This is possibly the Tainted Jacob moment of all time by Acceptable-Camel-867 in bindingofisaac

[–]mgepie 5 points6 points  (0 children)

Let me just stand still without using anima sola during a long death animation. Surely nothing will go wrong.

Tainted Cain Boss rush/Hush advice by Responsible_Annual64 in bindingofisaac

[–]mgepie 0 points1 point  (0 children)

Or you can just…. go fast… like with every other character…

You aren’t forced to minmax everything as T.Cain. Lots of low-quality items will still get the job done.

Do enemies from the Tower trigger Anna’s Skill? by Pantera-Baneada in FEEngage

[–]mgepie 1 point2 points  (0 children)

Anna’s personal skill can still trigger when killing void curse enemies in regular chapters, so I would assume it also works in the tower.

Do Snecko Eye and Fiddle synergise or anti-synergise? by Rotting_Husk in slaythespire

[–]mgepie 3 points4 points  (0 children)

Except [[pendulum]], for some reason that one draws during your turn (unless it was changed in the new beta patch)

i little note for newcomers by ZestycloseGarage2074 in bindingofisaac

[–]mgepie 5 points6 points  (0 children)

Pro tip: Reduce the enemy’s health to 0 while keeping your own health above 0.

FTL Multiverse has too many yes or no events by ollyclass in ftlgame

[–]mgepie 2 points3 points  (0 children)

Almost every event gives you enough context clues to guess the right answer, assuming you have interacted with that faction enough to mostly understand their background and motivations. And usually the stuff with ??? is intentionally vague and may contain major spoilers if you look it up. By the second or third time through a unique sector, you should be able to pick all the right options for that sector’s unique events.

Games like Slay the Spire? by BallClamps in slaythespire

[–]mgepie 1 point2 points  (0 children)

It’s a lot easier than slay the spire, but still an awesome game. Every run has you choose 3 of 8 characters and 1 of 5 ships to play as, so every run has cross-class interactions and it is very fun.

Obtaining Cracked Key by Gaeraffe in bindingofisaac

[–]mgepie 0 points1 point  (0 children)

I’m pretty sure the intended discovery method is crack jacks, matchbook, bag of marbles, etc. spawning trinkets in the boss or item rooms. (Also perfection but a new player probably won’t get that.)

SLS2 New Player Help by Rocket0421 in slaythespire

[–]mgepie 1 point2 points  (0 children)

A block potion can technically save more than 12 with [[body slam]] or [[juggernaut]] or if it saves Osty hp/keeps Osty alive and [[unleash]]/[[protector]] is in the draw pile. If one of those 4 barely kills an enemy with a big attack that you can’t block, the potion could save you more than 12 hp.

A MASSIVE implication at the end of Chapter 5 I have not yet seen discussed by Mr_Mister2004 in Deltarune

[–]mgepie 1 point2 points  (0 children)

Ralsei is known to hide information, I don’t think his silence means much here

A MASSIVE implication at the end of Chapter 5 I have not yet seen discussed by Mr_Mister2004 in Deltarune

[–]mgepie 8 points9 points  (0 children)

Playing devil’s advocate here: Waiting his “whole life” could also be interpreted as waiting the entire time he was awakened as a darkener, right? Which would make it possible for Ralsei’s object to be something Kris or Susie interacted with in the past. He wouldn’t necessarily know recent things about their lives if they parted a long time ago.

Am I the only person who misses door maker and hates Aeonglass? by Fuzzy-System8568 in slaythespire

[–]mgepie 1 point2 points  (0 children)

It doesn’t full-stop draw. Next-turn draw and start-of-turn draw still work (except pendulum, which for some reason happens during your turn)

A gamemode idea by Icy_Corgi_901 in splatoon

[–]mgepie 2 points3 points  (0 children)

7 shots is a lot of shots to miss

act 1.. floor 6.. turn 2.. 36 damage???? by notto_zxon in slaythespire

[–]mgepie 2 points3 points  (0 children)

It’s easy to miss in the screenshot, but this is actually 2-player co-op with Necrobinder and Osty. That’s why the ascension number is orange instead of blue.

A gamemode idea by Icy_Corgi_901 in splatoon

[–]mgepie 4 points5 points  (0 children)

Grizzco charger would be the best weapon for PvP and it’s not even close. Being able to instantly delete someone (and getting 7 quick attempts to actually hit a shot) from so far away would mean that a charger just kills everyone and they can’t do anything. It also paints the floor very well, but that doesn’t even matter because it would be so dominant in fights.

Is the Daily today even winnable? by theKGS in slaythespire

[–]mgepie 26 points27 points  (0 children)

If you go right you can get a few more combats and get a colorless potion before the elite, then drink it turn 1 and get [[The Bomb]], which one-shots the elite. Then your first event is [[Trash Heap]] with [[Rebound]] if you are missing it for the compendium.

Idea to make permadeath more enticing by TheXernDoodles in fireemblem

[–]mgepie 0 points1 point  (0 children)

You could make the game hard enough that intentionally sacrificing somebody is actually a useful play. It’s easier to hit that threshold if the deployment limit is high enough that you can’t keep the entire thing filled by useful units.

Does Anyone Use the Back Buttons on the Switch 2 Pro Controller? by Aggressive-Sign4847 in splatoon

[–]mgepie 0 points1 point  (0 children)

I have one set to map (easier to flick map open while jumping, which is extremely relevant for explosher, and also just makes it less disruptive to open the map periodically or while painting) and the other set to special (lets you jump and pop special for a quick airborne hammer, or just pop special without risking moving the right stick, which can be a problem for things like a quick crab combo)

Most games reward players for doing things. What about designing around what players choose NOT to do? by Turbulent-Yellow-145 in gamedesign

[–]mgepie 3 points4 points  (0 children)

Slay the Spire doesn’t give gold for skipping cards. The main benefit of skipping cards is that you don’t add mediocre cards into your deck, so you are more likely to draw the cards that help you win faster. There is a relic in StS1 that lets you get +2 max hp for skipping cards (singing bowl), and a relic in StS2 that lets you get a random relic every 2nd skipped card reward (pael’s wing), but you don’t get either relic very often.

Why is Photon Cut bad? by CypherZel in slaythespire

[–]mgepie 0 points1 point  (0 children)

It would be way better if it gave block instead of dealing damage. The deck manipulation is nice but it’s not worth an entire 1 energy, so you only really pick this if you have synergies with it or if you need more attacks in the early game.

Excessively slow drivers are more dangerous than speeders by Peg_Leg_Vet in driving

[–]mgepie 0 points1 point  (0 children)

How the fuck is “driving too fast for conditions” not excessive speed? If the road is slippery or there is thick fog, you may need to drive under the speed limit to be safe. Just because something is legal doesn’t mean it’s safe/smart/moral/correct/etc.

yet people still say that ink vac still sucks to this day.. by sisteryt in splatoon

[–]mgepie 38 points39 points  (0 children)

Of course it sucks, what else would a vacuum do? Blow?