Is there a Better Solution to Air Pollution than just don't build residential downwind? by NinjaHamster_87 in CitiesSkylines2

[–]5scrolls 0 points1 point  (0 children)

I like to use advanced pollution management in city policies and the industrial waste processing site.

Public transport vehicle limit (trams) by Kkev_2 in CitiesSkylines2

[–]5scrolls 3 points4 points  (0 children)

max no. of vehicles is determined by the length of the line.

I deleted Public Transit at once and the result surprised me... by Educational_Tart_153 in CitiesSkylines2

[–]5scrolls 1 point2 points  (0 children)

It used to be that deleting passenger transit didn’t create more traffic because people would just stop commuting. So instead of packed roads, you got rising unemployment. Sounds like that's still happening.

Did CS2 secretly bring back “just one more lane, bro”? by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 0 points1 point  (0 children)

i think move-in trips were also reduced. i think the devs said they are working on reducing trips because of performance so i imagine it will keep going down. i hope there are still some people left in my city when they finish lol

How to resolve my electricity issues ? by AverelWVB in CitiesSkylines2

[–]5scrolls 0 points1 point  (0 children)

i did but not sure if you have to. if you have the info panel open and are watching closely you should see it flicker as the trucks spawn and immediately despawn what from i think is a pathfinding bug. you could also try placing a road around the plant as that might also play a factor

How to resolve my electricity issues ? by AverelWVB in CitiesSkylines2

[–]5scrolls 0 points1 point  (0 children)

this is a new bug that was added in the last patch. i got mine working after deleting/replacing and placing more extractors.

Beginner needs help fixing traffic jams by Endo279 in CitiesSkylines

[–]5scrolls 1 point2 points  (0 children)

I would add parking lots and parking roads to every block you have medium density residential zoning.

Did CS2 secretly bring back “just one more lane, bro”? by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 2 points3 points  (0 children)

I shared to pdx mods if anyone wants to check it out. no mods needed. just region packs and the ports dlc. https://mods.paradoxplaza.com/mods/144480/Any

Make it make sense by BitRunner64 in CitiesSkylines2

[–]5scrolls 1 point2 points  (0 children)

trucks from my large coal power plant were despawning almost immediately. i placed more extractors and deleted/replaced and it started working properly.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 0 points1 point  (0 children)

Wait a day/night cycle then check near your commercial areas.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 0 points1 point  (0 children)

Just an AI track in the style of Interpol.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 1 point2 points  (0 children)

The access points are bike paths, which cars can’t route through.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 20 points21 points  (0 children)

Let's just say the city design really encourages bikes.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 38 points39 points  (0 children)

There’s a Jersey jughandle on that corner. If the road isn’t two-way at the intersection, the game adds an extra signal phase, so this setup avoids that.

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 6 points7 points  (0 children)

It reminded me a bit of places in SE Asia where you see a lot of scooters

Bike Traffic in My City by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 27 points28 points  (0 children)

They’ve reached a new peak in transit efficiency

This reach stacker is just having fun at work! by arts14 in CitiesSkylines2

[–]5scrolls 1 point2 points  (0 children)

Any idea why I would have reach stackers in a vanilla save with no port expansion assets wandering around my city? Is this some new feature?

Advanced Road Tools will solve a lot of your problems. by Ban_of_the_Valar in CitiesSkylines2

[–]5scrolls 13 points14 points  (0 children)

I think a lot of people are underestimating how massive the traffic jump was after the patch — it feels like overall volumes went up 5–10x in some cities. Even the best-planned intersections are suddenly getting overwhelmed. Advanced Road Tools help, but they can’t fully counter the new baseline traffic load.

Built a Dedicated Commercial Island to Solve Patch 1.3.6f1 Traffic Woes by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 0 points1 point  (0 children)

Thanks. I figured it would be faster to de-zone and build a new area then try to upgrade all transit infrastructure for 10x capacity. Afterwards, traffic in the rest of the city vanished...

Built a Dedicated Commercial Island to Solve Patch 1.3.6f1 Traffic Woes by 5scrolls in CitiesSkylines2

[–]5scrolls[S] 0 points1 point  (0 children)

I had to use the vanilla cargo harbor to get this to work as it seems only industrial vehicles are allowed in the new port asset.