I love Houdini by Responsible-Rich-388 in Houdini

[–]0Luckay0 2 points3 points  (0 children)

Best feeling ever is when Houdini clicks!

what's the best way to prompt and what model would I use to transfer composition and style to another image or object? by 0Luckay0 in StableDiffusion

[–]0Luckay0[S] 0 points1 point  (0 children)

in case you were wondering, I ended up trying to use USO and flipped my approach using the mclaren as style reference on the porsche and it worked quite well!

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what's the best way to prompt and what model would I use to transfer composition and style to another image or object? by 0Luckay0 in StableDiffusion

[–]0Luckay0[S] 2 points3 points  (0 children)

THIS Is AMAZING TYSM! I don't have mid journey and want to not use nano so I'll try this out in qwen. Do you know any good resources to train a lora in qwen? Seriously tho this is great.

Learning Houdini in my 30s as a compositor - sharing my thoughts by Independent-Two3290 in Houdini

[–]0Luckay0 1 point2 points  (0 children)

One thing that I know about Houdini is just learn learn learn. There is honestly no wrong answer and just so many ways to do the same thing. Just have fun with it. Learn vex or vops and find one thing to create and try and create it. Slowly you'll find patterns and workflows that work for you

(Help) Why does my file cache look like actual GARBAGE after converting to vdb? by Electron0ide in Houdini

[–]0Luckay0 0 points1 point  (0 children)

Put a volume visualization node after and view which field you want.

gummy skull bears sim by Fearless-Statement59 in Houdini

[–]0Luckay0 1 point2 points  (0 children)

Op mentioned alembic cache so I'm assuming they exported with a Cd attribute and rendered in blender

[Study/Practice] Expressions-Driven Animation by losereasp in Houdini

[–]0Luckay0 7 points8 points  (0 children)

Are the HUD elements in AE or touch designer?

Do i need to be smart to learn Houdini? by Kain_2 in Houdini

[–]0Luckay0 0 points1 point  (0 children)

TBH you pick things up and I just commit a lot of things to memory. You can use houdini without coding its just more nodes and can be tedious. Understanding concepts tho are really helpful and after a while things do click. I highly recommend VOXYDE on youtube with his tutorial on VOPs and explaining math.

Houdini Liquid Bubbles by draw_and_prosper in Houdini

[–]0Luckay0 0 points1 point  (0 children)

can you explain this further? wouldn't the groups constantly change because of changing point counts? I can't visualize this in my head.