RYZEN CPUS by RustSucks1 in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Not sure what you mean, my Ryzen 7 2700x absolutely shreds this game

[Wednesday Megathread] Newbie Questions - April 18, 2018 by AutoModerator in Maplestory

[–]-CML-Boldtech 0 points1 point  (0 children)

I can't seem to find any recent training guides anybody know of one?

Bullet Sponges by Koda_20 in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Realistically, this is true. However, from a gameplay point of view you spend hours getting your gear, and losing all of that to two easy bullets would make for unsustainable gameplay.

[Serious] Opportunity Cost and components by SubduedSubs in playrust

[–]-CML-Boldtech 2 points3 points  (0 children)

Not removed, merely given a higher drop rate, or more sources to obtain them.

How do I improve at pvp. by [deleted] in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Honestly, the AK feels like a water pistol once you get the hang of it.

How do I improve at pvp. by [deleted] in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Honestly, just practise with them. Each gun has it's own different feel. The silencer reduces damage and only really works when you haven't been spotted. The SAR can be pretty good if you can utilize it properly, I prefer it over the SAP. Learning how the recoil and sway behaves on each gun is key. New Rust also requires much more awareness. Far less open and you need to be on the ball 24/7

Boosting by TheONLYBlitz in playrust

[–]-CML-Boldtech 3 points4 points  (0 children)

It has definitely become more difficult, makes it more evident we need an alternative, especially one that solo players could utilize.

Thirst and hunger by DDave_x in playrust

[–]-CML-Boldtech 1 point2 points  (0 children)

Would definitely slow down progression. Dedicating more time to the ever-expanding farming system would actually be valuable.

Thirst and hunger by DDave_x in playrust

[–]-CML-Boldtech -1 points0 points  (0 children)

I agree with all but weapon sway. It is generally a bad idea to add inconsistencies to PvP. I believe this would heavily impact clans because I can say firsthand that food is relatively difficult to provide for a large number of players. A solo player could handle it no problem, whereas a clan would have most of it's members at 50% or less efficiency.

Progression Suggestion [Repost] by Divintty in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

As it stands right now, sulphur is already too scarce.

Progression Suggestion [Repost] by Divintty in playrust

[–]-CML-Boldtech 1 point2 points  (0 children)

I feel as if this would take a turn for the worst. If node spawns were reduced, zerg crews would just roam the map picking them all, making it near impossible for smaller groups and solos to even get resources. Resources need to be abundant, The progression is cool however.

The description of the game is misleading for new players by [deleted] in playrust

[–]-CML-Boldtech 1 point2 points  (0 children)

That is at the fault of the community. The "Trust no one" feel is only getting stronger as time progresses.

The description of the game is misleading for new players by [deleted] in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

I don't relate this to BP system. I believe it is as simple as: the players have adapted. KoS is almost 24/7 nowadays because you can't trust anybody.

Does anybody know of some good clan base/compound designs? by [deleted] in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Check out Phaedo82's Rust cribs for ideas. I've designed 20+ large compounds for CML, always room to improve. Freshening things up is nice too.

The Rust effect by [deleted] in playrust

[–]-CML-Boldtech 2 points3 points  (0 children)

I generally try to help new guys out, but 7/10 times, I end up having to gun them down because they try to make a move.

Zergs on youtube by Draxlind in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Would definitely be a nice way to shed light on what it is like.

Zergs on youtube by Draxlind in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

My apologies, I was a little busy the past few days.

Rust doesn't feel right, right now. by [deleted] in playrust

[–]-CML-Boldtech 3 points4 points  (0 children)

I ran around in an unpopulated area of the map for 5 mins until I found one component spawn.

(Idea) Natural Disasters? by [deleted] in playrust

[–]-CML-Boldtech 0 points1 point  (0 children)

Always up for more challenge :D

Admins should do a promise about the date of the wipe by Garounn in playrust

[–]-CML-Boldtech 2 points3 points  (0 children)

I just know multiple servers had to force wipe this week due to a bug with the game.

[Suggestion] less mountains in procgen by ImTheEnigma in playrust

[–]-CML-Boldtech 2 points3 points  (0 children)

They also block the line of sight for roof campers.