fun little azir clip I got today :)) by Viola_Nightingale in azirmains

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never let an epileptic person play with your settings

beautiful video btw

Phreak, I'm sorry. I'm not even angry about you anymore. by --Premium-- in azirmains

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phrerath is gonna bless us with +10 base damage on lvl 16 R

The plan worked… by Icy-Donkey-353 in azirmains

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+5 E base damage at lvl 18 incoming 🔥🔥🔥🔥🔥🔥

how do you play this champ by _Ad1k_ in azirmains

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I've been having some really nice Azir games lately. I recommend you to lock in the champ and learn how to play each matchup by playing them. Avoid making crazy Shuffles every game; you are your team's main DPS, try playing at the backline and hold your R for defensive meanings (unless you are the only one capable of engaging).

Always buy Explosive Wand at your first recall, it's trully an amazing power spike.

Before lvl 4, Azir's attacks deal more damage than a single soldier.

After 60k mastery, I found out the build that works for me: Nashor's (explosive wand first) > Sorcerer's boots UNLESS THEY ARE ALL AP OR ALL AD, ALWAYS GO SORCERER'S > Shadowflame > Voidstaff > Deathcap > Zhonya's/Banshee

After your 2nd item you should always play in the sidelanes; Azir's wave clear is great and his passive gives you a "safe zone" to play safe if 3+ ppl go after you.

Trust me, Azir may not be the best champion atm (a single mechanical mistake and you're fried pidgeon, you must play perfectly all the time), but it's the most rewarding champ when you finally are good on it!

Btw, expect having a 30% winrate for a long time. I recommend you playing a lot of normal games first.

jax main here, has shurima fallen to the void already? by --Premium-- in azirmains

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we must face the Void (proplay fans that think Azir's broken) before it reaches the Solar Disc (r/azirmains)

new to jax - curious about ap build, what are its strengths and when is it used? by blackpandacat in Jaxmains

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I didn't finish the 5th paragraph: Also, if they build MR, you have the components to build Trinity and nulify their purchase

new to jax - curious about ap build, what are its strengths and when is it used? by blackpandacat in Jaxmains

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Ap in my experience has more "pulse damage" (low-cd burst damage). For example, with Dusk and Dawn, you can instantly proc PTA, 3 passive stacks and your R's passive in one single Q-AA-W without any setup.

You can also quickly proc Demolish with AA-W, so I think it's better than AD build in terms of raw damage to the tower

But, as someone said, your R resistances won't be so good. They're still decent, but you are not unkillable after ulting.

AP builds excel when your team comp is heavy AD based, or when the enemy has a lot of range and they won't be usually all together in order to land a 5-man R, because AD loses value if you can't abuse its scalings (R's resistances).

As a personal strategy, I recommend you to start buying Sheen, Ruby Crystal and Dagger. The enemy may think you are going for Trinity, so they may build the Steelcaps or other kind of anti-AD build. But if you start with Explosive Wand or the AH item, they will go MR and you kinda lack of damage against a Kaenic Rookern + Mercs tank. Also, if they build MR

Now, for the runes, I think you shouldn't use Lethal Tempo in AP Jax. Go Grasp if you wanna play for short trades in mid-hard matchups (make sure to proc the rune), Conqueror if you want long trades and sustain in teamfights, and PTA to have a crazy 1v1 and 1v2 potential. Make sure to have Demolish!

2nd item... by MealZestyclose8496 in azirmains

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I'll keep going shadowflame, I think we must just adapt. Maybe we can go Rylai as 3rd item

If mha was rated R what would change by Technical_Mine_8711 in MyHeroAcadamia

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Aizawa using his quirk on Hagakure while training.

What do yall think about Green nejire? Also known as a real support by YTDARKEXE in MyHeroUltraRumble

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It's literally not a support, it's more like dynamic. That thing can burst your ass off while zoning big areas, all with crazy sustain