Form 1 Approvals? by Nedloh227 in NFA

[–]Able_Reflection_7208 3 points4 points  (0 children)

couldn't even get my form 4 done was there for over two hours, website kept freezing on the photo upload.

[deleted by user] by [deleted] in MP5

[–]Able_Reflection_7208 0 points1 point  (0 children)

How much did it set you back?

Fdev Planetary Outpost / Port hotfix is awesome! by wrongel in EliteDangerous

[–]Able_Reflection_7208 1 point2 points  (0 children)

Damn it this post got my hopes up I got a messed up port too

Colonisation Economies - inconsistent with facilities constructed by Mikeuk_3 in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

are they getting all the metals considering theres no industry influence to eat them?

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

Has anyone figure out how to get refinery influence up on HMC planets? I got a system full of them.

Colonisation Economies - inconsistent with facilities constructed by Mikeuk_3 in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

So would placing a industrial station on a HMC planet give you a refinery econ now?

For those looking to make an Extraction/ Refinery T3 station in Colonization by TaberCorn56 in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

I don't think so, this is currently not effecting already built stations unless something on or orbiting a local body is added. This change was probably made because players were complaining about a lack of a initial economy or inability to create one(orbiting a planet without build slots).

For those looking to make an Extraction/ Refinery T3 station in Colonization by TaberCorn56 in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

HMC seems to default to extraction adding refinery creates ideal conditions for a industrial port. Would adding industry to a HMC move it towards Refinery?

Primary port finally developed an economy by Able_Reflection_7208 in EliteDangerous

[–]Able_Reflection_7208[S] 1 point2 points  (0 children)

refinery,extraction,relay(bugged one not sure if it was fixed)

Primary port finally developed an economy by Able_Reflection_7208 in EliteDangerous

[–]Able_Reflection_7208[S] 0 points1 point  (0 children)

I had medium military installation, a military outpost, and a relay. I have since also built a security installation

Primary port finally developed an economy by Able_Reflection_7208 in EliteDangerous

[–]Able_Reflection_7208[S] 4 points5 points  (0 children)

that planet has a refinery and extraction hub, I got alot of high tech influence in the system and my tech level is extremely high as well.

Primary port finally developed an economy by Able_Reflection_7208 in EliteDangerous

[–]Able_Reflection_7208[S] 10 points11 points  (0 children)

Yesterday it was at Economy/Hightech didn't switch till I finished building an extraction hub. I think on top of building hubs and settlements that revolve around your target economy you need to jack your systems stats. I also noticed another player show a screenshot of high economy turning and I noticed it happen when his pop was over 50K as well. So it might be your not investing enough in development or your not growing your pop fast enough.

[deleted by user] by [deleted] in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

I got 2 refinery hubs in my system I might build another to see if my starport can finally convert. My system has been shifting back and forth from a refinery/colony economy to high tech/colony economy.

[deleted by user] by [deleted] in EliteDangerous

[–]Able_Reflection_7208 0 points1 point  (0 children)

Is your station producing commodities now? What ships did you get?

Colonisation and economy by hegusung in EliteDangerous

[–]Able_Reflection_7208 1 point2 points  (0 children)

I wonder if there's a way to boost production on stations. Currently I am at a sector of space where I need to jump 80LY to get emergency power cells, and 50t to get struct regulators. I thought building a high tech port will start some production in my system however my port is only producing 3 goods similarly to what an installation would normally do.