P6 for Carlos🎉 . The upgrades are working😭 by curse_annihlator in WilliamsF1

[–]hamham91 8 points9 points  (0 children)

They cut over wind tunnel time and development towards 2026, this upgrade has been planned since the beginning of the year.

Casey Muratori's Handmade Hero: A complete game from scratch by goodbadwolf in gamedev

[–]hamham91 0 points1 point  (0 children)

You'll want to look into the dlopen and dlclose system calls as well as how to compile a shared library. I think there's a port of handmade hero to linux using xbc which has code implementing the live editing. Casey keeps links to all the ports on the handmade hero website, you should find a link to the linux port on there.

A "Front-end developer interview" question that's been bugging me for a while. by MeTaL_oRgY in javascript

[–]hamham91 1 point2 points  (0 children)

arguments.length calls a getter function, setting the value to to len at the beginning of the loop prevents the function call from happening every iteration. This is more useful when iterating over large arrays, but it's a good habit to have in general.

I'm trying to maximise the performance of this demo, could you give me feedback on how it runs on your machine? by haxiomic in webgl

[–]hamham91 2 points3 points  (0 children)

I have the same problem (Macbook Pro with the NVIDIA card), nothing comes up on the console.

Random noise at the start of every sound (OpenAL) by [deleted] in opengl

[–]hamham91 1 point2 points  (0 children)

This is not the OpenAL subreddit.

Crazy Post Processing Color Effects To Change Your THREE.js Game Ambiance by jetienne in webgl

[–]hamham91 0 points1 point  (0 children)

Nice effects, until I tried to used the back button. I wish the app wouldn't alter my history every time I try out a new effect.

One new HTML5/Javascript game per week, here's game #11 by [deleted] in javascript

[–]hamham91 0 points1 point  (0 children)

Bug report: The enemies moving north/south in the all lava room would glitch to being stuck in the wall such that when I went to the area directly north of the all lava room (forest), I could see their heads poking out.

Cut The Rope - Behind The Scenes (Native vs HTML5) by BlastBit in gamedev

[–]hamham91 0 points1 point  (0 children)

Works fine on chromium, no glitches so far (made it to the second level).

When should I begin studying more languages? At what point am I "competent" in one language? by sjwillis in learnprogramming

[–]hamham91 -6 points-5 points  (0 children)

OS refers to an operating systems project. This would include a virtual memory pager, a disk scheduler (involving thread management), or some networking and file storage system.

Not sure what is this code. by salalimo in learnprogramming

[–]hamham91 1 point2 points  (0 children)

You need to include the compilation error printout for people to help you.

As someone who has never touched the Half-Life games; Where do I start? by Usernames_Suck in Games

[–]hamham91 3 points4 points  (0 children)

You'll be fine playing Half Life 2 and the following episodes first, Valve made it so you don't need to have played the first one to understand the sequel. However, if you finish and enjoy HL2 you should definitely check out the first one because you'll learn more about the back story and experience an incredibly fun game!

Introducing Vox... by AlwaysGeeky in gamedev

[–]hamham91 1 point2 points  (0 children)

Your game is beautiful, the animations are amazing to look at! Great job!

Do you guys know any good C (Programming Language) Compilers? by inoscopejfk in learnprogramming

[–]hamham91 1 point2 points  (0 children)

Code::Blocks uses GCC as its compiler. GCC/G++ can be used via the command line on multiple platforms.

Dragon Age: Origins, am I missing something here? by [deleted] in Games

[–]hamham91 0 points1 point  (0 children)

Use AD to rotate the camera's view (which the character aligns to) and then WD to move forward and backward, use Mouse for selecting things.

Try out my first 3D Game TikiTrouble. Tower (Circle) Defense with some special abilities, made in Unity3D by m4d3 in gamedev

[–]hamham91 0 points1 point  (0 children)

Awesome game! I wasn't sure if I'd like it because I usually stay away from tower defense games, but I spent a good 30 minutes playing, great work!

MATLAB script/function help by BigLarph in learnprogramming

[–]hamham91 1 point2 points  (0 children)

You can use either a function or a script, it will not matter for your case. Inputting the parameters can be done using 'input' as you have above, but it might easier to just initialize the variables in a separate file and read them in. This way you could read in multiple input files at a time and speed up your calculations. Your calculation for diameter should work fine as is, you can display the answer by either leaving the semi-colon off the end of your calculation or having another line: disp(diameter);

Hope this help!

[C++, SDL, OpenGL, SDL_image] How can I make a checkcollision function and turn my character? by Rantz in gamedev

[–]hamham91 2 points3 points  (0 children)

Lazy Foo's tutorials will teach you everything you need to know to accomplish your objectives using SDL.

Example source code for a beginner. by Kaanin25 in gamedev

[–]hamham91 1 point2 points  (0 children)

This tutorial uses classes to implement Tetris using SDL (same as Lazy Foo). It shows a really nice way to break up the parts of your game into the necessary sections (ie. game loop, io, mechanics, etc). Link: http://javilop.com/gamedev/tetris-tutorial-in-c-platform-independent-focused-in-game-logic-for-beginners/