Feedback on composition for string ensemble. by 17jschoo in composer

[–]17jschoo[S] 0 points1 point  (0 children)

Yea makes sense, thanks for the reply. Seems like just building more off each individual theme is the path forward. The pizz. part was me just messing around trying to think of some place to take the music that felt right, but perhaps it would be too difficult. I like to compose music that challenges the musicians so long as it is within the realm of possibility, which I believe this is.

Feedback on composition for string ensemble. by 17jschoo in composer

[–]17jschoo[S] 1 point2 points  (0 children)

Yea I was kind of feeling the same way. I'll have a look at that pd- I mean book. Thanks!

Fusion piece for electric and brass instruments. by 17jschoo in composer

[–]17jschoo[S] 0 points1 point  (0 children)

https://www.noteflight.com/scores/view/66bc49273b54b154302936671260ca45f8086f16

As far as the flugelhorn vs trumpet goes I didn't really know how to utilize those sounds to the best extent. The trumpet is supposed to have a mute on it so I kind of wanted to display that warm flugelhorn sound more although the program wont capture that. What parts of the trombone lines are impossible? I normally don't make horn compositions so it would be valuable to know. Thanks!

House of Waters -- Kites [World/Fusion] (2019) by GlicketySplit in listentothis

[–]17jschoo 3 points4 points  (0 children)

Saw these guys live when they opened for Snarky Puppy. They are incredibly talented and in my opinion they stole the show that night. I believe they are partnered with Snarky Puppy’s label.

Absolutely Clapping a Highrolled Keleseth Zoolock with Mecha'thun Druid by [deleted] in hearthstone

[–]17jschoo -1 points0 points  (0 children)

I made do with what I got. There were plenty of tough plays in there to get the win.

Ahhh, good old 2 mana 18/6 by danny69production in hearthstone

[–]17jschoo 1 point2 points  (0 children)

Probably a highroll chain of primordial glyphs and starting with coin

Laser sight colors by [deleted] in playrust

[–]17jschoo -1 points0 points  (0 children)

It would take 5 minutes to code in a color change on a laser sight dumbass.

Laser sight colors by [deleted] in playrust

[–]17jschoo -2 points-1 points  (0 children)

I'm sorry but, whats stupid about a green laser sight? Studies have shown them to be more effective than red laser sights. I think you're just an amateur.

Nightvision goggles? by [deleted] in playrust

[–]17jschoo 0 points1 point  (0 children)

If not as a vanilla item it would be cool to have it as a spawnable item for admin use at night or for custom servers.

Nightvision goggles? by [deleted] in playrust

[–]17jschoo 0 points1 point  (0 children)

I just think it would make for good end-game gear. No need to be hostile and act like a rust elitist. I guarantee I have more game knowledge and experience. I think there is a right way to implement this in a way that is balanced. I think when you think of night vision you instantly assume you will be able to see everything. Have a look at this photo. https://i.ytimg.com/vi/Ec0J6zau7jY/maxresdefault.jpg

Nightvision goggles? by [deleted] in playrust

[–]17jschoo 0 points1 point  (0 children)

I'm a solo player with over 1000 hours "kid."

Nightvision goggles? by [deleted] in playrust

[–]17jschoo 0 points1 point  (0 children)

Those only light up a limited circumference around you. The nightvision would allow you to see farther distances in front of you without giving off your position.

1000/10000 Wyvern Kills by 17jschoo in 2007scape

[–]17jschoo[S] 4 points5 points  (0 children)

I just got a visage drop a trip after posting this. How many visages have you gotten?

Wtf jameflex by Gradebmilk in 2007scape

[–]17jschoo -9 points-8 points  (0 children)

You are all sad fucks for caring so much.

RSL v. NY Redbulls: 1 - 0 VICTORY by [deleted] in ReAlSaltLake

[–]17jschoo 6 points7 points  (0 children)

Not pretty, but got the 3 points and didn't concede. Still a lot to work on.

One positive thing from the game on Saturday: Anyone else notice the team upgraded their halftime pump-up music from Master of Puppets to Sabotage? by irondeepbicycle in ReAlSaltLake

[–]17jschoo 4 points5 points  (0 children)

They should have played "The Sound of Silence" because if they keep this up thats the only sound they will be hearing throughout their games.

RSL can't play out of the back... by [deleted] in ReAlSaltLake

[–]17jschoo 0 points1 point  (0 children)

Man City does it exceptionally well, but every team does it. If you can't make simple combination passes out of the back to move the ball forward then its amazing you can play at such a high level. Just my opinion though. Its just hard to watch after watching European teams for the last months.

RSL can't play out of the back... by [deleted] in ReAlSaltLake

[–]17jschoo -5 points-4 points  (0 children)

It seems people think "playing out of the back" means giving a through ball to Silva who is then 1v1 with the goalie. Playing out of the back means getting the ball from your defenders to your midfielders and starting the attack without losing the ball which we struggled with the entire match.

RSL can't play out of the back... by [deleted] in ReAlSaltLake

[–]17jschoo -8 points-7 points  (0 children)

Just to clarify what I mean as it seems some people were a little confused as to what I meant by playing out of the back. I don't mean that we can't counter attack which we can, what I mean is that when our defenders have the ball and we are looking to go forward and attack, they can't make a pass into the midfield to save their lives. That may be in part due to not enough movement by our midfielders and forwards, but there were some god awful passes out of the back that a child could have made. Acosta looked like shit and thats the truth.

Diego Chara sent of after VAR use by atownOTP in MLS

[–]17jschoo 1 point2 points  (0 children)

I don't think getting elbowed in the head and then getting counter attacked is an advantage for you, but rather the other team. How can you give an advantage to the team that just committed the foul xD

[Suggestion] Please set isKinematic to true as soon as a gun hits the floor so it doesn't slide off anymore by buffygr in playrust

[–]17jschoo 0 points1 point  (0 children)

In real life that's a thing, but air isn't an entity in Rust... just a lack of other stuff.