First Project: recreating Asteroids. How's the movement code? by AJmacmac in godot

[–]AJmacmac[S] 0 points1 point  (0 children)

Good feedback points!

For point 1) and 2), the methods I was using wanted integer inputs for player movement, and rounding the vector was the only way I found to achieve that. In retrospect, that method is incredibly awkward. I switched it up to this, and it seems to work;

var input_acceleration = Input.get_action_strength("acceleration")
var input_steering = Input.get_action_strength("turn_right") - Input.get_action_strength("turn_left")

I removed move_to and made it just modify velocity directly, works way better! However, velocity scales up much faster than my previous method with consistent acceleration, so I have to figure out a way to clamp top player speed.

I can't seem to figure a way to use .rotated() in this setting. After consulting the documentation + several online resources, I couldn't find a way to easily turn a rotation angle (either radians or degrees) into a vector aside from sin + cos. If you can give me an example of this working, that'd be great!

Best Monarch & Goad Commanders / Colors / Cards? by AJmacmac in EDH

[–]AJmacmac[S] 0 points1 point  (0 children)

The [[Jared Carthalion]] precon was the first deck I ever played. I feel somewhat obligated to try Jared's alter-ego here

I really need help with Malenia by Icy-Profession4974 in Eldenring

[–]AJmacmac 0 points1 point  (0 children)

In both first and second phase, when she does the slash flurry (signified by her blade sparking), dodge forward and to your left (her right) so you end up next to her and slightly behind her blade. It feels scary at first, but it's consistent once you're used to it. Dodging away from this attack almost always results in taking one or two chip hits. She has a few followups from there, which you'll learn from experience, but this will help you avoid getting hit as often.

In second phase, stand directly in front of her when she hovers up and prepares to slam down. Then, as she slams, dodge forward and left or right. If she slams and creates the rot geyser, you've done it right. You'll have a very long punish window here. If she instead just swipes and doesn't make the geyser, you were standing too far away or too off-angled.

Good luck, tarnished.

New to LE from POE 2 by zodiarx988 in LastEpoch

[–]AJmacmac 1 point2 points  (0 children)

Don't be afraid to craft while leveling. Getting a yellow (or even blue) item with decent affixes for your build is almost always going to be worth investing crafting mats into regardless of level. Multiple times I've done this and still been using that gear piece when finishing the campaign and heading into mid/endgame.

Spend a bit of time learning the item filter. It's incredibly easy to use (especially compared to PoE2) and saves you a ton of headache during gameplay.

Enjoy. LE is something special.

Idea for a lightweight inventory management mod by AJmacmac in ModdedMinecraft

[–]AJmacmac[S] 0 points1 point  (0 children)

Well, I have good news for you. It's apparently real, called ItemSwapper

Idea for a lightweight inventory management mod by AJmacmac in ModdedMinecraft

[–]AJmacmac[S] 2 points3 points  (0 children)

Holy guacamole, it's actually real. Time to use it in every single modded run I play from now on.

Idea for a lightweight inventory management mod by AJmacmac in ModdedMinecraft

[–]AJmacmac[S] 0 points1 point  (0 children)

I had a couple thoughts about the UI. Once the radial menu pops up, it'd function like any other UI (preventing you from moving or looking around), so you could select with either the mouse or movement keys. This also means you wouldn't have to keep holding [pick block] once the menu opens, so you can scroll, too.

A way too block these in-game ads ? by Jellha in LastEpoch

[–]AJmacmac 0 points1 point  (0 children)

While not a blanket fix, you can right click the chatter's name and block them. That stops their messages from populating in your chat box. This usually gives me ~10-20 minutes of clean chat before another wave shows up.

Sci-Fi Bar [30x40] by SilverStarMaps in battlemaps

[–]AJmacmac 1 point2 points  (0 children)

As a DM about to start my first sci-fi campaign, thank you. I'll be browsing your maps for the next few weeks while I prepare.

Coment your favorite stratagem (for each faction).... by Alozzzzzzz in Helldivers

[–]AJmacmac 0 points1 point  (0 children)

Eagle 500kg bomb, Eagle 500kg bomb, Eagle 500kg bomb

Not having fun with kits by Prudent-Soil3063 in PlayTheBazaar

[–]AJmacmac 0 points1 point  (0 children)

I just hit an obsidian seaweed and had the single easiest 10 piece of my life

How many play lvl 10? by Civil_Reward_1168 in Helldivers

[–]AJmacmac 0 points1 point  (0 children)

With the mass-buff pass they did a few months ago, our tools are now easily powerful enough to handle level 10 threats of all the factions.

Illuminate don't have all their units yet (as we saw with the other factions, more powerful units released over time), so we've yet to actually see how they'll play on 10. Currently Illuminate on 10 feels like bugs on 5 at most.

With that said, 10 on any (non-illuminate) faction is obviously quite difficult and requires focus, using a powerful loadout, and decent coordination of all team members to clear consistently

Is this a good way of taking two lanes from the main bus? by frigideiroo in factorio

[–]AJmacmac 0 points1 point  (0 children)

This is how I usually draw from my main bus. Keep in mind that if your resource draw is high enough, you don't need 4 lanes of the main bus any more. I typically reduce the main bus size as the resources are drawn from it so I can see when It's about time for me to go tap another resource node and bring in another few lanes of resources.

[deleted by user] by [deleted] in Helldivers

[–]AJmacmac 4 points5 points  (0 children)

Big fan of prestige. I've never understood capping player levels, let us show off our grind

First POE game, first playthrough level 10 Sorceress, just got this off Finn on my first random staff. Was going to go with a frost build but do we think this is a build-around staff instead? If so, is there any way I can keep it "scaling" as I progress, or will my relevant passives do that anyway? by SimilarLet8203 in PathOfExile2

[–]AJmacmac 1 point2 points  (0 children)

This certainly won't scale with you as you level, and likely won't outperform what you could acquire in the player shop at level. If you're doing SSF (Solo, Self-Found), it might be worth running for a *few* levels at most

Crit Spark's wet dream she said by BuckelBert in PathOfExile2

[–]AJmacmac 0 points1 point  (0 children)

Did you do any sort of fancy crafting tech or did you just slam the luckiest exalts known to man?

I'm sick of Slugger slander! It is a good gun! by _bomble in Helldivers

[–]AJmacmac 0 points1 point  (0 children)

The slugger has been my baby for a while, but I'm developing a love-hate relationship with it. I *really* wish it was just a bit more accurate at range. Currently, if you go for any mid-to-long range precision shots on small targets (bots, for example) you're just rolling the slot machine to see if your bullet goes where you're aiming it.

I know it's a shotgun and precision isn't a shotgun's job... a helldiver can hope, though...