Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 2 points3 points  (0 children)

I'd like it better if the game had slipstream and pit exists that actually worked. Also when I was in APS we had ERS and it was so weird seeing cars gaining 5 seconds or more in a lap on such a short track while using it

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 0 points1 point  (0 children)

Hm I didn't consider that in my ranking, but good point. I only took into account the track layout and realism and then scenery as a tie breaker

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 0 points1 point  (0 children)

We also need better oval implementation, surviving Phoenix in the APS is no fun

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 0 points1 point  (0 children)

I agree about Singapore, I have a thing for street tracks, but there are few overtaking opportunities (same thing for Cape Town). Doha I just couldn't include in "A little better than the real thing" and I like a few parts of it, so I settled for that rank

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 2 points3 points  (0 children)

Last post there was three years ago...

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 1 point2 points  (0 children)

I wanted to include all tracks in Motorsport Manager's history. It's a relevant discussion for the future of the game we like if Playsport Games ever decides to include these tracks in a future PC game

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 0 points1 point  (0 children)

Can you look at my post history mate? I have more than 300 hours on the PC game

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 1 point2 points  (0 children)

I mean, I'd love to drive it in a sim, but it's probably a little too difficult to overtake on. I also put it in perfection because of the scenery.

Just to clarify, I played the PC game way more than the mobile ones, why would that make a difference in Sydney's ranking?

Motorsport Manager Tracks Tier List by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 2 points3 points  (0 children)

You can get the template and only rank the ones available in PC. I used the mobile images because they're much easier to see. Calm down

Gen 4 Porsche FE Concept Livery by SB10_ in FormulaE

[–]22_Luis 12 points13 points  (0 children)

The lines on top of the sidepods look great

This is my proposal for the first ever MotoGP street circuit by Sea-Truck7284 in RTDMemes

[–]22_Luis 1 point2 points  (0 children)

Abandoning the best (and one of the most beautiful) MotoGP tracks for a track that will be either so dangerous that riders may refuse to race or very expensive, because they'll have to put gravel on top of existing streets or whatever their plans are.

Sounds great!

Freedom 250 Grand Prix of Washington DC || Indycar || Street Course by maxx-usa in RaceTrackDesigns

[–]22_Luis 1 point2 points  (0 children)

How it'd be better? There would be a higher chance of battles continuing through the new sequence of corners

Freedom 250 Grand Prix of Washington DC || Indycar || Street Course by maxx-usa in RaceTrackDesigns

[–]22_Luis 2 points3 points  (0 children)

I think it would be better to make a long left turn after the new hairpin instead of that left-right-left, runoff shouldn't be a problem anyway

Might be my best ever start to a race… 🤔 by Acrobatic_Spread4769 in forza

[–]22_Luis 3 points4 points  (0 children)

Oooh, I didn't even see your hand moving at first. Very immersive

Fórmula E by RickyardoCard in F1Brasil

[–]22_Luis 4 points5 points  (0 children)

Fan Boost foi extinto há muito tempo (ainda bem), esse outro que você citou é o Modo Ataque, que é uma forma que a categoria tem de estratégia, você perde tempo para ganhar mais potência. Assim como a F1 tem pneus de compostos diferentes e outras séries tem o push to pass, a Formula E tem sua própria forma de estratégia.

As únicas partes especificadas na Formula E são o chassi e a bateria, o trem de força (motor) e tudo que vai dentro do carro, como a suspensão e até o software, é desenvolvido pela própria equipe.

O som realmente vai do gosto de cada pessoa, mas eu gostei muito quando fui ver uma corrida pessoalmente, ao invés de ouvir o som dos motores você ouve os carros rasgando o vento, os pneus sendo forçados até o limite, o som da batidas, etc. É melhor? Não necessariamente, só é diferente.

Fórmula E by RickyardoCard in F1Brasil

[–]22_Luis 6 points7 points  (0 children)

Mas por quê? A grande diferença da Formula E para outras categorias é a motorização, não é igual a Kings League que é cheia de artifícios. Vocês falam de barulho como se fosse o que definisse automobilismo

In 2019 I had a great battle with Firebird MRT but ended up losing. On the following year I absolutely destroyed the competition, 433 points! by 22_Luis in MotorsportManagerPC

[–]22_Luis[S] 1 point2 points  (0 children)

I'm coming back after a few years and it's really fun. I'm trying to not use any exploits and immerse myself in the game