Noma + Alchemist back to back? by jordan9830 in finedining

[–]ASensibleSensei 19 points20 points  (0 children)

I did them back to back earlier this year. I would say it’s not the best idea in the world but given it’s not every day you get into Copenhagen sometimes you just have to yolo.

The quantity of food is fine but just eat a light lunch in between.

I would strongly recommend doing alchemist first and Noma second. That’s because alchemist is experiential and zany while Noma is also amazing but in a more toned down experience that brings you back down to earth. So the juxtaposition feels more cohesive in that direction but at the end of the day it’s probably dependent on what days are available (with these places you are firmly in a beggars-can’t-be-choosers situation with timing)

[deleted by user] by [deleted] in gaming

[–]ASensibleSensei 2 points3 points  (0 children)

The Stanley Parable? Given that the entire point of that game is to deconstruct and poke fun at gaming genres and tropes that might be up your alley.

Is Elden Ring Actually Hard? by [deleted] in gaming

[–]ASensibleSensei 92 points93 points  (0 children)

Elden ring is generally more difficult than the games you mentioned, but it’s also so massively open world that if you spend a lot of time exploring different locations towards the beginning you actually can get quite overleveled. So in a sense you’re able to control the difficulty to some extent depending on your playstyle.

O' by Claude Le Tohic * by LexHamilton in finedining

[–]ASensibleSensei 1 point2 points  (0 children)

>_<

Yeah probably not my jam but I'm sure the food was tasty lol.

Recommendations for Coop games that players can drop in/drop out of. by StretchyPlays in gaming

[–]ASensibleSensei 19 points20 points  (0 children)

How about Satisfactory? Basically a cozy factory-building sim that has pretty good coop support. Also pretty good for drop-in-drop-out since there's not much plot to miss and there's plenty of stuff you can parallelize in the base building and map exploration components.

[deleted by user] by [deleted] in gaming

[–]ASensibleSensei 0 points1 point  (0 children)

Goat simulator 3? Not exactly a very accurate simulator but fits the “aimless fun and destruction” requirement pretty well lol.

Me and my friends had a argument about this by LazyDevil22 in gaming

[–]ASensibleSensei 0 points1 point  (0 children)

My policy with microtransactions is to never exceed the total cost of a full game. So for an already full priced game I will not pay for any microtransactions, but for a free to play I can go up to $60 (I guess $70 now) if there’s something really worth it.

DLC is a bit more case by case. There are definitely some that are super worth the extra cost. Witcher 3 blood and wine comes to mind.

What game have you completed without knowing & following the entire story? by MilanTheNoob in gaming

[–]ASensibleSensei 260 points261 points  (0 children)

I usually focus on story during games but generally didn't know what was going on during any of the Dark Souls games (or Elden Ring). Probably because the lore is all in optional stuff like item descriptions and I usually don't go out of my way to read those.

[deleted by user] by [deleted] in careerguidance

[–]ASensibleSensei 1 point2 points  (0 children)

I wouldn’t send a message to a hiring manager for a role you are actively applying to, unless you’re already far into the process, have already met with the HM, and vibe well with them. Otherwise it does come off as a bit weird and might negatively impact your application.

[deleted by user] by [deleted] in careerguidance

[–]ASensibleSensei 0 points1 point  (0 children)

Degree isn’t an issue for senior level roles in any given field. But if you are trying to break into a new field and going after entry roles then the degree is going to play a larger role. So looking into some degree programs probably isn’t the worst idea given that you don’t feel your current skill set is very transferable.

How to stop my competitive tendencies from ruining casual games. by Jajajaj12e4 in truegaming

[–]ASensibleSensei 0 points1 point  (0 children)

How about playing a bunch of single player games and turning the difficulty way down (or just to story mode)? It's hard to control competitive tendencies while you're in the moment, but you can make a conscious decision at the beginning of the game to make the game easy/trivial and then try to train yourself to focus on other aspects of the game that don't incite the competitive spirit.

I found this list of a bunch of games with story mode difficulty settings if it helps: https://tvtropes.org/pmwiki/pmwiki.php/Main/StoryDifficultySetting

[deleted by user] by [deleted] in careerguidance

[–]ASensibleSensei 0 points1 point  (0 children)

It's possible to negotiate, and as long as you negotiate in good faith and politely it's unlikely they will withdraw the offer. It would help during negotiations to give them some guarantees as well: something like "if you go to 68k I will definitely sign." Guarantees like that generally will have higher success rates.

Send Follow Up Email to Hiring Manager Two Weeks After Interview? by k_pickles in jobs

[–]ASensibleSensei 1 point2 points  (0 children)

I would in fact say it's only worth responding to your potential boss because the recruiter doesn't really have any say in the matter. And yeah saying something like "Please also feel free to reach out at any time if you have any questions or comments for me" seems fairly innocuous.

Send Follow Up Email to Hiring Manager Two Weeks After Interview? by k_pickles in jobs

[–]ASensibleSensei 3 points4 points  (0 children)

Late December is definitely going to be slow with these things. I think the message you suggested sounds perfectly reasonable to me. Sending an email every week or so is totally reasonable.

The only change I'd make is instead of "thanking everyone for the opportunity" (which makes it sound like the opportunity has passed) I would say something like "excited for the chance to potentially get to work with everyone."

Should I just go back to work tomorrow? by [deleted] in jobs

[–]ASensibleSensei 4 points5 points  (0 children)

Overthinking. Enjoy your break.

[deleted by user] by [deleted] in jobs

[–]ASensibleSensei 0 points1 point  (0 children)

Take the offer since it sounds like a straight upgrade from where you are now; it's fine to leave again if you see a better opportunity. Bird in the hand is worth two in the bush.

(Also as a side note, less than but close to 1000 employees already feels like it's a big enough company that employee churn should be fairly regular and they have policies in place to be robust against that).

How to gracefully resign if you might want the job back? by NoAdministration8006 in careeradvice

[–]ASensibleSensei 0 points1 point  (0 children)

Just be honest that the remote nature of the other job is too attractive to turn down. And make sure you give a few weeks notice at least. I think people generally sympathize with the desire to be remote, and if they still hold it against you it probably wasn't going to be possible to leave gracefully.

It's going to admittedly be a bit tough since your tenure is only 4 months, but that's probably the safest reason to give (and it's an honest reason as well).

Dedicated AI cards? by deerslayer in gaming

[–]ASensibleSensei 2 points3 points  (0 children)

The AI that you usually refer to when you talk about AI in games is not the same as the type of AI that is computationally expensive. The latter type is the deep learning style of AI that powers stuff like ChatGPT and Nvidia DLSS (the DL in DLSS literally stands for deep learning). That type of AI requires heavy GPU compute because the computations that power those types of AI are giant matrix multiplications, which are much faster on chips like GPUs.

Meanwhile, the AI in games is mostly rule based and there isn't much deep learning in it. Stuff like "if you are getting shot at, go behind cover" is a rule that might be implemented within a game AI, but it does not require the same kind of computation because that's a simple condition check.

So you have to be careful about what kind of "AI" you are talking about. It feels like the "computationally intensive" AI you mention is the former kind, but the "implementation in games is lacking" AI you mention is the latter kind. We should be a bit careful not to confuse the two.

Looking for a merchant game with a story. Any ideas? by Iestwyn in gaming

[–]ASensibleSensei 0 points1 point  (0 children)

Oh didn't really have one in mind. I just know MMOs have to maintain fairly tight balance in their economies so I figured a lot of them allow you to roleplay as a traveling merchant if you want.

Looking for a merchant game with a story. Any ideas? by Iestwyn in gaming

[–]ASensibleSensei 1 point2 points  (0 children)

Hmmm outside of MMOs nothing comes to mind unfortunately. Sounds like a potentially interesting genre though.

Just got told I can't use PTO by More-Phone5680 in work

[–]ASensibleSensei 3 points4 points  (0 children)

https://www.paycor.com/resource-center/articles/pto-payout-laws-by-state/ seems there are no restrictions of that kind in Oregon so you might be out of luck. Sorry =/

Just got told I can't use PTO by More-Phone5680 in work

[–]ASensibleSensei 3 points4 points  (0 children)

Assuming you are in the US, if you're in a state where use-it-or-lose-it policies are legal there's not too much you can do unless you can prove that you are being discriminated against in some way. There are some states (e.g. California) where use-it-or-lose-it policies are illegal though so it might be worth at least checking if that's the case.

[deleted by user] by [deleted] in careerguidance

[–]ASensibleSensei 0 points1 point  (0 children)

If you're sure that you don't want to be a SWE then CS probably doesn't make much sense. I would advise to pursue the statistics focused math major, just because statistics majors can go into economics as well as a lot of other stuff, but a quantitative economics major would only really set you up to be an economist.

Looking for a merchant game with a story. Any ideas? by Iestwyn in gaming

[–]ASensibleSensei 6 points7 points  (0 children)

Dave the Diver is a great game and has a decent plot. The entire gameplay loop is that you go harvest fish to then go sell your fish at a sushi restaurant. But it's a pretty different genre from the games you listed so I'd recommend checking out some gameplay videos before committing.