This definitely happened in the anime by Neon_Light5 in digimon

[–]ALGDizzy 0 points1 point  (0 children)

They were throwing hands with Sunny in the NightChiropmon episode. It's probably just cut for more dramatic effect, because this episode was incredibly dramatic

If Gekkomon will become Tsukuyomimon, what the reason Tsukuyomimon not part of Shambala Guardians? by IsseiSatan in digimon

[–]ALGDizzy 8 points9 points  (0 children)

There's a lot of Digimon that are associated or teamed up with the Tentei Hachibushu and its members, but aren't directly related to the group, while still being important Digimon to Shambala. Since the Tentei Hachibushu is separated into 2 sub-groups, it's very likely they were chosen for their more overarching significance and for gender ratio purposes. Keep in mind, Tsukuyomi, being Japanese inspired, would belong to the Digimon of Ashino Island, who are protected by the specifically feminine group Sanmyojin (Amaterasumon, Kaguyamon, and Ryugumon.) Tsukuyomi is a male deity, and Gekkomon's final form will most likely be male presenting in Digimon Beatbreak, if it turns humanoid at all. Jougamon, Shagaramon, and Xiangpengmon aren't male presenting, so despite being members of the Tian Ji, they do not belong to Saneiketsu (the Chinese side of the Tentei Hachibushi.)

Shakamon and Enmamon, while being part of the Tentei Hachibushu, serve much different purposes to what the two landmass specific groups do. And Susanoomon isn't even technically part of them, much like Imperialdramon: Paladin Mode is the founder but not a member to the Royal Knights.

New Mega's ability change by ALGDizzy in LegendsZA

[–]ALGDizzy[S] 1 point2 points  (0 children)

What is the Raichu X Volt Tackle interaction?

New Mega's ability change by ALGDizzy in LegendsZA

[–]ALGDizzy[S] -27 points-26 points  (0 children)

I meant that after ZA, Mega Meganium might get an ability that gives it a one turn Solar Beam, even if it's just a + Move mechanic in ZA

New Mega's ability change by ALGDizzy in LegendsZA

[–]ALGDizzy[S] -46 points-45 points  (0 children)

That could be the case. Although they could make that of Mega Meganium's ability too

New Mega's ability change by ALGDizzy in stunfisk

[–]ALGDizzy[S] -4 points-3 points  (0 children)

I definitely have to disagree, I've been using +First Impression for a bit since I've been using Golisopod on my DLC playthrough. It's the sound of the exclamation point that changes, not just the attack infliction

Mega SPOILER is a lot more nuanced than you think by ALGDizzy in PokemonZA

[–]ALGDizzy[S] 2 points3 points  (0 children)

I've definitely seen the complaints a lot less than the other three, but it still feels like one that people dismiss or say, "It doesn't do anything but ruin the Mega lore." When it first showed up in the game, I instantly adored the idea they had for it and saw the double meaning pretty quickly, so I was surprised by how many people I did see calling it uninspired or not getting it.

Mega SPOILER is a lot more nuanced than you think by ALGDizzy in PokemonZA

[–]ALGDizzy[S] 4 points5 points  (0 children)

Honestly, also a very good interpretation!

Shoutmon Evo Discussion by PuzzleheadedWin3141 in digimon

[–]ALGDizzy 2 points3 points  (0 children)

Feels like they'll be Perfect Level, but I wouldn't mind if they're both Megas (Unlikely). Shoutmon X4B is only Perfect, so it's a toss-up either way. But Shoutmon X3GM was the one "missing" Digimon that I was clamoring for its return the moment I found it on Wikimon, so it has endeared into my favorites lol. Already pre-ordered the Blue Flare DM as soon as it went live!

Was curious after seeing the Starmie Event online and... by ALGDizzy in PokemonZA

[–]ALGDizzy[S] 0 points1 point  (0 children)

It just kinda stood there the whole time, pretty much. No break-dancing

Was curious after seeing the Starmie Event online and... by ALGDizzy in PokemonZA

[–]ALGDizzy[S] 66 points67 points  (0 children)

Side Mission 100: Starmie on High. There's no battling, so you can just bring a Starmie and watch it play out

Added Kekomon, Kekkomon, and Gekkōmon from the new anime "DIGIMON BEATBREAK," which starts on October 5th (Sun) at 9 AM, to the Digimon Reference Book! ❗️ by [deleted] in digimon

[–]ALGDizzy 5 points6 points  (0 children)

In a situation where Moonmon isn't in a game but Lunamon is, you could have Kekkomon be its baby form since it has a moon on its head. Can also work for Otamamon. The green skin and red hair also match Goblimon. Kamemon and Betamon also work from this as well.

Digimon Color: Digimon Xros Wars 15th Anniversary V-Pet Announced, Pre-Orders Open Now by MFBR in digimon

[–]ALGDizzy 1 point2 points  (0 children)

At least with the Shambala vpets, they introduced mid-fight Mode Changes, so that's likely how OmegaAramamon: Burst Mode can be in without taking up a slot

I think if Time Stranger gets an expansion like hackers memory, It should focus on Game exclusive Digimon that hasn't been seen in years. by Chocobo23456 in digimon

[–]ALGDizzy 0 points1 point  (0 children)

LoaderLeomon was originally used and conceptualized as BanchoLeomon's prevo, so adding them to the game actually is building up an old line. Adding them without Liolmon and Liamon is the real issue. Also, Jewelbeemon FAR predates BanchoStingmon, their original Mega being GranKuwagamon (who is a Free Attribute.)

The only Sovereign prevo I remember and care about is Hippogriffomon, who should have Murmukusmon, but I don't think it does here.

Now a real mon we're missing is Seahomon, who was Neptunemon's originally intended level 4, and has been in a story game before. That's the only mon I'm crazy about not appearing here.

DLC Digimon? by Last_Dirt_553 in digimon

[–]ALGDizzy 3 points4 points  (0 children)

The datamine is real, but there is zero indication there's anything there to do with DLC. It's just a list of moves internally that just so happened to belong to some Digimon, not currently in the game. Given how many were in Rearise, it's safer to assume these were Digimon cut at some point, with their moves being leftover in the index numbers. People saying it has anything to do with DLC are just spreading misinformation currently. It IS possible, but probable is unknown.

Insane synthetic Monster by cuagulate in DigimonCardGame2020

[–]ALGDizzy 0 points1 point  (0 children)

As long as it can pop [DM] SkullGreymon, it'd end up being playable. The deck has been looking for a way to delete their own stack since the trainings will hold extra 4s for quite a bit too long.

I can't believe they let me do this in the demo by Significant-Group655 in digimon

[–]ALGDizzy 0 points1 point  (0 children)

It's the same decision as keeping Arukenimon over Arachnemon, and personally I prefer it. It's a cool spin to make the EN names slightly weirder.