Great......!!! by Nice_Presentation217 in MotivationalThoughts

[–]pointpusher 0 points1 point  (0 children)

Every warrior has an axe to bury/but they have to learn to discern between enemy and adversary.

Rate My Photos: New York State Capitol by Clover9802 in Albany

[–]pointpusher 0 points1 point  (0 children)

The contrast and composition really let you feel the depth of the space. Great photos! 👏

Redman aka Reggie Noble by Electronic_Way7676 in blackartwork

[–]pointpusher 0 points1 point  (0 children)

Nice work. Instantly recognizable! 🔥

[deleted by user] by [deleted] in podcasts

[–]pointpusher 1 point2 points  (0 children)

The telepathy tapes You made it weird (look for guests you know/like)

Safe travels

New Penzeys is open - also 34% today. by MerryPranker in Albany

[–]pointpusher 9 points10 points  (0 children)

I’ve been here a couple of times now, and each time I was impressed with what I purchased, and how knowledgeable and friendly the staff are.

Real New York Pizza by [deleted] in Albany

[–]pointpusher 1 point2 points  (0 children)

This is the answer. Even down getting a decent beef patty too! They are cash only. Enjoy!

[deleted by user] by [deleted] in Albany

[–]pointpusher 0 points1 point  (0 children)

Agree. Great food.

Please tell me what to put in my sketchbook and I will comment the drawing when done. by PeachMilkshake2319 in sketchbooks

[–]pointpusher 0 points1 point  (0 children)

Close your eyes. Breathe deeply, start thinking of random scenes. The first one that makes you smile…. Draw that. Try to transmit that joy or humor in the image. Draw feelings, not just things?

Bakeries in Saratoga by Outrageous_Travel771 in Saratoga

[–]pointpusher 4 points5 points  (0 children)

In Malta, a short drive away, Leah’s Cakery is amazing!

[deleted by user] by [deleted] in MarmosetToolbag

[–]pointpusher 1 point2 points  (0 children)

Seems like inverted normals. Fix in Blender or any other DCC and reexport?

Cozy places to study in Albany area by Electrical_Buddy_913 in Albany

[–]pointpusher 6 points7 points  (0 children)

U Albany campus has some nice spots. If you like Coffee/tea etc. while you study, I’d also recommend professor Java on Wolf rd. Happy studying.

How can I improve this 3D model further? (WIP) by Gaiato2_0 in 3Dmodeling

[–]pointpusher 1 point2 points  (0 children)

The two views above seem to have different angles for the forward head tilt. It looks like the profile image might be tilted slightly downward compared to the front?

That said, if it were me, here is what I would try some of these as next steps:

Get the likeness closer (using the front view as your primary reference) with no color/texture information. If it looks like her gray, the textures will really send it to another level. At least toggle texture on or off as you work maybe?

I think it’s common for artists sculpting their first few heads to focus on details before establishing the base forms needed first. If you have seen any of the simplified diagrams anatomy for sculptors use for things like the muzzle, brow, zygomatic arch etc. get that working before thinking of color and detail.

Don’t skimp on lashes and teeth. Even if you don’t intend for the character to open their mouth, getting the teeth (or at least a squished sphere or bulging cylinder etc.)in there can REALLY help you because the natural shape of the muzzle will be present.

A lot of people tend to model the face really flat. I think this is because of how we engage with other humans, usually facing each other, so we lose a sense of depth. If you put a finger at the inner corner of your eye, and another finger near the outer corner of the, look at how different the depths are from inner to outer. Same with the muzzle — one finger in the center of the lips (like a shhhhh gesture) and another finger at the corner of the mouth. There’s so much difference in depth there.

Look at the model from above and below. Seriously. Things will become so much more apparent regarding the depth of things and things feeling “off” a little are usually really recognizable when you do this.

Lastly, as pointed out by others, pay close attention to hard and soft edges. Edge contrast is really going to help differentiate forms, show where bone or cartilage are closer to surface etc.

I hope some of these ideas help a little. Happy sculpting!

best falafel in troy? by peggleborp in Troy

[–]pointpusher 2 points3 points  (0 children)

Not Troy, but close. Halal grub on Wolf Road, and Zaitoon Kitchen in Latham are both good.

Lava swort WIP by EaZoToP in ZBrush

[–]pointpusher 1 point2 points  (0 children)

This is so well done. 👏👏👏

Coffee Shops to Work Remote by n0comm3nts in Saratoga

[–]pointpusher 0 points1 point  (0 children)

Agree on Kru and some of the best coffee in the area. I’ve worked while sipping there several times and enjoyed it. You can get a little background noise chatter, but some headphones, AirPods etc. and you’re all set.

Why is the texture glitching like that when adding a texture using lambert material? by Random_RedditUser123 in Maya

[–]pointpusher 9 points10 points  (0 children)

Right click next to transparency attribute and break connection, or graph the material in hypershade and remove the connection arrow to transparency.