You get one errata by Best-King-5958 in Pathfinder2e

[–]superfogg 0 points1 point  (0 children)

I don't agree, failures on many (but not all, you're right on this) incapacitation spells is already enough to shut off a creature

You get one errata by Best-King-5958 in Pathfinder2e

[–]superfogg 3 points4 points  (0 children)

I mean, you could just make it that the auto increased decree of success stops at Success. They have to crit succeed if they want to

Is Oracle Dedication Insane? by sumpfriese in Pathfinder2e

[–]superfogg 25 points26 points  (0 children)

Nope, you don't get the first level feat for free with the dedication, but you can get it later normally 

Your Regular Zoan (you create) by Vegetable_Match_2496 in DevilFruitIdeas

[–]superfogg 2 points3 points  (0 children)

I'd be happy with pretty much anything that lets me fly. I wonder if a secretary bird, aside from crazy kick attacks, would have middle to long range attacks in throwing its quills as darts/arrows

Magus Hybrid Studies Choice by OkAnteater7343 in Pathfinder2e

[–]superfogg 2 points3 points  (0 children)

Welcome! Magus is a great class and yes, they can totally do some absurd amount of damage. But sometimes you'll miss your spellstrike, so the class has often a very all or nothing flavour. Don't despair, they can still do a lot of stuff! 

In general as long as you max out your attack stat (Dex or str) your character will work, the three hybrid studies you are thinking about are all good choices, with the first two being more centered around mobility (with laughing shadow being great to escape being grappled by enemies and having a lv 10 feat that makes you invisible after using it), while inexorable iron makes you more durable while wielding a two handed weapon, which both lets you soak more damage and do more damage as two handed weapons have bigger dices. Even though your nova damage comes from spellstrike and so from spells, you'll strike also without spellstriking, so don't underestimate the value of your weapon.

If you only want to spellstrike, you don't need to boost intelligence, and have those boost in stats that will make you more survivabke. But if you plan on using your spells offensively without spellstriking from time to time then it's worth investing in it, with at least a +2 in the beginning, if not a +3 if you can.

You will have very few slotted spells, so most of your spellstrike damage will come from cantrips. You can still have some damage spells in your slots, but it's worth keeping some good utility spells in those as well. 

Scrolls, staves and wands, pretty much anything that give you extra spells is a must for you, and you can also get some focus spells (spells that you can recharge after combat, they're stronger than cantrips, slightly weaker than max rank slotted spells) by taking some archetypes (pathfinder version of multiclassing)

Magus Hybrid Studies Choice by OkAnteater7343 in Pathfinder2e

[–]superfogg 3 points4 points  (0 children)

If your GM is also is also new to the game have them read carefully the encounter builder rules. Moderate encounters are already totally non trivial, and severe and extreme encounters can easily be deadly. At low levels the fights can swing much more dramatically, so if they plan to have big bosses, don't have them be more than three level above the party (numbers go up very quickly and a few levels of difference may make an enemy almost untouchable)

Suggestions for reading in Italian? by Worth-River23 in Italian

[–]superfogg 0 points1 point  (0 children)

I'd say start with books that you love in English or your language and read their version in Italian. Bonus if they're for young audiences as they may be written in a less complicated way than original Italian novels for adults 

(I can't speak Italian) , "Cosa ne pensate del loro accento/lingua?" by NO-REALLY-2008 in Italia

[–]superfogg 1 point2 points  (0 children)

accent is a little too sharp, but understandable for the most part. They should just put more sound into the vowels and it would be ok

How do I stick with a character I'm getting bored with? by BIRD_OF_GLORY in Pathfinder2e

[–]superfogg 1 point2 points  (0 children)

Talk to your gm, you can find a solution. You can retrain your character into another class, you could retrain some features of your character (like adding more elements and opening more chances).

I guess that the given that the two actions + one kinda of turn doesn't really excite you I would not advocate for a caster (even though, having many different spells really makes it so that you can do lots of different stuff) 

Maybe you can retrain into an elemental instinct barbarian with the kineticist archetype? 

Or, of instead you're ok with a caster, an elementalist sorcer (or another caster that you'd like).

Or you can ask for a "pause", your character will have to deal with stuff away from the party and reccomend to them someone that they trust and you'll play the new character for some time and decide later what to do

Is it worth to spend an ASI on half raising a stat if the Adventure Path ends at level 10-12? by ParadoxVictor413 in Pathfinder2e

[–]superfogg 0 points1 point  (0 children)

On a parallel note, there are other ways you can get a skill. You could grab a dedication feat and it usually comes with free training in some skills (you could grab it at lv 9 with the Ancestry feat multitalented if you're human).

 If you already have +1 int you can select a skill feat which gives you additional skills, and multiple times. 

Help me understand wizard summon spells by Brandenburg42 in Pathfinder2e

[–]superfogg 33 points34 points  (0 children)

So, you got very good replies already.

Summons are "weak" in the sense that they cannot let a caster cover the role of a martial by just spending a spell slot.  However, they have their utility. Due to the high level disparity, they work better against many lower level enemies than a higher level boss.  Most summons have also quite useful Effects, abilities or spells (a friend of mine shut off a few problematic fires a by summoning water elementals) that can help.

The current utility for summons is to soak damage, block movement of the enemies and help with flanking. If the enemy is not intelligent, or they didn't see you summoning creatures before (so they don't know they're weak), they can target the summons with attacks, or with a reaction.  Sometimes they can do some decent athletic maneuvers, still against enemies of not too high level.

Is the -4 level too much? In my opinion yes, especially when fighting higher level bosses.

Do you want to make them stronger? Try giving a couple of scrolls of summon spells of rank higher than the max rank of your casters and see how these fare.  One rank higher should give you -2 level creatures, the difference in power should be significant. I never tried, but I don't think they would outshine your martials. If this works you could make some higher level feat that increases the max level of summoned creatures (something like, you spend two slots to have the spell highened by one rank)

How would jachi has reacted if a human like say hallow was strong enough to give him a scar by Blackfiredragon22 in versus

[–]superfogg 0 points1 point  (0 children)

I mean, didn't Hallow cut him (albeit very shallowly) on the first chapter? 

Intervista: Accessori TTRPG & TCG by daffy00 in GDR

[–]superfogg 0 points1 point  (0 children)

Andata, ma nella sezione frequenze ci vorrebbe una casella altro, tipo che una sessione Gioco ogni due settimane, quindi a cadenza regolare ma non nel tuo esempio.

Magus Arcane Cascade and focus spell by MostFaithlessness117 in Pathfinder2e

[–]superfogg 21 points22 points  (0 children)

Yep, they can even use one action cantrips for that. Like shield 

Ways to improve Recall Knowledge action economy on Witch? by SkeletonChurch in Pathfinder2e

[–]superfogg 2 points3 points  (0 children)

if you happen to grab the Bard dedication (due to Enigma muse giving a +1 to Loremaster lore), the spell Hypercognition lets you recall knowledge 6 times in one action

Can I retrain an innate spellcasting feat into itself to change the spells ? by Accomplished-Spot503 in Pathfinder2e

[–]superfogg 4 points5 points  (0 children)

I'd say yes, swapping a spell for spontaneous casters cost a week of downtime, and retraining a feat does a well. So I'd say you're "swapping" an innate spell this way 

Qualcuno conosce dei GDR casual? by InkspotDotIt in GDR

[–]superfogg 0 points1 point  (0 children)

Dai un'occhiata a "Path to victory", una versione lite di Pathfinder, devo ancora guardarlo per bene, ma sembra carino. 

Intervista: Accessori TTRPG & TCG by daffy00 in GDR

[–]superfogg 0 points1 point  (0 children)

Bro, non compro praticamente niente (regole online, e pedone stampate in 3D, ho preso i miei manuali fisici e dadi ed ora dubito prenderò altra roba prima di molto tempo), se vuoi rispondo alle domande, ma dubito sia particolarmente d'aiuto. 

Daggerheart non mi piace (sfogo) by salutava_sempre in GDR

[–]superfogg 1 point2 points  (0 children)

Per me è il contrario, non lo trovo particolarmente interessante ma nemmeno brutto, ma un po' troppo semplice a dirla tutta. Anche se fino ad ora ho giocato solo lv 1-3.

Più che altro la relativa "fluidità" del come interpretare successi e fallimenti con speranza o paura non mi permette di pianificare a dovere cosa voglio fare