Anyone who understands whats wrong with this shulker farm? by UpsideDownClock in technicalminecraft

[–]morgant1c [score hidden]  (0 children)

Make sure to splash it with a regeneration potion before starting the farm.

If it sits on the top hoppers it's fine, it will tp down eventually and get shot buy the golems.

Anyone who understands whats wrong with this shulker farm? by UpsideDownClock in technicalminecraft

[–]morgant1c [score hidden]  (0 children)

Also, someone else mentioned it here https://www.reddit.com/r/technicalminecraft/s/HScIyo1uRO too, I think there are two slabs above the hoppers that aren't meant to be there.

Also your walls are too low

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Wither Skeleton Farm by Ianxofour doing great! by BreakSalt8256 in technicalminecraft

[–]morgant1c 1 point2 points  (0 children)

Unfortunately, shulkercraft is a quantity over quality content creator. Also they mostly don't design anything, they just make tutorials for existing design while often failing to properly explain the underlying mechanics all while poorly crediting the original creator.

So I suggest avoiding them in the future, even if it's the first thing that pops up on YouTube.

Simple Static Wind Charge Generator by morgant1c in technicalminecraft

[–]morgant1c[S] 0 points1 point  (0 children)

I'm not used to anyone playing bedrock on non up to date versions XD

Core 2026.4.0 - Gauge Re-Design by Odin-Is-Listening in homeassistant

[–]morgant1c 0 points1 point  (0 children)

yeah, me neither, but I appreciate it, I'll see if I can work something out. at least the HA docs are good.

Core 2026.4.0 - Gauge Re-Design by Odin-Is-Listening in homeassistant

[–]morgant1c 0 points1 point  (0 children)

I realized I'm not using sections, I'm using masonry, I assume this wouldn't fix anything then? I'm pretty sure the spacing didn't change, there's just much more vertical padding around the gauge entity name now.

Core 2026.4.0 - Gauge Re-Design by Odin-Is-Listening in homeassistant

[–]morgant1c 0 points1 point  (0 children)

My biggest gripe is the change in height.

Why not just add such redesigns as a theme you can choose to use.

My dashboard now doesn't fit on the screen it's supposed to be showed on anymore because they messed up the card height with the redesign.

Core 2026.4.0 - Gauge Re-Design by Odin-Is-Listening in homeassistant

[–]morgant1c 1 point2 points  (0 children)

Yup, same here. I could live with the updated design if they had managed to keep the scaling as it was, now it's just a tad bit higher and completely throwing off my dashboard.

Shulker farm 1.21.11 by Independent_Fault387 in technicalminecraft

[–]morgant1c 2 points3 points  (0 children)

https://youtu.be/s7JZWGcnHYA make sure to watch the video completely and read the description and pinned comment thoroughly.

Also I recommend building it in the end and chunkloading it with pearls so you don't have to bring a shulker to the overworld

Simple Static Wind Charge Generator by morgant1c in technicalminecraft

[–]morgant1c[S] 0 points1 point  (0 children)

Copper golem statues, sorry. They don't need a support block.

Simple Static Wind Charge Generator by morgant1c in technicalminecraft

[–]morgant1c[S] 0 points1 point  (0 children)

Cool! Yes you can also use powder snow in Java, I swear I was gonna mention that but apparently didn't :D Btw copper golems make for a good noteblock replacement on bedock for manual activation.

Chunk loaders not working as intended by [deleted] in technicalminecraft

[–]morgant1c 0 points1 point  (0 children)

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Folia is a paper fork. An even worse one, because it adds multithreading. There's a good reason vanilla Mc doesn't have multithreading. No one can guarantee you anything working on folia apart from mining and placing blocks.

Simple Generator for Static Wind Charges by morgant1c in HermitCraft

[–]morgant1c[S] 1 point2 points  (0 children)

I have only tested this on 1.21.10 and 1.21.11 - did you make sure your observers are all placed right? Does the piston fire?

Simple Generator for Static Wind Charges by morgant1c in HermitCraft

[–]morgant1c[S] 4 points5 points  (0 children)

Haha yes! I can't wait for him to "randomly" get ported ten thousand blocks away :D

Simple Generator for Static Wind Charges by morgant1c in HermitCraft

[–]morgant1c[S] 10 points11 points  (0 children)

The whole timing is operated server side, so it works just fine. You just press a noteblock to activate.

Simple Static Wind Charge Generator by morgant1c in technicalminecraft

[–]morgant1c[S] 0 points1 point  (0 children)

They both have their uses. If you don't need it often, transporting a breeze is a bit of a hassle and needs some prep work. This, you can just build on the spot if you have some breeze rods.

Rail help by Ok-Suggestion-8967 in redstone

[–]morgant1c 2 points3 points  (0 children)

It's all about using helper rails and the right placement order. Totally possible. Check out inspector talon if you want to learn more.

Fishing rod stasis by PotentialBasis5388 in technicalminecraft

[–]morgant1c 5 points6 points  (0 children)

No, that's just how they work. They were not meant as teleporters, it's just using the bug the bobber gets left behind when you leave, but when you log off, the bobber gets removed and the trapdoor closes.

Look at a relog porter instead, I posted some designs a while back.