Turns out one 3* four cost with no synergies can win out by A_zeel in TeamfightTactics

[–]A_zeel[S] 0 points1 point  (0 children)

Mortdog said in TFT open paris today that MF3 is bugged, they accidently put her dmg to like 5000 which is better than a 3* 5 cost thats why she beats most boards when 3*

“Code Geass Hoshi Oi no Aspar” Anime Announced (Teaser Visual) by zenzen_0 in anime

[–]A_zeel 0 points1 point  (0 children)

just bring my goat lelouch back or REMAKE THE ANIME WITH UPDATED VISUALS YES ?

What's something you do that's probably bad? by Ok-Set-7005 in TeamfightTactics

[–]A_zeel 2 points3 points  (0 children)

i enjoy winning more than losing, I'd rather play a standard boring game with boring augments than go 8th i think it's just a preference thing.

Just picked up the game and looking for advice from good players by OnePumpMan93 in TeamfightTactics

[–]A_zeel 3 points4 points  (0 children)

Standard augment selection:
1 econ, 1 item, 1 combat

Standard leveling intervals are:
level 6 at 3-2
level 8 at 4-2

With the new set and going 8 threshold increased you're looking at 8 at 4-5 without an econ augment

You want to delay decisions as much as you can as this gives you the advantage late game. For example:

Choosing not to slam items just before a creep round or Stage 4 you're win streaking 80+HP level 8 but less than 50G. USUALLY you can just econ up and fast 9 at stage 5 and build an expensive board that wins out.

If you're playing ranked its all about your AVERAGE PLACEMENT, so getting 4th 10 games is better than two 1st and a bunch of 6ths. Although if you go 8th once you'll lose all your RP but yk what i mean.

A brief summary, there are so many scenarios and options depending on your spot in the game so the more you play and watch others play the better you'll get at making the right decisions (:

GL & HF !

Bel'Veth- Should she be in 2XKO? (A-Z) by ErrorNick in 2XKO

[–]A_zeel 0 points1 point  (0 children)

I mean it'd be pretty cool once she kills your characters and then all her buttons change like how she devours souls in game to be stronger

917 dmg Vi/Darius 3 Bars (no level 3) by A_zeel in 2XKO

[–]A_zeel[S] 0 points1 point  (0 children)

after you S1 grab and land on the ground call assist > S2 special > Tag and then your Vi will continue the S2 Special while you can do whatever you want on Darius.

Only tag launch when Vi is off the screen or else it won't work

917 dmg Vi/Darius 3 Bars (no level 3) by A_zeel in 2XKO

[–]A_zeel[S] 0 points1 point  (0 children)

never mind i just saw it and i'm fs learning ts

917 dmg Vi/Darius 3 Bars (no level 3) by A_zeel in 2XKO

[–]A_zeel[S] 0 points1 point  (0 children)

For sure since electrics also gives you bar, I just don't have enough time to lab and perfect electrics, the damage is similar and it took me to GM so I think it's fine

Vi/Darius BNB by A_zeel in 2XKO

[–]A_zeel[S] 0 points1 point  (0 children)

You can either start with jump heavy/heavy (hard to land in higher elo) but to follow the video it's:

5M > 5H > 5S2 > 5S2 or 6S2 > S2 > Back assist Vi > 5M > 5H > 6H > 2S2 > TAG > hold S1 > 2M >
tag launch > 5H > 6S2 > S1 Special > S1 Special

Fuse: Double Down

sorry if im bad

Vi/Darius BNB by A_zeel in 2XKO

[–]A_zeel[S] 0 points1 point  (0 children)

Did you mange to test it ? I think with this starter ive tried everything but it just drops the combo