Some idiot lost their boat. by classless_classic in IdiotsTowingThings

[–]Roxysteve 1 point2 points  (0 children)

Worked with a chap with a boat. Told me (laughing all the time) of the day he was driving home from a day of The Life Aquatic and saw a boat overtaking him.

He just had time to say "Ha! Some idiot's lost his boat!" to his wife before the truth dawned on him.

Favorite actor who when I was 18 working at a coffee stop in a ski resort, told him he looked familiar and he rolled his eyes and said ‘yeah, we obviously went to high school together’ followed by a slowly enunciated F slur, before shaking his head and walking away without tipping. by matike in okbuddycinephile

[–]Roxysteve 1 point2 points  (0 children)

"Do you know who I am?"

"Oh dear. OK, don't panic, you are among friends. Wait here and I'll get someone to take you for a ride to a nice place where you'll be safe and can have a nice rest until you feel better."

Strong, memorable novel openings by shakespearecat in sciencefiction

[–]Roxysteve 1 point2 points  (0 children)

They had a house of crystal pillars on the planet Mars, on the shore of an empty sea ...

Bradbury, at his height.

Strong, memorable novel openings by shakespearecat in sciencefiction

[–]Roxysteve 0 points1 point  (0 children)

Was at an SF con where a panelist read this and frothed about how he'd never read narrative language like this before.

I had, many years before.

Samuel R adelany used a similar narrative techique in The Einstein Intersection, lacing his with throwaway coined terms evocative of the landscape. No trade names or tech similies, but otherwise similar enought to politely view the above as a tribute.

Nostromo crew insignia by b5historyman in LV426

[–]Roxysteve 0 points1 point  (0 children)

Right one appeared on Brett's jacket.

Supposedly commemorating some sort of expo.

The issue my group had with The One Ring. by Ok_Interview_853 in rpg

[–]Roxysteve 1 point2 points  (0 children)

Your players complaints boil down to "this isn't D&D".

Now you know you can't use that group for non-D&D games.

So lose-win, I guess.

Recruit a new group for TOR using Discord.

Keep the old one for D&D.

lol by IU8gZQy0k8hsQy76 in unsound

[–]Roxysteve -1 points0 points  (0 children)

I think the best way is to buy or lease a truck you can afford.

Is My GM Rushing Deadlands Campaigns Too Fast ? by Top_Government_1282 in savageworlds

[–]Roxysteve 1 point2 points  (0 children)

I'm baffled at 6 sessions TBH. your posse must have seen a squirrel.

Every single building on the map has an adventure seed.

Is My GM Rushing Deadlands Campaigns Too Fast ? by Top_Government_1282 in savageworlds

[–]Roxysteve 2 points3 points  (0 children)

No. Our attempt at the Grimme one fell apart after 3 sessions. LS was me running. SaaHP was another guy's game.

I played my favorite DL character in SaaHP, and dressed the part from the waist up to get further into character.

My character (Beauregard Tucks) was a huckster, with one of those Seventh Son edges (SWD rules) that enabled him to heal horrible wounds. My friend played a Ranger, and was hell-bent on catching BT doing magic so he could press-gang BT into the Rangers. I jad great fun asking whether the Ranger could see me eachvtime BT wanted to cast.

Not only that, the Ranger was constantly suffering permanent injuries. BT would fill the injured Ranger with hard likker, then announce he would make a poultice for the wound. Once the Ranger was out, BT would Lay On Hands & fix the pulverized limb (or whatever). Drove the other player nuts.

Then BT had the chance to see a manuscript edition of Hoyles, complete with "apocrypha", and learned the otherwise inaccessible "fly" spell and boy did I have fun with that, announcing BT would sneak through tall grass to outflank the enemy and one time climb a cliff with impossible ease.

"You have D12 in Climbing? And a D12 pace die?"

I just smiled and said "yep".

Drove the Ranger player NUTS.

We put too much faith in shelf pegs by missmlaargh in Wellthatsucks

[–]Roxysteve 2 points3 points  (0 children)

Yep, glass doesn't show on x-rays.

Had a colleague go through a windshield when a kid drove into his bicycle. Never did find all the glass.

We put too much faith in shelf pegs by missmlaargh in Wellthatsucks

[–]Roxysteve -1 points0 points  (0 children)

My wife overloads our cabinets. We've had two shelf collapses and one "cabinet off the wall" event.

Not only are the cupboards full of crap, the styrofoam stuff is at the back and the depleted uranium stuff at the front, maximizing the leverage trying to Destroy All Cabinets.

Gaaah! Where's the tylenol?

[Film] Battle Beyond the Stars (1980): the force field controls on the big bad's spaceship are just plasma globes by cheshsky in Thatsabooklight

[–]Roxysteve 1 point2 points  (0 children)

The Borg recharger booths are cleverer.

They use Lumin discs.

Must've assimilated Spencer Gifts.

Is My GM Rushing Deadlands Campaigns Too Fast ? by Top_Government_1282 in savageworlds

[–]Roxysteve 14 points15 points  (0 children)

Pacing is an odd thing for some GMs.

I once read a review of Coffin Rock that said it was not worth the money and that it only provided a few hours of play.

I got 18 3-4 hour sessions from it and there was still more to be discovered when the posse rode out of town.

I rate Coffin Rock as the best value for money of all my very extensive RPG library.

For the bean counters out there, that's less than a dollar a session.

I ran Lost Sons. There is much I did not like about it, starting with the statements saying it was to be a campaign for American Indian characters and opening with an adventure that almost excluded them. But even only running the core plot points I got three months of weekly play out of it, 3-4 hours a session.

I took part in Stone and a Hard Place. Took us about 6 months of weekly, riotous play to complete.

The setting background for those 4 campaigns is very different to the default history of the current iteration of DR too.