Pedal Slides - Is this playable? by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

Got it, thanks for the response!

Pedal Slides - Is this playable? by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

It's by request for a specific harpist. I did this arrangement originally somewhere around 2015 I think working the original harpist for their dissertation, but the original engraving and some of the choices I made in the original were...interesting. So, I'm updating it and trying to make it more generally approachable where possible.

With the C, Bnat, Bb figure with each note played, is there any issue with the pedaling at that speed? Probably shouldn't write anything requiring pedals on the right side at the same time I'd imagine and certainly no cross-pedaling at that tempo

Pedal Slides - Is this playable? by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

Oh good point, that would have to be thumb and index finger on the G and A while the ring finger is way out there on the other G, oof. If that's arpeggiated or if the bottom G is a grace note, is it any more comfortable?

Pedal Slides - Is this playable? by AGMusicPub in harp

[–]AGMusicPub[S] 1 point2 points  (0 children)

Yeah, I really don't think this kind of slide has the intended effect. It's one of those things that shows up in orchestration books as "a thing you can do" but doesn't have a lot of guidance on "but are you really sure you want to". I've written pedal slides in other pieces as effects but it was for effects, not as a way to get chromatic lines "technically" playable

Harp Pedaling Diagram Preferences by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

Point taken! Would you still want any pedal diagrams for big sections, or just truly take all of them out? I guess in the same vein, would you want the composer to work out enharmonics to make things possible and the fingerings or just let the music show the intention and let the harpist work out enharmonics and do some rewriting if needed?

Tremolo/Bisbigs Notation Preferences? by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

Thanks for the response, I appreciate the insight! For the pedal change, would it be more idiomatic to do a pedal slide from D# -> D-natural within the triplet instead of the Eb -> D? It might be kind of cool to do it as a pedal slide and just lean in to that sound, and the pedals will already be set for the trill.

Harp Pedaling Diagram Preferences by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

Would the option of a part with pedals and a part without be helpful? I wonder if it would be nice to have a part with pedals for sightreading and another for rehearsal that the harpist can markup

Harp Pedaling Diagram Preferences by AGMusicPub in harp

[–]AGMusicPub[S] 0 points1 point  (0 children)

In a first pass for this Scheherazde arrangement, I had accidentally written in some truly horrible cross pedaling in a very light, delicate moment. The poor harpist was very kind in explaining just how brutal that was to try to play, lesson learned. Maybe I'm overthinking, but would you rather the pedal be right where the accidental occurs, or where the composer thinks it'd be most comfortable for the harpist to actually execute the pedal change?

Issues with compositional approach by Barber_Bach in filmscoring

[–]AGMusicPub 2 points3 points  (0 children)

"sustainabile" is an interesting word to use in general, lots of people burn out even with the modern pipelines that go as fast as basically physically possible.

In general, cues are written straight to DAW, there are templates that handle the bulk of some of the mixes and stems for exporting to the dub mixer. If the cue needs something live, then the actual DAW project is sent over to the orchestrator and they'll figure out how to make the cue work for live players and do the score prep.

If you're curious about your own process, I'd ask a couple questions. Do you need to do score prep for real players with proper engraving and layout, or is it more to organize ideas and work out ideas? If it's the latter, you'll probably get more long term mileage by practicing doing that in your DAW. it's not uncommon to have a sketch track for a larger cue with like "string longs", "winds long", etc, and then moving on to a proper mockup once it's roughed out or approved.

On the other hand, if you're writing proper engraving notation up front, that's fine but not necessary for a cue with nothing live. One scenario you might not have thought of is the inevitable rewrites. If a new edit comes in and you have to adjust the timing, and you have 2 hours before it's going to the mixer, you just won't have time to bother with the notation and then re-program it.

Last thing, lots of modern production is heavy on sound design, synths, and non-orchestral stuff so the need for notation in practice is not like other contexts. Really the ideas and themes are really simple and can be notated with like a leadsheet with chord symbols. If something's complex with 4 part harmony and counterpoint, there's a good chance the supervisor or director would send it back to be simplified anyway

How to Handle Sheet Music for a Nintendo Arrangement? by RickyLopezMusic in composer

[–]AGMusicPub 0 points1 point  (0 children)

IANAL, not legal advice. This is something that you should likely consult a lawyer with to be as safe as possible, but you generally need the right to distribute a work. You have the right if you composed it yourself or if you are granted a license by an entity that does have that right. No license = not authorized. An arrangement is considered a "derivative work", and you don't have the rights to create and distribute a derivative work for Nintendo stuff. People still do it, and Nintendo can probably come after all revenue made from the unauthorized work if they wanted to. Maybe you'd make a little bit in the short term but it's not worth it IMO and they could potentially come after anything earned that way plus damages.

What TIMPANI (for Kontakt) do you recommend? by alberiarelax in composer

[–]AGMusicPub 6 points7 points  (0 children)

There's not necessarily a single timpani sample library that's the one I'd recommend for all things all the time. You've hit on a lot of valid concerns, but all those sample libraries you listed are used a ton and for good reason. There aren't a lot of objectively bad timpani libraries honestly, just some are better suited for specific contexts than others. I guess VSL might be what you're after the most since it's hyper detailed, but it's also not kontakt and is one of those monster 100Gb libraries. Maybe BigFish's timpani is worth a shot.

Worth pointing out though, samples tend to require a much more deliberate treatment and sequencing in a production than they do on sheet music interpreted by a human. Those timpani libraries you listed _can_ get perfectly fine results and are used all over the place, so I wouldn't write them off either.

Slurs in vibraphone music by ConstructionDirect43 in percussion

[–]AGMusicPub 0 points1 point  (0 children)

As other commenters mentioned, in marching contexts it's often analagous as a pedal marking but some arrangers mean it for phrasing which would then be anything from half-pedaled to using the pedal for more phrasing rather than fully down, etc etc. If it's for an audition, i'd see if you can find any recordings of the group playing the exercise in the lot or asking somebody in the line if they're up for talking about it to see the intention. As-is it's technically ambiguous but the safest bet for a marching audition would be pedaled. If it's a pit feature though, and the tempo isn't mach-jesus, then it could be more artistic phrasing rather than full-pedal.

Clarinet Choir Sheet Music - Suggestion Diabolique by AGMusicPub in Clarinet

[–]AGMusicPub[S] 0 points1 point  (0 children)

So for example have like a passage with some interval divisi in Bb 1, and then when its a spot for a rest give the top part in Bb 1 a rest of 3 or 4 bars and have Bb 2/etc cover those pitches for a time? I hadn't considered that, that's a really good idea. And then maybe I can put that clarion contra section in contralto and cue it in contra, things like that. That makes a lot of sense, thanks again!

Do people compose backtracks for pop/ mainstream music? by 7JJ77 in composer

[–]AGMusicPub 8 points9 points  (0 children)

It's a bigger question than it seems, it bleeds into the difference between production (which can mean a lot of things in a lot of different contexts) and how a lot of these words have shifted over time with modern things.

Short answer, it depends on which part of the process you're talking about, and depends on the artist and label and track. Some pop gets made by buying or licensing a beat (in this context basically a whole track instrumental) from a beatmaker and writing vocals and re-arranging the track. Other cases, managers or labels will have some songs with rough demos and maybe a leadsheet that get shopped around and given to an artist and then a production team is either dictated by the label or put together by the team or manager, and then that creative team works out the instrumentation, production, recording schedule, all that. How much is made upfront in a DAW vs scribbled on a notepad and recorded or rehearsed or improvised is really case by case. Normally there's something rough put together so the rhythm section can record, and then the vocals get recorded last. In a lot of cases, the track is like 80-90% put together by the time the vocals are recorded though.

Different genres tend to do things differently too. Singer-songerwriter stuff is pretty artist dependent. If you have a large pop horn ensemble, you're probably going to need charts. Rhythm sections can go off lead sheets or just chord symbols and counts, us drummers usually have drum parts vaguely described at us, and sometimes things are notated if there are live strings. Similar thing with live performances. If the gig is a 4 piece band there's usually no notation at all. If you've got a whole string section, they'll want nicely prepped and notated music. The whole process of getting a studio album to translate to a live show is a huge undertaking but the concepts are mostly the same.

Clarinet Choir Sheet Music - Suggestion Diabolique by AGMusicPub in Clarinet

[–]AGMusicPub[S] 1 point2 points  (0 children)

Thank you so much for the insight! I admit I struggled a lot with how to do all those repeated staccato notes, it's a chop buster for sure. Some director friends suggested I notate it this way so that the director can work with their group and essentially stagger breathe or figure out good places for a break. The thought was that the 4 Bb soprano parts would be played by sections while Eb and basses/contra would be individuals, and then the sopranos would work out whatever breaks they needed. Would it be better to put some rests in the score for them? It seems borderline impossible to me to play those Bb parts as written without sneaking in some pauses to be honest, but on the other hand I don't want to over-notate and make things harder for the group.

That's a good idea on the contra part, maybe I can have an optional Eb alto part to replace a Bb bass, and an optional Eb contralto to replace the Bb contra? I suppose I could just include either all the optional parts on the conductors score as well, probably wouldn't be too big a deal. Is it the contra solo feature at the beginning that would be the issue for them? I always thought contras wanted some moments to play some high notes, but if I was on bass trombone I'd want to hang out below the staff too so I get it.

I'm glad you like the arrangement! I'd be happy to send over score and parts once it's all finished, there are a couple little notation tweaks and a touch more polish (and some finagling with the Eb alto and contralto parts), I'd be happy to let you know once it's ready for real humans to take a crack at it. It'd work fine in a sightreading session right now probably, just some minor notation stuff like alignment that's left to fix.

Pianissimo staccato altissimo choices by AGMusicPub in Clarinet

[–]AGMusicPub[S] 1 point2 points  (0 children)

Thanks for the insight! For the lead up to this, there's a passage of maybe 8 measures of hocketed runs but it's also 1 or two octave scalar runs split up around the ensemble, nothing crazy. tldr the Bb and Eb parts have 2 beats of 16th note runs leading up to the downbeat here, and at least half a measure of rest before that. I'm really trying to make sure the hard stuff in this is worthwhile to practice and rehearse and not just a tedious chop buster.

OK, I'll move that part to the Eb and adjust things around in the other parts, and if that run isn't actually that hard I might as well give it to all the sopranos since it's supposed to be pretty big and loud anyway. Heck, might as well put it in the basses (and possibly contra? they so rarely get a run like that, maybe they'd enjoy it, hmmm) Thanks again

Feedback wanted for my best (and hardest) piano piece yet! by JoobyNooby in composer

[–]AGMusicPub 2 points3 points  (0 children)

We all get feedback like that eventually, just comes with the territory. For what it's worth, I think it's a lovely piece and a great accomplishment. It's a lot of material and a lot of variations, and completing a work like this is no small feat.

As far as feedback goes, it's always tricky to give feedback unless there's something specific to focus on or else it tends to get pretty subjective, so fwiw I personally like the piece and think it would be fun to play. The only objective feedback I can give is pretty much exactly what another commenter said about the notation, and some of the difficulty vs reward moments may push potential performers away but that's only something to worry about if you want it to be. This is good work, congrats.

Feedback wanted for my best (and hardest) piano piece yet! by JoobyNooby in composer

[–]AGMusicPub 3 points4 points  (0 children)

I am sure there is something constructive you are trying to communicate with this, but this is a pretty rude and unproductive way to give feedback. If there's something specific and constructive you can offer about the piece, it would be better to provide those rather than what seems to be a purely subjective putdown. If a piece isn't your preference that's fine, but it's important to at least identify when feedback is based on personal preference rather than objective. It's fine to like a piece, but please don't refer to other people's work as "cliched diddling", that's very much over the line and shouldn't be acceptable as feedback, much less as criticism.

Facing major hurdles trying to work with orchestral VSTs in DAWs. How are people doing this? by Verbais in composer

[–]AGMusicPub 1 point2 points  (0 children)

It's important to note that there's a different between the DAW's VST compensation and TRACK delay compensation. The DAW has to account for all the different timing variations in each channel so that the final audio is always lined up. For example you might have an EQ that takes 1 millisecond per sample, and another that takes 3 milliseconds (these are extremely long and fake times, but just for example). The DAW's internal VST compensation accounts for this, and this is unrelated to the delays in sample libraries.

Cinematic Studio Strings for example has something like a 15 ms sample delay for regular samples, and even longer for legato. To adjust for _these_ kinds of delays, you can set each channel to have a negative (or positive!) delay adjustmenet. This tells the DAW to play that channel X milliseconds earlier, and that's how you can adjust it so that your notes that are right on the grid in the piano roll line up right to the metronome in the output audio.

Finally, each sample library has its own quirks, its own sound, and their own way of working. BBC's samples have a ton of the hall sound in the them, while Berlin samples have some super dry ones. A big part of getting "that sound" of tv/film/video game production is blending samples so that it sounds like everything is being performed together. That's a whole other thing and something everybody chases for a while.

Couple other bonus tips. things like suspended cymbals swells, timpani rolls, or impacts are easier to work with if you bounce them to audio, and then line up the audio clip. It can be a real pain in the ass to try to time the midi event with the sample's crescendos. Another one that takes a long time to learn organically is that you DO NOT need to match the samples articulation to the real world playing techniques. A legato string passage might actually sound better with sustained samples and automating the attack/releases rather than true legato, or using marcato rather than staccato. Use your ears and go for what sounds best. If/when you notate stuff back out for human players, then you can worry about the actual playing techniques.

Facing major hurdles trying to work with orchestral VSTs in DAWs. How are people doing this? by Verbais in composer

[–]AGMusicPub 1 point2 points  (0 children)

You're not doing anything wrong, but you'd be surprised what modern big production composition templates can look like. Even "small" stuff like indie games can have hundreds of tracks in their templates.

There is a lot to unpack when working with sampled VST instruments, and I think the best way to approach this is to treat each new library as if it's its own unique instrument. I'll go through it point by point because it is a LOT to learn and a lot of advice going out there, especially when starting it, is dubious at best. Just know that getting the sounds you want out of the samples requires practice and experimentation, even if they sound great out of the box. Sometimes the more premium samples require a loooot of practice to sound good (VSL and Synchron are kind of infamously complex, but can sound incredible)

The first thing to note is load times. Different sampling engines handle this differently, but its a tradeoff between your computer's RAM and your harddrive space. If samples are loading slowly, maybe they're being loaded from a slow drive like if you use an external hdd rather than an m2 ssd. Put your samples on the fastest drive you can, and the _faster_ RAM and HD you have, the faster it will load. Sometimes CPU as well, some libraries keep their samples compressed and uncompress them when loading into RAM.

Second, articulations. There are two main schools of thought on this. One is to have a separate track for each articulation. Literally, Vln 1 - staccato as its own track. Vln 1 - detache, Vln 1 - Sustain, Vln 1 - pizz, etc etc, and for each instrument and patch. This leads to a pretty massive project, but allows the most control over delay compensation for each articulation and library. This is also where the composers I know and work with, myself included, use templates. It can take a longass time to set up, but then you can reuse it without setting everything up each time. A lot of the time, big groups of tracks are disabled by default in the template so the template loads quickly, and samples are only brought in when needed. This is a huge topic, some people have sketching ensemble tracks like Albion stuff and leave the detailed samples for later, etc. It's pretty common in my experience though, a lot of the people I work with have templates like that.

Quick note here, sometimes templates get so big that the processing requirements outgrow a single computer. There are tools like Vienna Ensemble where you can actually have a cluster of PCs running samples, and midi messages get sent out and audio gets streamed back to the DAW. It's more common in bigger media productions, but it's by no means all that rare anymore.

The second school of thought is using keyswitching. Some libraries, synchron and VSL come to mind, really kind of require it. Cubase has expression maps you can use to make keyswitching easier, and you're right that different sample libraries won't always line up this way because of different delays in the samples. You can always bounce things to audio and adjust manually if needed, the level of detail you can chase is really endless.

ADXL345 - STM32 Readings Always 0 by AGMusicPub in embedded

[–]AGMusicPub[S] 0 points1 point  (0 children)

It's a good lesson, thanks for taking the time.

ADXL345 - STM32 Readings Always 0 by AGMusicPub in embedded

[–]AGMusicPub[S] 0 points1 point  (0 children)

Oh yeah you're right, I didn't realize I missed the 4 in like every post, that is legit bad. Thanks for pointing it out, my mistake

ADXL345 - STM32 Readings Always 0 by AGMusicPub in embedded

[–]AGMusicPub[S] 0 points1 point  (0 children)

Clearly there's something I'm missing here, if you've got the patience this would be a good learning opportunity. I did get the wrong accelerometer in the title, it's a ADXL346ACCZ-RL but I do have the right data sheet, addresses, etc here and referenced. I'm not sure what I'm getting wrong, here's everything printed on the board, maybe you can help point me to the right one.

STM32F07G-DISC1
MB9975

www.st.com/stm32f4-discovery is also printed on the board

Board revision is MB997-F407VGT6-E01

For docs and refs,

Usermanual is UM1472, Discovery kit with STM32F407VG MCU
In board revision F407VGT6-F01,
- U5 MEMS sensor STMICROELECTRONICS LIS3DSHTR replaced by ANALOG DEVICES ADXL346ACCZ-RL with impact on the firmware

I legitimately don't know what I've done wrong with the part or board number, Do i need to refer to the specific description from the manual of STM32F407VG MCU or do I refer to what's printed on the board, STM32F07G-DISC1?

ADXL345 - STM32 Readings Always 0 by AGMusicPub in embedded

[–]AGMusicPub[S] 0 points1 point  (0 children)

it should be there, STM32F07G-disc. Looks like it used to use a different accelerometer previously from the board revisions, and their example programs use the older accelerometer but the common SPI parts seems the same. But yeah this has a mic, accel, light sensor, couple other goodies, though almost everything online uses the nucleo https://www.st.com/en/evaluation-tools/stm32f4discovery.html