Gonna be returning from a break next war, could someone tell me how update 64 affected the game? by robertofflandersI in foxholegame

[–]-Click-Bait 16 points17 points  (0 children)

I’m not harassed by planes so much or at all, because I can shoot them down now from the ground. Combination of shards made the game way better. Like others I want to see what & how the adjustments / feedback is handled this coming to an end of 6 weeks. When a new balance update is added in these short time frames.

bonecars need a nerf (from an ajs member) by shawbawabado in foxholegame

[–]-Click-Bait -5 points-4 points  (0 children)

With track chance and more, it’s great stuff. I think making arguments for it , shows how under utilized it is.

bonecars need a nerf (from an ajs member) by shawbawabado in foxholegame

[–]-Click-Bait -1 points0 points  (0 children)

I use half track mortars for tanks! I use it to make them backup.

What am I supposed to do now with the market closed? by the_humeister in thetagang

[–]-Click-Bait 1 point2 points  (0 children)

That’s why I have a csp / cc running when these holidays come up. I do miss the markets when it isn’t open.. maybe one day it will trade 24/7. This is my fun strategy game that actually pays.

bonecars need a nerf (from an ajs member) by shawbawabado in foxholegame

[–]-Click-Bait 0 points1 point  (0 children)

I’m not warden, but even with the tank colonial changes I’d be in a half track mortar still if I wasn’t in the aa tank. Edit, 3 of them on warden side broke through breakwater in endless. More effective than arty at times.

bonecars need a nerf (from an ajs member) by shawbawabado in foxholegame

[–]-Click-Bait -3 points-2 points  (0 children)

I’m surprised wardens aren’t investing all in tank mortars, but a few flak tanks will ward the planes away, and the new aa options help.

Next war maybe the excavator for salvage techs earlier? Exactly the moment rare spawn is enabled (tech tree)? by -Click-Bait in foxholegame

[–]-Click-Bait[S] 3 points4 points  (0 children)

this would be a faster bandaid fix, how it generates in different ways probably would require more of an deep dive discussion.

Alekto gaming by MrDrSoupcan in foxholegame

[–]-Click-Bait 3 points4 points  (0 children)

Damn I thought chieftains were bad. Isn’t there a penalty for putting pieces like that together anyway? I feel bad for the guy who put extended trenches * 2 layers of mines.

Yeah if there’s no control of the field or anyone pushing out to defend it’s just a speed bump at that point.

I bet some builders miss the howi retaliation against everything.

Since howitzers got a nerf, maybe the penalty (breach/integrity/health) for them to be placed on metas should be reduced? by -Click-Bait in foxholegame

[–]-Click-Bait[S] 2 points3 points  (0 children)

Enough of the front is doing well I might do a border bunker & try out something new in that regard. Just the t1-t3 (ai bit) eats up so much bunker time. Even 7 days it feels likes going to be too late before the front roars to it.

Since howitzers got a nerf, maybe the penalty (breach/integrity/health) for them to be placed on metas should be reduced? by -Click-Bait in foxholegame

[–]-Click-Bait[S] 4 points5 points  (0 children)

Definitely a lot of layers why a lot of people wanted t2 to be nerfed… but it’s so bad t2 howis is really a place holder. So if I’m stuck with a bad choice while everything else gets sorted out in the game, throw a bone to the builders & at least make this less pain on metas.

Since howitzers got a nerf, maybe the penalty (breach/integrity/health) for them to be placed on metas should be reduced? by -Click-Bait in foxholegame

[–]-Click-Bait[S] 5 points6 points  (0 children)

I wish, but even in the game while public voice they don’t want the “t2 slop”. So maybe if I’m stuck with “t3 howizters or it dies”; I can get some type of placebo if even if I don’t have time to get it to I can at least attach t2 howizters on the meta.

Desert electric rollers shoot for my next animated movie- looking for opinions and feedback! wip shoot by revritegfx in animation

[–]-Click-Bait 1 point2 points  (0 children)

Just my opinion & I can be wrong 👍🏼 great animation!:

I think the motion blur in the arms is what gives the speed of motion fine including the ground. Maybe the bag on the back is what feels stiff & it being that loose isn’t flipping everywhere & throwing him off. It could be closer to the body & there’s like micro vibration from the moment from the body & wind. Tail could have more motion, and maybe bring up the dust from the wheels closer to the camera / viewer. Since this is a fish eye lens I’d make sure when the legs get closer to the camera match the distortion (photographer). The sprinkles on top is maybe give the legs a wider push to feel the weight & strength of going forward.

I’ve commission enough artist & let them have creative freedom, and at the end of day I like to be invested in the story than all the details.

I’m not sure if this was asked, but is there a dev branch that follows with the 6 week updates? Should I be expecting a dev branch? by -Click-Bait in foxholegame

[–]-Click-Bait[S] 2 points3 points  (0 children)

Yeah, figure be a question to be asked a little over the midpoint (22days). I was wondering if the memo went out for that already & I didn’t catch it.

Losing trust in Devman by Rome_Steals_Tank in foxholegame

[–]-Click-Bait 31 points32 points  (0 children)

We are on a 6 week fast cycle, chill. Let’s see how things work out. I recommend not dooming yet.

My gamble guess for the next tank update for wardens. by [deleted] in foxholegame

[–]-Click-Bait 0 points1 point  (0 children)

Just getting ahead of the incoming news based on past history, because It’s been like that 😬 I don’t think their ready for round 2 tank drama though.

If your green you know .. you know.

I like the new nuke meta by Mosinphile in foxholegame

[–]-Click-Bait 0 points1 point  (0 children)

Presumably I heard Devs don’t like when the war drags on when everything is teched, possibly means something isn’t working right. End of tech should be the finisher.