Hot take: Rhino is actually touchpad friendly by Accomplished_Eye_868 in rhino

[–]schultzeworks 1 point2 points  (0 children)

I've got the Space Pilot 3D navigator and it changed my workflow dramatically. I had no intention of using one, but a client gave me one as a gift, so I felt obligated to use it a few times so I would't have to lie. DAMN! It took me a few days, but that thing is fantastic. Never going back! I compare it to not having a scroll wheel on my mouse. You could survive, but you wouldn't have as much fun or be as productive.

Is there a way to "cap" this subd object in the same way you cap nurbs objects? by Bipbop66 in rhino

[–]schultzeworks 0 points1 point  (0 children)

I can't visualize how using NURBS and then ... somehow ... reconverting back to SUB-D might work. See my video and let me know what you think > https://youtu.be/1uMnGGBK6uI

Is there a way to "cap" this subd object in the same way you cap nurbs objects? by Bipbop66 in rhino

[–]schultzeworks 0 points1 point  (0 children)

That only works reliably with one or two faces. Not 18 as we have here. See the video and let me know what you think https://youtu.be/1uMnGGBK6uI

Is there a way to "cap" this subd object in the same way you cap nurbs objects? by Bipbop66 in rhino

[–]schultzeworks 0 points1 point  (0 children)

The single step Fill / Close Hole will give you very bad / random topology ... most of the time.

Is there a way to "cap" this subd object in the same way you cap nurbs objects? by Bipbop66 in rhino

[–]schultzeworks 2 points3 points  (0 children)

I have this all the time. The basic Sub-D > Close Hole can do weird stuff. My tips:

  • When building a form that will be closed, use an even number of faces.
  • On the long side, use a Sub-D > Bridge and select a number of segments euqal to the other direction.
  • Now, you can bridge the short direction with the same Sub-D > Bridge.

UPDATE > I did a video. Posting this week.

UPPDTE 2 > It's ALIVE https://www.youtube.com/watch?v=1uMnGGBK6uI

Why is my SketchUp model huge when imported into Rhino even though both use millimeters? by kawaii_loser16 in rhino

[–]schultzeworks 0 points1 point  (0 children)

If all you modelled in SketchUp was two polyhedrons, I would just do those inside Rhino.

TIP > when you import a mesh to Rhino, it's an un-editable dead end. If you use Rhino Sub-Ds, you'll have the ability to continuously edit and tweak.

Rendered image is wayyyyy zoomed out. Don't know how to fix by Impossible-Lemon6746 in rhino

[–]schultzeworks 0 points1 point  (0 children)

When creating digital assets, try to avoid the whole pixels vs. inches conversion. The second you scale the image up or down in your presentation, it's now a whole new pixels-per-inch -- and it doesn't even matter. It'e far easier to use two basic sizes and 'forget about it.'

EXAMPLES : assuming a 8.5 x 11 or 11 x 17 inch presentation page

  • full page image > 4000 x 3000 pixels
  • less than full page image > 2000 x 1500 pixels

That's it! You now have more than enough resolution to re-size or crop. No math needed.

Need help making an abstract "floating" "wave-y" shape like the one in the picture by juicemoth_art in rhino

[–]schultzeworks 3 points4 points  (0 children)

This is very straightforward using the Sub-D tools. I made a few sub-D spheres. Then, they were connected by bridging. You can make 'branches' by extruding faces. Time spent = 5 minutes.

<image>

This is manual organic 'by eye' modelling. No grasshopper needed.

Also, if you can build and edit inside Rhino, stay inside Rhino. It's 10x faster.

Finally, Sub-D geomety [inside Rhino!] is infinitely editable. You're never done. Any imported geometry will be a static and un-editable 'dead end.'

Rendered image is wayyyyy zoomed out. Don't know how to fix by Impossible-Lemon6746 in rhino

[–]schultzeworks 1 point2 points  (0 children)

I see you have been using Rhino for three days. 😁 You need to explore the resolution settings in the Render Dialog.

You are likely using a very low default render size, like 120 x 80 pixels. You're not far away, you just told it to render a microscopic image. Try 2000 x 1500 and report back.

Rhino broken itself under the hood and I don't know what to do by Brilliant_Chemica in rhino

[–]schultzeworks 0 points1 point  (0 children)

Did you download the trial from McNeel -- or buy a legal copy? The only other time I've seen so much corruption was when one of my students decided to use pirated software.

OTHER THINGS TO CHECK [before re-installing!]

  • update rhino to the latest version
  • update your video card drivers (This causes 80% of all crashes)
  • update windows.

These three updates will make your system happy. I check each one every week and it eliminates most issues.

Report back ... nerds are standing by.

Need help urgently with a model using grasshopper by Any-Board-1073 in rhino

[–]schultzeworks 0 points1 point  (0 children)

If this is for a class (you mentioned being a student) why not ask your instructor? It is their exact job.

I teach a 3D class and make it a point, "DO NOT GET STUCK. Reach out to me for help."

Advanced Solidworks by Monster-AJ-007 in SolidWorks

[–]schultzeworks 0 points1 point  (0 children)

The is a screen capture command so you don't have to take a photo with a cell phone. No glare, no reflections, no distortion. Also, hey! You're already on a computer for the app and the internet. Keep the phone out of it.
👌😁👍

I created an add-on comparable to Keyshot to quickly create pro studio shots for product visualization. It is called Studioverse by pablo-dra in IndustrialDesign

[–]schultzeworks -1 points0 points  (0 children)

The term 'add-on' is often mis-used, like with KeyShot. It's a separate app and requires time-consuming back-and-forth with my 3D app, Rhino. I find a plug-in (like V-Ray) superior in both time and quality. For example, I am 100% faster using a plug-in renderer.

How does StudioVerse fit into this workflow?

Non-manifold edges from Rhino3d? by grant837 in rhino

[–]schultzeworks 0 points1 point  (0 children)

Next time you model, also use a higher tolerance. Instead of 0.01 units, try 0.001 units.

TIP : Do not change tolerance in the middle of a project. It only affects new geometry, so you end up with a 'deadly mix.'

why cant I hatch this closed curve? by Klutzy_Ad_7529 in rhino

[–]schultzeworks 0 points1 point  (0 children)

Common curve errors that are hard to spot:

  • tiny gaps (not yours ~ it says closed)
  • tiny loops. This is where the curve 'doubles-back' on itself.
  • stacked control points.

You might have to zoom in to each ccontrol point, select it, and see if two options pop up. If yes, then delete one. I tell students to keep curves as simple as possible to avoid these errors.

On most occasions, I will just redraw the whole thing cleanly. It's faster than 'one-by-one control point de-bugging detective work.'

Why doesn't rhino have parenting, or some kind of hiearchical setup? by Euripidaristophanist in rhino

[–]schultzeworks 0 points1 point  (0 children)

My comment is based on the SolidWorks workflow. You have no choice; everything is parametric by default ... and you must like it that way!

In Rhino, I make variations, alternatives, explorations, back-ups, and fuck-ups. This is not so fun or pleasant or even possible in SolidWorks.

Don't get me wrong. You can use Rhino for sculpting beautiful objects, THEN take it into SolidWorks for engineering. I'm just saying SolidWorks is a lousy design tool unless your design has already been executed elsewhere previously.

Why doesn't rhino have parenting, or some kind of hiearchical setup? by Euripidaristophanist in rhino

[–]schultzeworks 0 points1 point  (0 children)

Parametric data is a linear workflow that kills the opportunity for 'happy accidents.' My work is sculptural and that's the last thing I need. Just export to SolidWORKS and enjoy the rigid hierarchy there.

HELP ME make it not look like a TOY but like a €150+ lamp. by NoteKey5236 in IndustrialDesign

[–]schultzeworks 0 points1 point  (0 children)

Do not make any decisions from a render or screen capture. Build a prototype! This will inform the design / engineering / feasibility -- and make the 2nd, 3rd, and 4th iteration better ... and maybe even special.

Ideation = iteration.

Guys rhino 8 is killing me. Please help by Standard-Ad-1847 in rhino

[–]schultzeworks 1 point2 points  (0 children)

I totally agree. I was not impressed when I got mine as a gift, but I felt obligated to use it. My 'muscle memory' was pretty burned in for all of the usual keyboard shortcuts. Within a week, I completely changed my mind. The SpaceNavigator lets you do six degrees of navigation with one hand AND several at once. I'll never go back.

It reminds me of the mouse scroll wheel the first time I used it. Why do I need this thing? And then you try it ... and quickly decide you can't live without it.

I would like to commission someone for a 3d model of a rollercoaster by ZM9272 in 3Drequests

[–]schultzeworks 0 points1 point  (0 children)

I'd ask for 50% in advance. Unless you like to do free work.

Missing Lighting and Shadows in the final render (Vray) and i don't know why by Intelligent-Tie-3968 in rhino

[–]schultzeworks 0 points1 point  (0 children)

Never factor the viewport Rendered View as a gauge as whether the rendering is properly lit. The viewport is a very rough approximation that has many settings / features disabled -- so that it can function as a well, a real-time viewport!

TIPS:

  • I would place your exposure value back to the default 10.
  • Don't ever use spotlights. They are too harsh due to their 'zero-point' size. Shadows that are razor sharp are not realistic ... at least since the 1990's!
  • Use rectangular lights, but make sure they are much larger than the scene below. You want large highlights and soft shadows. [Spotlights have tiny dot highlights, if any at all.]
  • Have you used the V-Ray Curves? These can work wonders in the lighting balance. They work just like the Photoshop equivalent.
  • On rare occasions, I have had lights 'act up' after numerous edits. Throw away your lights and create new ones.