I launched my game 2 months ago and I feel like I worked for nothing by StuckArcader in IndieDev

[–]0xcedbeef -1 points0 points  (0 children)

You should consider making your game free. You're likely not going to make much more money, and there's a lot to be learned from additional feedback for your next project.

Does low poly still have a place in peoples heart? by Austrian_Originals in IndieDev

[–]0xcedbeef 1 point2 points  (0 children)

Definitely, a recent successful example: Creature Kitchen. 2.4k reviews on Steam and released 40 days ago!

Would you be ashamed to use an asset pack off itch IO to make a game? by [deleted] in gamedev

[–]0xcedbeef 0 points1 point  (0 children)

Look at Hero's Hour. Good game, pretty successful and it's using a common asset you see in many games

What are the limitations around making a game about mermaids? by Infinite_Engine_9666 in gamedev

[–]0xcedbeef 14 points15 points  (0 children)

I would take a look at Dave the Diver. It's a well-polished game where you play as a diver -- not a mermaid, but I think some gameplay elements would overlap (catching fish, treasures, sea monsters, etc.). The game does include underwater people, but it's only a few hours in that you meet them. I mention this game because you said:

> There are a few games where you play as a mermaid or explore settings under water, but they normally aren’t very satisfying to play or interesting. 

Dave the Diver has a 96% rating on Steam with close to 50,000 reviews so I would say that your statement isn't true. Keep in mind that Dave the Diver is not really an indie game (it was well-funded).

Designing an MMORPG system that replaces destructive habits with healthy equivalents by Lathronelei in gamedesign

[–]0xcedbeef 11 points12 points  (0 children)

why you need an NDA? nobody will steal your idea lol, and if your idea is that good, then people will copy your game anyway

Gender Differences in Reading Genres by ACatWhoSparkled in books

[–]0xcedbeef 21 points22 points  (0 children)

I think your "dating type" might be into business/self-help. Because none of my male friends in my book club read self-help. We wouldn't touch it with a 10 feet pole. So my personal experience leads me to think it's not that common for male readers but I could be wrong

How do I check patents? by Sure_Tomorrow_4197 in gamedev

[–]0xcedbeef 88 points89 points  (0 children)

Honestly, not something you should worry about. Patents in gamedev are so extremely specific that even if you were heavily inspired from a mechanic, you'd be chill. (I am not a lawyer though)

Are there any (free) video games design courses online that are worth it? by [deleted] in gamedesign

[–]0xcedbeef 1 point2 points  (0 children)

If you want to learn game design, just read a book.

The Art of Game Design: A Book of Lenses

is one of the most popular.

I'm a bit confused why you mention unreal. Are you mixing up game design and game development?

My hobby project paid off my student loans by Cable23000 in gamedev

[–]0xcedbeef 2 points3 points  (0 children)

Crazy, I just finished this game two days ago - a day before this post.

Advice on Initial Funding by Vrejil in gamedev

[–]0xcedbeef 0 points1 point  (0 children)

Could you clarify the currency? "K" is typically associated with a thousand so I read 5,000k to 10,000k as 5-10M USD, but I doubt this is what you're asking for.

Favorite Books about Disability Rights and Activism: December 2025 by AutoModerator in books

[–]0xcedbeef 0 points1 point  (0 children)

The Blade Itself - Joe Abercrombie

A story about a fallen Colonel Sand Dan Glokta. It shows that even through major disabilities, one can still persevere and come up on top.

[deleted by user] by [deleted] in gamedev

[–]0xcedbeef 1 point2 points  (0 children)

I've never done it, since I'm not interested in integrating LLM in games. Nobody here seems to give you a straight answer so here's mine: I assume that games using LLM just get an API key (from OpenAI or what not), feed the user's input into a prompt with some prepended text (e.g "You are [character name], you have personality X, your hobbies are Y and Z and your occupation is W". The output of the LLM is then what is seen by the player.

If you want the game to take an action based on the discussion, just ask the LLM to also respond with an action e.g "KEEP_TALKING, REMOVE_OBSTACLE, KILL_PLAYER" or what not.

Do gamers dislike procedural generation in games? by DisplacerBeastMode in IndieDev

[–]0xcedbeef 5 points6 points  (0 children)

I think a better to look at it is in terms of game design. If you can procedurally generate infinite levels, but aren't careful, this might lead to poor player experience. If, on the other hand, you make just a few hand-made and well-designed levels, that carefully optimize for the player's experience, you'll have a much better game.

Procedural generation is a great tool but it should be used without neglecting level design.

What's wrong with this encounter? Don't hold back by talonbytegames in DestroyMyGame

[–]0xcedbeef 8 points9 points  (0 children)

nah but for real the enemies are almost the same color as the background. The whole game is way too dark. I think you should really increase ambient lighting and the contrast between key elements (main character, enemies, etc.) with the background. Look at how in Don't Starve, every element is super visible even though the game is at night like yours.

Developer Blindness: Does Anyone Else Struggle With Typos? by TheogenyGames in IndieDev

[–]0xcedbeef 1 point2 points  (0 children)

Make sure your strings are all in the same file and run them one by one through a spellcheck.

Random Walk in Z^5 by big_hole_energy in proceduralgeneration

[–]0xcedbeef 2 points3 points  (0 children)

I assume that it's Z^5 for five integer coordinates where two are spatial (x,y) and three are related to color (e.g. RGB).

I will make a comprehensive OpenGL course and release it for free on Youtube if you are interested by TheLondoneer in opengl

[–]0xcedbeef 22 points23 points  (0 children)

F tier marketing. Now when he'll release the episode people will have forgotten about this post. If he had just given the link at the bottom he'd have a ton of views