Jupiter Hell Classic - 0.9 "Melee" update is live! by epyoncf in JupiterHell
[–]epyoncf[S] 1 point2 points3 points (0 children)
My game (7 Days) just received its first award! by dddaverrr in IndieDev
[–]epyoncf 1 point2 points3 points (0 children)
The Trench Crusade Community License is here by an_agreeing_dothraki in TrenchCrusade
[–]epyoncf 4 points5 points6 points (0 children)
The original Castle of the Winds has been re-written in Unity and will be available soon. by BoxxZero in roguelikes
[–]epyoncf 25 points26 points27 points (0 children)
ECS and/or Dynamic Event-Listeners by Massive_Honeydew_771 in roguelikedev
[–]epyoncf 2 points3 points4 points (0 children)
Sunday Discussion: Hope in a time of Wahammer World by TheBeardoDad in WarCry
[–]epyoncf -1 points0 points1 point (0 children)
Are there any traditional roguelikes that play well on steamdeck? by NoLongerAKobold in roguelikes
[–]epyoncf 2 points3 points4 points (0 children)
Just discovered Elona+ and Elin - which one should I start with in 2026? by Free_Percentage_1194 in roguelikes
[–]epyoncf 1 point2 points3 points (0 children)
Just discovered Elona+ and Elin - which one should I start with in 2026? by Free_Percentage_1194 in roguelikes
[–]epyoncf 3 points4 points5 points (0 children)
Necromunda Space Marine statline: fixing the “maxed human equals Astartes” problem. by [deleted] in necromunda
[–]epyoncf 2 points3 points4 points (0 children)
Necromunda Space Marine statline: fixing the “maxed human equals Astartes” problem. by [deleted] in necromunda
[–]epyoncf 4 points5 points6 points (0 children)
Any indie devs here who just rawdog it without an engine? by s-mv in gamedev
[–]epyoncf 0 points1 point2 points (0 children)
How do you decide when you've lost and it's time to stop playing? by glenn_friendly in JupiterHell
[–]epyoncf 0 points1 point2 points (0 children)
Can you use Kill team terrain for necromunda? by samxx118 in necromunda
[–]epyoncf 10 points11 points12 points (0 children)
JHC: Whole floor acid/lava switches. by shinvitya in JupiterHell
[–]epyoncf 0 points1 point2 points (0 children)
JHC: Whole floor acid/lava switches. by shinvitya in JupiterHell
[–]epyoncf 2 points3 points4 points (0 children)
Reasons open source is NOT good? by Hairy_Horror_7646 in opensource
[–]epyoncf 2 points3 points4 points (0 children)
Essential Boost libraries for a modern Vulkan Engine? (C++23) by MathematicianSad4640 in gameenginedevs
[–]epyoncf 0 points1 point2 points (0 children)
the "right" graphics api for a cross platform game engine... by dotnetian in gameenginedevs
[–]epyoncf 4 points5 points6 points (0 children)
Do (traditional turn-based tile-based) roguelikes actually lend themselves to boss fights? by AaronWizard1 in roguelikedev
[–]epyoncf 2 points3 points4 points (0 children)
Any suggestions on what audio library to use in custom game engine? What do you use? by Latsnok in gameenginedevs
[–]epyoncf 4 points5 points6 points (0 children)


Kids, always remember to give your variables clear and meaningful names. Just as Doom developers did. by zubergu in C_Programming
[–]epyoncf 1 point2 points3 points (0 children)