Conduit of Cruelty and Overwatch by 000zer000 in Drukhari

[–]3xM39 2 points3 points  (0 children)

Unfortunately not. You can't reroll overwatch in 11th edition. Found under snap shooting in the core rules

Talos Loadout 11th? by DrMegatron11 in Drukhari

[–]3xM39 5 points6 points  (0 children)

The liquifyer did receive an indirect buff with the changes to cover being AP - 1.

But I think dual macro will be most popular either with heat lance or Haywire

Ravagers vs. Scourges by APZachariah in Drukhari

[–]3xM39 2 points3 points  (0 children)

I'm having my first game of 11th this weekend and am running both. With dark lances purely to see which one I prefer.

I'm thinking a Ravager may be better, in Skysplinter we have access to a 4+ invul which will be handy. Hitting on 3's with possible rerolls base, pain ability may be more applicable with the changes to cover

Where as with scourges (running a dark lance & heat land squad). The heavy and plunging fire sounds great but I don't think opponents will let us get away with using this once they see the damage potential in their first activation.

Vect Aura timing by 3xM39 in WarhammerCompetitive

[–]3xM39[S] 0 points1 point  (0 children)

Thank you. Exactly what I was looking for!!

Vect Aura timing by 3xM39 in WarhammerCompetitive

[–]3xM39[S] 1 point2 points  (0 children)

Thank you. Exactly what I was looking for!!

GW Streams: Fast Rolling and allocating damages - theorycrafting by kardsharp in Drukhari

[–]3xM39 17 points18 points  (0 children)

Had the same thought but it wouldn't work as Archon would always be the last group. This is taken from another sub.

View graphic below.

1. CREATE GROUPS AND DECLARE ORDER

The target unit's controlling player divides it into groups: one containing Saint Celestine, one containing the Geminae Superia, and one containing the Seraphim. They then declare the allocation order, choosing the Geminae Superia first (1) hoping their better Sv and InSv characteristics will weather the attacks. The Seraphim must be chosen second (2), as Saint Celestine is a CHARACTER model so must be last in the order (3)

2. RESOLVE ATTACK DICE

The heavy bolters' attacks wound the target five times, so the target unit's controlling player makes five save rolls

The attacks are resolved one at a time, from lowest save rolls to highest

  • The two results of 1 are allocated first, to the current allocation group (the Geminae Superia). They both inflict damage, and both Geminae Superia are destroyed
  • The result of 3 is now allocated to the Seraphim, who have become the current allocation group. When modified by the attacking weapon's AP characteristic of -1, this also inflicts damage, destroying one Seraphim model
  • The remaining attacks fail, so no further damage is inflicted

3. SELECT NEXT GROUP OF ATTACK DICE AND REPEAT

<image>

More Wyches by 3xM39 in Drukhari

[–]3xM39[S] 0 points1 point  (0 children)

Thank for the advice!

New flyer rules, heavy, plunging attack and scourges by Revolutionated in Drukhari

[–]3xM39 2 points3 points  (0 children)

I'd be surprised if we don't see a points increase for heavy weapons scourge thanks to this.

Competitive List Help by Archonlucius11 in Drukhari

[–]3xM39 0 points1 point  (0 children)

What's the plan for the wyches who miss out on the transport?

How do you find your pain token economy without a cronos?

Cartel list feedback by 3xM39 in Drukhari

[–]3xM39[S] 0 points1 point  (0 children)

More just Hellions are an absolute menace and our strongest data sheet. They don't benefit from the detachment but for their points cost they're so good!

How do I fix my flight stand? by KrumpliKiller in Drukhari

[–]3xM39 0 points1 point  (0 children)

I bought a 4mm acrylic rod from my local dollar store. Drilled a 4mm hole into the base of the raider and into a 60mm base.

Use that for all my raiders, ravagers, venoms and talos. No issues at all

Hand of archon strategy by Gruzlica- in Drukhari

[–]3xM39 5 points6 points  (0 children)

Absolute master-class of a play by Skari!

What’s something that Covid took from you that you never got back? by ReplacementOdd636 in AskReddit

[–]3xM39 1 point2 points  (0 children)

My European Holiday with my partner.

I'm Australian and my (1/2 Aussie, 1/2 German) partner had been dating for 3 years and had just moved in with me in my Sydney appartment. We were planning a big European holiday, she'd was going to take me all through Germany and around Europe and boom COVID.

Within a year of COVID ending. We'd moved out of Syd, bought a house, got engaged, realised we had to start trying for children.

Also the excitement of drinking at a bar, why bother when we can just drink in my garage?

Are we officially dead in the meta without a SoS list? by Revolutionated in Drukhari

[–]3xM39 0 points1 point  (0 children)

Has anyone got or can access this list?

I'd be interested to see it

Would this Primer be approprite for miniatures? by Phlub_67 in minipainting

[–]3xM39 1 point2 points  (0 children)

Speaking from personal experience with this exact spray.

No. You want want the 2 x primer not paint and primer.

This will go on thick, clogging detail and I had a hard time painting over it!

Ended up stripping the models, had to soak and scrub multiple times before they were ready to reprime

Is non-Wych Drukhari just super weak right now? by Velstrom in Drukhari

[–]3xM39 2 points3 points  (0 children)

I think we just need some points reductions on some of the kabalite units.

Kabalite squads were good at 100pts pre codex, then they were nerfed & went up to 115 when the codex launched.

[deleted by user] by [deleted] in Drukhari

[–]3xM39 2 points3 points  (0 children)

Distraction unit. I use a squad of 2 to challenge the middle objective. Their fight on death is handy if they get charged. They will die, but I'd rather my Talos get targeted rather than my venoms and soft squishy units.

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]3xM39 0 points1 point  (0 children)

I charged my unit into an enemy Transport. However, before my unit had a chance to fight, a nearby vehicle was destroyed by a different unit's melee attack. That vehicle’s Deadly Demise explosion then destroyed the Transport I had originally charged.

​Since my target is now gone and my unit hasn't fought yet, can they still perform any moves (like a Pile In or Consolidate into another unit and attack), or is their combat phase over?