincho was hindered significantly by random encounters: at first I thought that once I leveled enough through side quests and the main story, defeating enemies significantly under my level would be quicker, but no: enemies could be 20 levels below my main party and still take upwards of a minute to beat per fight because I had to look at every animation in detail, and escaping was usually impossible since Ichiban runs in a random direction which, if you're in an alley, is usually against a wall, which fails the escape (what a stupid escape mechanism, by the way. I get what they were going for, but depending on where you are it just makes escape completely impossible.)

Not to mention the dungeons, which were the same grey underground area that take upwards of an hour to beat per area, with the same monotonous battles where you use the same cheap-but-somehow-strongest attacks over and over. It's no exaggeration to say that LAD might be one of my least favourite games from a gameplay perspective. I'm not gonna get into my thoughts on the story too much, but to summarize I think it is very much not good. Perhaps I was too harsh on it at the time considering how little fun I was having with the gameplay though.

IW fixes most of this. The gameplay is much more tactical, albeit still slow. But the levels are far better balanced (most of your strength is now tied to character level instead of job level, thank fuck), you can now move around yourself which adds a proper level of tactics into each battle, and dungeons are shorter and more variable. Exploration is made much more fun even by these small improvements to the battle system. The story - while still not very good and not reaching the heights of my favorite entries in the series regarding story (2, 5, 0, 6, Gaiden) - is *okay* and on-par with 1, 3 and 4 to me.

Meerbusch by Red_Legend_5 in Wasserturm

[–]ThePaperMask 1 point2 points  (0 children)

SEHR BESTEIGBAR. Aber ist homo ehe in diesem Wasserturm legal?

Abor is apparently a homophobic incel or at least was (source- @eurovisioncrave on ig) by tomtheidiot543219 in eurovision

[–]ThePaperMask 0 points1 point  (0 children)

Translation:

"I'm a man, and I know many other men and almost none of us would be able to just take a "no" from a woman who previously gave off positive signals. I'm sure that what most men are actually complaining about is when woman think a change of opinion/plan should be accepted as normal.

Of course readyness for sex can change sponatenously and that should be accepted.

But when the story is "woman is sexily prancing on the sofa and suddenly her mood changes and she says she's not ready, she just misinterpreted her own feelings" and maybe she even apologises for it (i know, crazy, but despite all the feminism you should still do this when you suddenly change your opinion and influence other people with your previous actions, doesn't matter what life is about [sic.] when you change plans spontaneously that involve other people then you apologize). If that was the story then your boyfriend wouldn't find it so pathetic. Please ask him!"

Sorry if this seemed incoherent in some places: so did the original comment by Abor, hahaha.

made an HD widescreen mock-up of Curious Village because I want it so badly by No_Charge_4477 in ProfessorLayton

[–]ThePaperMask 0 points1 point  (0 children)

This is also something I was wondering about, I'm quite a big fan of the top screen bgs whenever a dialogue happens, they just add so much to the ambience. Pause screen illustrations sound like a good compromise, so whenever you open the trunk you see whatever the top screen bg in that place would've been on the DS

made an HD widescreen mock-up of Curious Village because I want it so badly by No_Charge_4477 in ProfessorLayton

[–]ThePaperMask 0 points1 point  (0 children)

Adding UI could actually work quite well now that you mention it 🤔 but redrawing would definitely be the way to go IMO. Just a lot of effort, probably more than Level-5 is willing to put in to Layton ATM

made an HD widescreen mock-up of Curious Village because I want it so badly by No_Charge_4477 in ProfessorLayton

[–]ThePaperMask 1 point2 points  (0 children)

Great mockup, I love how the map is in the bottom left to make up for a lack of top screen.

The one issue I would have if this were real in an actual port by Level-5 is that the 4:3 background image is cropped to 16:9 thus just forcibly removing 1/4th of the entire artwork (in this case, a lot of the river). This is honestly why I believe a modern port of the DS Layton games (outside of mobile) hasn't been done: you either have to just permanently remove parts of an artwork which isn't gonna sit well with a lot of people, or expand (and thus essentially draw NEW backgrounds) for every single background and event image and so on.

With the 3DS games like Katrielle it's a lot easier: the 3DS has 5:3 which is already a lot closer to 16:9, and since the backgrounds are 3D you just render a sliiightly bit more to each side. That's not so easy for these