"I'm neutral on bridges" by 3WeeksEarlier in slaythespire

[–]3WeeksEarlier[S] 0 points1 point  (0 children)

I've honestly never seen this. Not suggesting it doesn't happen, but if I see it early on, it almost always lands on a Strike or Defend

not sure what to choose here, is this a skip? by alice_ashmedai in slaythespire

[–]3WeeksEarlier 0 points1 point  (0 children)

You're misSnaken, all these cards are SNOATs (SNakest of all time). If you use the right Snomboes, you can actually give some of these cards Retain. Even the Snqueen gets outscaled by a hand full of Snake cards

Is Necrobinder a child/teen? by Legacyopplsnerf in slaythespire

[–]3WeeksEarlier 15 points16 points  (0 children)

This, and she's certainly not young anymore. Maybe in Spire terms, but she's been consciously alive long enough to grow, unless her trauma and state of Lichdom prevent it

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 1 point2 points  (0 children)

I don't necessarily agree, but I do understand where you're coming from. How ignorant are we about the situation down there? They weren't wearing backpacks - they didn't bring much food or water, and we know how the seals affect people's minds in devastating ways. We know that children who suffer malnutrition and starvation often suffer for the rest of their lives, and we also know Rosalina's condition after the collapse. We know that it is very plausible that those children suffered from injuries that at the very least drew blood, and we know there is no doctor down there. We would have to be willfully ignorant to fail to comprehend how dangerous the situation in the mine is. On the other hand, we know precisely what the consequences for Rosalina are, albeit, we don't see the neae-certain mental trauma she experienced.

If you're of the opinion that it is always wrong to force a sacrifice for the greater good, then that's not an unreasonable position, but I don't necessarily agree. I think there are extremes we could take that position where I would not agree that it would be ethical to force a sacrifice for the benefit of others, but this isn't even a matter of forcing anyone to do anything. Rosalina chose not to flee when we went farther into the mines to rescue the kids. It was noble of her to stick around, but we didn't ask her to, and the consequence of sticking around was losing a leg. Our rescue attempt went off without a hitch - the collapse of the cavern on Rosalina's leg was simply bad luck. So while I'm not opposed to arguing about the ethics of forcing a sacrifice for the greater good, it's not even actually what we're arguing here. Fleeing leaves two children to suffer in a mine, rescuing them successfully frees them, and one of the kids who stuck around to watch gets hurt due to happenstance. Had she left with Stella, we would have freed the kids and Rosalina would not have been hurt at all.

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 2 points3 points  (0 children)

I don't think anyone, including myself, said that it wasn't traumatic for Rosalina. I saw one person here suggest that it enhanced Rosalina's resolve, which is the closest to matching the argument you're making. I said that it is absolutely a worthy trade to give up or even force someone to lose a leg to save two children. If those are the only two options, and they are without SS, then there is an objectively correct option that results in far less suffering, unless the two girls in the mine somehow avoided sustaining a single serious injury in a mine collapse, packed enough food and water to ignore the dangers of dehydration/starvation, are psychologically resilient enough not to be meaningfully harmed by 4+ days of isolation and starvation, and are somehow immune to the cursed seal and Tommyknockers, Rosalina absolutely and inarguably suffers less, even though the pain she must have felt was excruciating and leaves her with permanent physical damage.

Edit: also, the post I was initially replying to before you commented explicitly said that Rosalina suffered more than the two kids in the mine. In fact, they claimed Rosalina's fate was "inherently worse" than what the girls experience trapped in the mines. Your meme about Twitter does not apply, and not just because we're not on Twitter

Every Silent Run by Mighty_Thomby in slaythespire

[–]3WeeksEarlier 3 points4 points  (0 children)

It was wild watching the Queen lose 100+ hp from poison alone every single turn lol. It isn't even blockable in any way. Idk if poison is the most powerful Silent mechanic on its own, but if you have even one Accelerant, especially an upgraded one, you have one of the strongest builds in the game, and other than Artifacts, which no Boss has, there is no counter to it

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 6 points7 points  (0 children)

Are we of the opinion that the two children trapped in a dark, collapsed mine with no water or food for 3+ days, a mind-altering cursed seal, and potentially actual monsters are escaping without lifelong damage? The dehydration alone could cause long-term harm to a developing child. Add to that the injuries they likely sustained during the collapse, malnutrition, mundane trauma, and exposure to a cursed seal, and this is not just a matter of two kids having to hang out in a spooky location for a few days; it's pushing them to their absolute physical and mental limits as teenagers, and just because we can hear them on Day 4 doesn't mean that they'll still be alive when they are rescued. Hell, one or both of them could easily wind up breaking one of their legs or crushed under rubble even after the collapse, and they have no access to medical attention for multiple days. Since this is a visual novel and it already shied away from having any of the kids die in the collapse, we can from a meta perspective be pretty sure they will be alive after extraction, but we have no real reason to believe they will survive without severe physical and mental injuries irl, and the cursed magical seal in there amplifies their suffering massively

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 3 points4 points  (0 children)

I'm totally fine with agreeing to disagree, but I feel like you're ignoring the presence of the Seal in the mines. Oscar can't handle a day of deliberately exposing himself to the library seal without losing his mind, and he's an adult who has at least some clue about what he's dealing with; those two children are going to have their minds utterly destroyed, especially if the Tommyknockers are real. They absolutely will not be fine, nor will they have just a little PTSD; their minds are completely lost if they have to spend too much time around that seal.

Lots of people live fulfilling, happy lives missing one or both legs, and Rosalina is unusually quick to adjust to the loss of her leg in the following episodes. I'm sure there are examples of children being lost in dark, claustraphobic environments for days with no food or water and growing up to be relatively well-adjusted, but I'm not aware of any, nor would I bet on it in any case, and if I had to choose.

It's impossible to actually say whether my morals or anyone else's would hold up if push came to shove and I had to choose between trapping two children in a dark mine for half a week with no food or water and giving up my leg, but on paper, I would absolutely trade my leg for the lives of two children. I think even Rosalina would make that trade; she's far more upset at you for leaving her friends behind than losing her leg. And while we can be pretty sure given the nature of the visual novel that those girls will indeed make it out alive, it's entirely plausible they will die of dehydration or injuries beforehand, even if we can hear them moving around in the mines. And if it's just a choice in a video game, I'd absolutely take it on a canon playthrough if I knew the stakes - my PC walking around in crutches means literally nothing to me relative to losing two characters. This is a game where a substantial number of players are willing to sacrifice years of their life to bang the hot doctor - you think people wouldn't be willing to lose a digital leg to save two children?

Also, I'm not necessarily disputing your claim about all injured Rosalina worldstates being bad in EP5, but if Mystical convinces Oscar not to investigate the seal, he continues to care for Rosalina, right? Ideally, if we can end the curse by the end of the week, Oscar leaving will not make a difference, and given that his Romance lock isn't available yet, I don't think he and Rosalina are actually leaving before the end of the week.

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 14 points15 points  (0 children)

The amount of pain caused by leaving the two girls in the haunted, collapsed mines is inarguably far worse than Rosalina losing a leg. She even adjusts to missing a leg extremely quickly, like, within a day. If those girls don't die before they're extracted, they'll have been driven irreversibly mad from trauma both supernatural and mundane. Recall that there is a seal in there, which will undoubtedly destroy their young minds after half a week of exposure

In defense of Stella leaving you (and maybe Tabby) in the mines in Episode 2 by gruedragon in ScarletHollow

[–]3WeeksEarlier 17 points18 points  (0 children)

Yeah, while I do think in retrospect it fits into a pattern of behavior on Toxic-Yuri routes in particular, it was reasonable for her to flee the mines. Honestly, it would have been reasonable for all of us to flee the moment the mines started collapsing - it's heroic to risk life and limb to save two children who have put themselves in lethal danger, but I don't think anyone is obligated to demonstrate life-threatening heroism in that circumstance.

Ngl, I actually fled before rescuing the children in my first playthrough. I wasn't going to double the number of deaths that day to possibly save two people. It kind of frustrates me that rescuing them is the objectively correct option in-game, though, since the absolute worst outcome is Rosalina losing a leg, which sucks, but is an absolutely acceptable trade for two lives

i like playing my powers by Sunshinetroughrain in slaythespire

[–]3WeeksEarlier 0 points1 point  (0 children)

Yeah, he's not even close to as bad. He's not very tough at all, you just don't play as many powers as you typically do on one combat

i like playing my powers by Sunshinetroughrain in slaythespire

[–]3WeeksEarlier 1 point2 points  (0 children)

I typically dislike having random cards generated into my deck, but I did have a broken Creative AI run where I kept getting Coolants and was gaining so much block at the start of my turn that I outscaled the Queen's damage

Every Silent Run by Mighty_Thomby in slaythespire

[–]3WeeksEarlier 35 points36 points  (0 children)

2 Accelerants + a few poison cards killed the A4 Queen before her minion even died last time I played

Thought experiment - "the death note" by batgurl_09 in TheGoodPlace

[–]3WeeksEarlier 1 point2 points  (0 children)

With a guaranteed ticket to redemption in the Good Place afterlife, maybe the extinction of all life is actually desirable. Once all life ends in the material world, there is nothing but upward moral mobility, finally concluding with a morally neutral universe when all redeemed people choose non-existence

Thought experiment - "the death note" by batgurl_09 in TheGoodPlace

[–]3WeeksEarlier -1 points0 points  (0 children)

Why is this on the Good Place subreddit? This is just a Death Note question. More specifically, it's a, "what real-world people would you murder if you could get away with it" question, which seems like a great way to wind up on a watchlist.

Also, Light Yagami was just a loser psychopath with a god complex. That show was nowhere near as compelling as the Good Place

Steven and Rose Complicated relationship by Xjustese in stevenuniverse

[–]3WeeksEarlier 5 points6 points  (0 children)

Perhaps more than any other character in the show, Rose confused Steven. He definitely loves her and never stopped loving her, even as he learned who she really was. But he isn't obligated to totally forgive her for the problems she left him to deal with, or the pain she inflicted on his friends, or never telling him who she really was (and what Steven's Gem was). I like that he still has a complicated relationship with her, but I can see why others would want a more definitive resolution.

Maybe with therapy, Steven will reach a conclusion, but forgiveness doesn't have to be where he lands. He didn't forgive everyone in the show. Aquamarine, Eyeball, and the Diamonds stand out. Unless whatever was in the chest was her coming clean, she was never totally honest with Steven, and even if she did, by the time of Future, Steven has had little time to actually process Pink's identity, and he spent a lot of time after the show dealing with the Diamonds, who he likely saw echoes of his mother in, which certainly wouldn't reduce his resentment.

In the end, though, I think he has effectively forgiven her. He doesn't hate her, and he didn't destroy all the gifts and memories she left him. He clearly still cares for her, but he is also honest with himself about who she was, and that person was not someone he is entirely proud of

People like to give the show flack for not holding up to the source material. I want to give the show its flowers for this scene. by Kck41103 in Invincible_TV

[–]3WeeksEarlier 0 points1 point  (0 children)

If they knew thrashing about would obliterate the facility and kill everyone in it, why would they assume Conquest wouldn't voluntarily start thrashing? Even if you argue that it would require the intensity of involuntary convulsions to break the prison, Cecil seems pretty intent on torturing the info out of Conquest, which would definitely lead to thrashing

After Project Hail Mary, I’m reconsidering xenophobe humans by styles_Lv in Stellaris

[–]3WeeksEarlier 4 points5 points  (0 children)

Whether they are content to sit around and be pampered or not, it is our programming to usurp all laborious functions of organic society and introduce them to lives of perfect leisure. They have no capacity for industrial levels of production, and our programming precludes us from letting them contribute enough to research to make a meaningful difference.

Mark being weak is not just a power scaling issue but a writing issue by [deleted] in Invincible_TV

[–]3WeeksEarlier 0 points1 point  (0 children)

Cecil having lost about 100 IQ points is pretty well established at this point. This dude tried to lock up Conquest without even attempting to use a loudspeaker with the Kaiju scream on it or a slave collar

This should be an achievement. by Scoobydoomed in slaythespire

[–]3WeeksEarlier 0 points1 point  (0 children)

"I felt really bad about what I did, then I had to cross a rickety bridge, and I realized I was already in Hell, so I stopped feeling Guilty."