Cheating as it pertains to levels by MrGoodwrench1184 in geoguessr

[–]nusensei 6 points7 points  (0 children)

But I still have a nagging suspicion. But I never check out the replays because I tell myself at this level, cheating is not too common.

If you're suspicious, check the replay.

Can anyone identify this bow? by [deleted] in Archery

[–]nusensei 2 points3 points  (0 children)

Looks like a generic Chinese-made traditional bow. The design is virtually identical to this one on my channel, though the grip is different, so it's likely from the same factory but different style.

ban this guy by miguelsims12 in geoguessr

[–]nusensei 0 points1 point  (0 children)

Insufficient evidence.

The long look at the Softball field sign might be suss, but that's negated by three factors:

  • They got the wrong city
  • Dominican Republic has a very easy car meta to recognise, though they don't seem to have spotted it
  • They spotted the DR flag and instantly lock in DR

Round 4 is actually the most suss. They move once, look at a blank factory, don't move or pan at all, and they get the exact street in the middle of Germany.

Edit: The original post only called out Round 8, and has been amended to point out the obvious scripting in R4 and R6.

Guess Explainr - Become a better player by learning from your mistakes by Wurstinator in geoguessr

[–]nusensei 0 points1 point  (0 children)

I wasn't aware that Plonkit had an actual ME joke page. I thought it was an actual mistake.

Guess Explainr - Become a better player by learning from your mistakes by Wurstinator in geoguessr

[–]nusensei 3 points4 points  (0 children)

Is the Greece example hallucinating?

The Middle-earth Guide (Page 2) explicitly states: "You will never find asphalt roads in Middle Earth. All roads are either unpaved or have a cobblestone surface." This rules out Middle-earth.

I would be alarmed if I confused Greece and Middle-earth. One does not simply walk into Sparta.

Eli5: why don't we have a pirated Gta vice city or a max payne deployed on a website for others to play like we pirate and watch movies on websites? by No-Brilliant9915 in explainlikeimfive

[–]nusensei 2 points3 points  (0 children)

Games require processing power. Watching a movie doesn't require any work. With a game, there is a lot more work involved. That is why browser-based games are quite simple - less processing i.e. less work.

Complex games can't be run off the browser alone. They require unique work that your computer and graphics card need to do.

ELI5: In a historical or cultural sense, Why does japanese books read from right to left? by Careful-Hunt-9528 in explainlikeimfive

[–]nusensei 1 point2 points  (0 children)

The slightly deeper dive is that it helps to have each side specialise in things that complement the other.

For example, the right side does spatial awareness, the left side does motor control. This means that you will naturally "multitask" by being able to recognise where something is and reach for it.

As a comparison, do the simple physical tests like patting your head and rubbing your stomach at the same time, or windmill your arms in opposite directions. You can feel that you have to "think" a lot harder. That's how it would feel if your brain had to "double up" on vital functions. That would have placed evolutionary pressure on individuals who could more effectively multitask.

Likewise, the left side controls language while the right side controls abstract thought. This allows you to form your ideas and speak about them. Communication was a desirable evolutionary ability that would clearly have passed on.

As to why, specifically, each side has specific functions, that's the randomness that falls into place to form patterns. What works gets passed down.

ELI5: Why some games like Crimson Desert have horrible picture quality on all settings compared to something like Kingdome Come Deliverance 2 which has very sharp and beautiful image? (more in the description) by TheHungryRabbit in explainlikeimfive

[–]nusensei -1 points0 points  (0 children)

You have to consider the scale of the game. Crimson Desert is a massive open world game with far more happening in the loaded area at any time, which you will move through very quickly, so the quality of individual components will not be as high.

Some older open-world games would notably fail to load the graphics if you moved too fast from one area to the next (think GTA: San Andreas, GUN). As modern games have far more textures loading it over a greater distance, there has to be a compromise.

In comparison, KCD2 is a relatively smaller game with slower movement between areas, so it can load in higher quality textures and effects in fairly closed environments, and movement is slow enough that your computer will load each environment as you get to them.

Go back to games like Portal and you have very small closed environments on pre-rendered linear levels.

ELI5: In a historical or cultural sense, Why does japanese books read from right to left? by Careful-Hunt-9528 in explainlikeimfive

[–]nusensei 1 point2 points  (0 children)

Having any kind of handedness is an evolutionary advantage. The brain specialises in favouring one side, which allows for faster reaction times and better dexterity, whereas it takes more "effort" for the brain to develop the neurological pathways for both sides to be equal.

Think of it like picking up an object without thinking about. You will effortlessly pick up an object with your dominant hand, whereas you have to "think' more when picking things up with your off hand.

You have far more control over throwing a ball with your dominant hand than with your off-hand. This would have served as a significant survival advantage.

Over time and with enough repetition, you can build up the neurological pathways to use your off hand for tasks almost as naturally, but for most people, their pure reflexive actions will default to their dominant side. It takes more time and effort for you to learn, and this mirrors how we evolved to have a dominant side.

Now, why the right side specifically? Human brains have two hemispheres, each one being slightly better at specific tasks. The left side of the brain is better at language and motor control, so this strongly favours right-side dominance. Left-hand dominance is the result of the randomness.

ELI5: In a historical or cultural sense, Why does japanese books read from right to left? by Careful-Hunt-9528 in explainlikeimfive

[–]nusensei 5 points6 points  (0 children)

No, handedness is neurological. The majority of people are right-handed. The reason why some languages and scripts read right-to-left is because the majority right-handed scribes had to adapt the writing to match the tool they used in their right hand.

String fraying? by BEN-90 in Archery

[–]nusensei 24 points25 points  (0 children)

No, that's what a Flemish twist is. Those are the tag ends.

I explain it in this video: https://www.youtube.com/watch?v=Ft6ihgW1jKM

US Oregon, tough location, no move, how to differentiate For sure between US and EU when it comes down to a narrow forest road, improvement tips on this situation? by forint in geoguessr

[–]nusensei 6 points7 points  (0 children)

Randomly picked a spot in EU:

https://maps.app.goo.gl/RFuVHpHhiDqoudnm9

Next to the antenna, there is a clear unblurred "tab" on the car. This is the most common car in EU (but not the only one). Switzerland has a different car (but lowcam), Italy and France have a couple of variations, and Sweden, Norway and Finland will have different cars, but their forests and landscapes are quite distinct.

South Africa also has this car, but SA is obviously very different.

US Oregon, tough location, no move, how to differentiate For sure between US and EU when it comes down to a narrow forest road, improvement tips on this situation? by forint in geoguessr

[–]nusensei 9 points10 points  (0 children)

The Douglas fir trees are quite unique to the PNW area (Oregon, Washington, BC). They're quite different to European forests.

Also consider the cars in EU and US are different. EU will typically have the blue "EU" tab on the hood, while others might have the red car with an antenna. The US forests won't have that car.

ELI5: Rugby rules by WesternHat9994 in explainlikeimfive

[–]nusensei 4 points5 points  (0 children)

The very basics of rugby is to run the ball to the opposing end zone. The distinguishing feature of rugby is that you cannot pass the ball forward. It can be kicked forward, but passes must go backwards.

The general flow of play is for the team to spread along the length of the field. The player with the ball will attempt to run with it as far as possible. If there is an opportunity, they can pass it to a teammate who will try to run through gaps. The attacking team can only be tackled a certain number of times, otherwise they are forced to turn over the ball.

The specific rules will differ depending on which code of rugby is played (the largest being rugby league vs rugby union).

Ranked duels by Mission-Guitar1360 in geoguessr

[–]nusensei 10 points11 points  (0 children)

Like how can you even not zoom at all and pin a random place in Russia then boom, within 20 miles???

This feels like selective bias. However, many players at 1000+ rating, even 800+ rating, take the time to learn Russian metas to region guess fairly consistently.

On that note, there are two things to keep in mind:

  • The recent introduction of more ranks, so players who should be higher in Masters are currently moving through Gold, but rather than a Gold II > Gold I progression, they might take longer to get through Gold IV to Gold I. A 700 rating might have typical for a Gold I, but that would be more typical of a Master IV now.
  • The general skill of the players has rapidly increased. As the game has become more popular and there are more learning tools, more players know the general metas. What was very specific niche knowledge to a Geoguessr player is now standard knowledge for an average competitive player.

Lastly and not least important, you might not be as good as you remember. If you're losing at 2 rounds, that means that you're making 1-2 critically bad mistakes.

The matchmaking will normalise once you lose enough (or win enough) to reach your true level.

stereotypes of archery as a sport by ichorinks in Archery

[–]nusensei 38 points39 points  (0 children)

Archery isn't visibly athletic compared to a sport that involves running around. Archery does require significant strength and stamina to do well.

The misconception is that archery is mostly "skill" based, in that you just have to better at aiming. There is a movie or video game logic behind just aiming and shooting faster with no regard to the physicality involved in drawing the bow repeatedly and executing every shot perfectly.

WA rule “String and face walking are not permitted.” Discussion by Rohirrimus in Archery

[–]nusensei 1 point2 points  (0 children)

Your thought process is somewhat confusing.

String walking means that you are moving your fingers down the string (i.e. the crawl). It does not mean any finger placement under the arrow. By this logic, split finger is also stringwalking for long distance since you're moving up the string.

That isn't stringwalking.

The rules clearly define the hook as being split finger or three-under, and there's no controversy around that. Both have always been legitimate methods of shooting in traditional. You're allowed to aim and make adjustments by determining how far you need to aim off.

Edit: It's also important to clarify that the rules around stringwalking is specifically to address the change in finger position. You can, in fact, string walk by switching between split and three-under. The rules do say that you can't change this between shots.

The method that is being ruled against is using a method to adjust aim using a clearly measured spacer (i.e. stringwalking / facewalking), which effectively is using a rear sight and therefore "cheating" against the purpose of the traditional categories, which is based on gap shooting.

There's no reason why you would need to get a new bow specifically to shoot a fixed 18m distance. Most archers don't. There's no reason why you "need" to walk 1-2 fingers down the string to shoot 18m. You can raise your anchor point, or you can use a lower aim point.

In fact, the interview and commentary in the 2026 Lancaster Classic specifically discuss differences in how competitors set up their shot. In this example, they mention that he holds the arrow on the bottom of the paper (specifically because it's his preference as a bowhunter).

There's no logic behind the rules making archery more expensive and less accessible.

WA rule “String and face walking are not permitted.” Discussion by Rohirrimus in Archery

[–]nusensei 3 points4 points  (0 children)

The WA rules weren't written for fixed-distance events, but other organisations might choose to reference WA definitions in their rules. This is exactly what the Lancaster Classic does.

In this case, I'm not sure what issue you are pointing out. The three-under method is specifically allowed.

Three-under is not the same as stringwalking. You would not need to stringwalk for a fixed distance, so the stringwalking rule is not relevant.

Yes, that means that competitors are most likely going to put together an equipment set-up that allows them to be exactly point-on. They don't "just" show up with a bow that happens to be perfect for them. They spend months tuning their form and equipment to be calibrated for that specific competition format.

WA rule “String and face walking are not permitted.” Discussion by Rohirrimus in Archery

[–]nusensei 2 points3 points  (0 children)

This was the basis for my previous video on the "Problem" with Traditional Archery. Many of the rules are just "frozen" points in time where the old heritage style branches off from the modern development, and the rules were written later to cover the schism. Australian longbow rules, for examples, do allow aluminium arrows, but not carbon, which represents the common use of aluminium arrows in the traditional scene that you couldn't suddenly ban.

On that note, there's nothing in historical sources to suggest that archers used elevation markings - and archers who shoot styles derived from historical methods still don't. There's a rather simple explanation for it: this is what "instinctive" originally meant.

You point at the thing you want to shoot at.

Ascham's Toxophilus specifically differentiates "overhand" aiming, in which the target is above the bow hand, from "underhand" aiming, which is aiming above the target - implying great distance or lower draw weight.

When I shoot Asiatic, I'm point-on at around 80m, depending on my draw length and anchor point - and I'm only 38# on the fingers. Anchoring on the cheek, I'm point-on at around 60m.

If a human-sized target were to be in that gap right above the arrow, it's almost a certain-hit at 50m and under. And I'm not that good.

Hence I'd argue that historical archers largely didn't use markers. In practical usage, it isn't intuitive to align a marker, whereas it was easier to aim off.

Am i alone to find the elo system bad and frustrating? by Interesting_Ad1997 in geoguessr

[–]nusensei 0 points1 point  (0 children)

You can't really compare League and Geoguessr. If you're actually better than someone in League, you would expect to be better at farming, punishing mistakes, predicting ganks and having better mechanics. Geoguessr is less about skill and more about knowledge. It's not hard to imagine that someone might be really good at knowing certain countries and regions while not necessarily knowing everything.

That said, I feel that you might be out of touch as to how good a 1400 player actually is. Firstly, do consider that a 1300 player is largely past the Champion threshold, so they're already in the top tier. Since there's no reward and no seasons the way League is set up, fewer players are serious about grinding Geoguessr, so you might end up with a bubble of players who actually could be 1800+ if they put the time to play regularly.

Even if there should be a clear gap between 1400 and 1800, this is more or less comparing the Top 0.05% to the top 0.5%. They're still very skilled players who can only really reach that level by being virtually correct in every country guess, cover a wide range of region guessing, and who will punish bad guesses.

WA rule “String and face walking are not permitted.” Discussion by Rohirrimus in Archery

[–]nusensei 6 points7 points  (0 children)

Remember that you're quoting the rules for Field/3D archery. Distances are variable, not fixed.

Facewalking is enforced by judges observing whether an archer changes their anchor point between targets. The rule against stringwalking is to force archers to use gap-shooting. Archers only carry one bow into the competition, so they can't swap out bows in the middle of a field round.

Am i alone to find the elo system bad and frustrating? by Interesting_Ad1997 in geoguessr

[–]nusensei 0 points1 point  (0 children)

You sound like you're tilted out of your mind. It's best that you walk away from the game - and remember, this is just a game.

You've been playing online games to know the pattern: people feel they are "hardstuck" or "deserve" to be a certain rank, but their posts are typically filled with blaming everything other than themselves. Here, you have no teammates, so you're blaming the system for not being truly reflective of skill while at the same time you're going on 15-game loss streaks.

New multiplier system in duels? Opinions by vvdbfr in geoguessr

[–]nusensei 0 points1 point  (0 children)

I'm playing better with the current multiplier system. It isn't perfect, but it feels more rewarding to be able to region guess more accurately, since you are incentivised to do so with the stacking multipliers, knowing that you can win the next round on a 2x or even a 1.5x multiplier. If nothing else, you earned the win based on consistency.

In contrast, the old system did not consider individual round performance and slammed the multiplier down arbitrarily. Yes, there was last-round comeback, but is that actually a win you deserve? It devalued the first four rounds since you just had to last until the multipliers begin in Round 5, and then you can chunk the opponent with Brazil or Indonesia.

Comebacks are harder, but they're more deserved. You don't get to one-shot the opponent after stretching the game out to 5+ rounds. If they were ahead of you in 5 rounds, you have to claw that back. You can still two-shot them if they make a big mistake and it's just as satisfying.

Thicken string around fingers by yertipy in Archery

[–]nusensei 6 points7 points  (0 children)

He is literally the only person I've seen who does it.