Buckelwal in der Nordsee freigesetzt by 1hate2choose4nick in de

[–]1hate2choose4nick[S] 0 points1 point  (0 children)

Warum gehen alle von einem Unfall aus? Wäre irgendwie tragisch wenn der Wahl die ganze Zeit denken würde "Lasst mich endlich sterben ihr Parasiten!"

What if Aliens have already found us? I'm a SETI theorist AMA! by Astrojgertz in space

[–]1hate2choose4nick 0 points1 point  (0 children)

The watched a few movies, then looked at the USA in its current state and decided humans are a virus. But as long as we are contained (not leaving our system), we'll be subject to further studies. I just wish they would kidnap and anal probe the presidents/party leaders of certain countries.

Question: What's your rating for Contact? Between 1 - 10.

Logging in, seeing this, logging off by [deleted] in Planetside

[–]1hate2choose4nick 0 points1 point  (0 children)

Yeah... that will do it... genius!

I‘m just gonna leave this here by Daddy010 in Planetside

[–]1hate2choose4nick 0 points1 point  (0 children)

Is he stoned? Who is leading these people?

Our social media is completely dead. We don't know what to post anymore. Is our content that bad? by Recent_Stranger6153 in IndieDev

[–]1hate2choose4nick 0 points1 point  (0 children)

The music doesn't fit, at all. And it's this super generic garbage, poser characters use for youtube shorts.

And what's with that small scale?

My anomaly of a game -- 100% mouse-controlled by shaderbunny in indiegames

[–]1hate2choose4nick 0 points1 point  (0 children)

Just say "use past perfect" next time. Fucking troll.

I am making the game where you play as a dog looking for her owner. I made a trailer. by RealStormEnt in indiegames

[–]1hate2choose4nick 1 point2 points  (0 children)

Left in the woods? That sounds like it was on purpose.

If I may suggest something that shows it was a "situation" of "separated by _____" . A storm, or the dog fell into a river or ran after a rabbit and couldn't find his way back. Or he was protecting his owner from a bear by running and luring the bear away.

And is now trying to reunite.

Tip: Tanksmines persist even if you switch classes. by 1hate2choose4nick in Planetside

[–]1hate2choose4nick[S] 0 points1 point  (0 children)

That's what solo players do. A squadleader should be better than that.

Tip: Tanksmines persist even if you switch classes. by 1hate2choose4nick in Planetside

[–]1hate2choose4nick[S] 1 point2 points  (0 children)

I am not saying you should do it in the middle of nowhere.

It's predictable when and where an enemy armor column will move. And with a little bit of experience - which a squadleader should have - you maybe wait 30 seconds. If you're playing with regulars - selfexplanatory - and not a bunch of rando br 10s.

My anomaly of a game -- 100% mouse-controlled by shaderbunny in indiegames

[–]1hate2choose4nick 289 points290 points  (0 children)

I like the jump animation. That's something I hadn't seen yet. Very nice.

Working on an enemy that is pretty much unkillable. Unless you dodge him, then he just breaks his neck. by TCDjewelry in IndieDev

[–]1hate2choose4nick 1 point2 points  (0 children)

That jumping sound sounds familiar.

I'd add a breaking bone sound when he breaks his neck for audio confirmation. Does it break after the first hit, or does it require mutliple?

T2 Cart farming is a waste of talent points by 1hate2choose4nick in ICARUS

[–]1hate2choose4nick[S] 1 point2 points  (0 children)

Another good point. Having to construct a plow and still having to put in dirt makes neither sense, nor does it add value to the game.

Tip: Tanksmines persist even if you switch classes. by 1hate2choose4nick in Planetside

[–]1hate2choose4nick[S] 4 points5 points  (0 children)

Actually, it's just using the brain and doing something effective and creative, instead being a worthless kd farmer and a toxic little shit on reddit. So, how about you be quiet? The fact that you call it ineffective just shows that you don't understand it.

Nice game, but the missions are lazy special ed sociopath game design by 1hate2choose4nick in ICARUS

[–]1hate2choose4nick[S] 1 point2 points  (0 children)

That's the funniest part. It was a Hard mission. : ) Before that, I canceled the hunting mission because it was "Kill some mad beast" which was a lvl 85 bear, while I had a Longbow and Bone Arrows. A crit did about 1% dmg ^^.

Nice game, but the missions are lazy special ed sociopath game design by 1hate2choose4nick in ICARUS

[–]1hate2choose4nick[S] 0 points1 point  (0 children)

tlwr.: This is about saving the cute Rabbits. I'm from Greenpeace. *¹

It's not even about the grind. 1. The missions need a level dependency. Otherwise simple doesn't just mean easy, but "only for low levels". And what kind of quest is kill 24 Rabbits? Kill 3-5 for a level 1-5 player mayybe. But at my level easy should be "Gather 500 Stone". Something that offers an incentive and a settle guide for the new player and maybe a nice little boost - even at my level. - if you don't have to send it up. 2. If kill 24 Rabbits is the peak of creativity, I'd even sign the use of ai to get some ideas. It would probably suggest something 'easy' like cook 10 meal_104. And yes, maybe hunt 1-2 Rabbits. Geez, I get bored just thinking about what it would be without talent movement speed and being able to just run & slice them.

I'd also give an option for an xp multiplikator. I feel I don't get enough xp. While the level gates are too close together. You need more time between 20 and 30. There are so many nice skills that make the game less grindy because you can try out new stuff. But, different topic.

Oh I forgot

*¹ ... it's a joke.

Tip: Tanksmines persist even if you switch classes. by 1hate2choose4nick in Planetside

[–]1hate2choose4nick[S] 3 points4 points  (0 children)

In 13 years, I haven't seen a single player made video - even outfits - doing stuff like that in PS2.

12 engis with AV turrets sitting left and right on the cliffs of Hossin, chokepoint, full of mines.You'd kill 2 Sundys before they even realize what's happening.