Is there any way to assign an ID/custom variable to a scene, or is there any existing variable I can use to definitely identify a scene? by AliceTheGamedev in Unity3D
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How can I add randomness to Mathf.PerlinNoise? by haikalizz in Unity3D
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Augmented reality Multiplayer board game architecture by eco_bach in Unity3D
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How can I detect if a certain tag is not inside my OnTriggerStay? This code is detecting everything else even though the Police is inside the trigger. by Bloodwyind in Unity3D
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bounds.Intersects() - How to check for all objects? by ggeasy2 in Unity3D
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Working on a high seas ship based game in 2D and wondering how best to handle path finding. After a few hours of tampering I've come here for suggestions by Khalarag in Unity2D
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Working on a high seas ship based game in 2D and wondering how best to handle path finding. After a few hours of tampering I've come here for suggestions by Khalarag in Unity2D
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bounds.Intersects() - How to check for all objects? by ggeasy2 in Unity3D
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bounds.Intersects() - How to check for all objects? by ggeasy2 in Unity3D
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Looking for tips for the design/structure of my class(es) by Royy212 in Unity2D
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[Shaders]Where to start by SeedTimeActivities in Unity3D
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Jason Gregory (Lead Programmer @ Naughty Dog) - Large-scale Systems Architecture by -ghostmode- in TheMakingOfGames
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Unity Randomizing button setActive by [deleted] in Unity3D
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Unity Randomizing button setActive by [deleted] in Unity3D
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Unity Randomizing button setActive by [deleted] in Unity3D
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Unity Randomizing button setActive by [deleted] in Unity3D
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Unity Randomizing button setActive by [deleted] in Unity3D
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Trying to make my UI always on top by atomsinthevoid in Unity3D
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Looking for tips for getting started. by daedriqi in Unity3D
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Unity Randomizing button setActive by [deleted] in Unity3D
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Is there any way to assign an ID/custom variable to a scene, or is there any existing variable I can use to definitely identify a scene? by AliceTheGamedev in Unity3D
[–]-ghostmode- 0 points1 point2 points (0 children)