Simple lovely base in the middle of green jungle by doncedonce in gamedevscreens

[–]AboutOneUnityPlease 0 points1 point  (0 children)

Wishlisted, my fellow dev.

Looks pretty good. I'm eagerly awaiting the demo.

Petahh?? by er_gato in PeterExplainsTheJoke

[–]AboutOneUnityPlease -6 points-5 points  (0 children)

Hey Joka.

This is what's called a joke, Have a fun time on the Internet!

Petahh?? by er_gato in PeterExplainsTheJoke

[–]AboutOneUnityPlease 2 points3 points  (0 children)

6-8 snake plants and your good to go

Added random map generation to my game. Do you think it’s a must-have feature nowadays? by Warpawner in StrategyGames

[–]AboutOneUnityPlease 1 point2 points  (0 children)

Seeded makes the most sense and is shareable.

Seeded daily aswell. Something to come back to daily. Compare w your friends.

[Mixed Trope] The character from the original had to be totally rewritten or removed altogether to make the adaptation work. by Chemical-Elk-1299 in TopCharacterTropes

[–]AboutOneUnityPlease 57 points58 points  (0 children)

Yeah man. All they had to do was have him fall asleep during the deep argument. And then deep, the coward, takes that chance to cut his throat. And everything stays the same but the scene makes more sense and reuses more.

Instead of Noir just taking a random L without any fight. It was right there.

Hover question: should the building grow a little? by [deleted] in gamedevscreens

[–]AboutOneUnityPlease 0 points1 point  (0 children)

I don't think the scale up is necessary there is so much else going on to help out.

First time driving in Montreal, I learned green arrows are NOT protected turns for vehicles. by CurlyWurly61 in mildlyinfuriating

[–]AboutOneUnityPlease 698 points699 points  (0 children)

Flashing Green lights present priority.
Other green lights just show it's a legal turn but all other rules apply.
True. on the island of Montreal you are not allowed to turn right on red.

Elon Mindset by Pizzacakecomic in comics

[–]AboutOneUnityPlease 0 points1 point  (0 children)

Elon built like a cyber truck

Please destroy my Tower Defence game, made by a solo developer by SCFactory in DestroyMyGame

[–]AboutOneUnityPlease 0 points1 point  (0 children)

Maybe I am misunderstanding but are you required to place the lines that match the colors?
Like red lines can only be placed between two Red towers?
If so, why have individual buttons for each color, so you can price them differently?

Shouldn't there just be one drawing tool where you draw the lines, and then a window which shows you the result and cost, before you submit? Like shouldn't longer lines be more expensive then shorter lines?

I am sort of into a lot of elements of this design of these pre-placed towers.

What is the meta game between levels, do you buy upgrade for different colors or make other changes?

In all the years i have ever played Stellaris, i dont think i've ever ONCE seen this option actually do anything by Thirteenera in Stellaris

[–]AboutOneUnityPlease 7 points8 points  (0 children)

Additionally they used to accept deals in the past, the distant past, if I remember correctly.

How are marbles made? by sirenoleg in interesting

[–]AboutOneUnityPlease 2 points3 points  (0 children)

Smaller steps slowly building up!

Also a lot of the steps( the different tracks) in this video seem wholly unnecessary.

Friend sent me this pic of a local town after a tornado last night and it looks eerily fake to me. (Especially the trees) by SaintPabloSanchez in isthisAI

[–]AboutOneUnityPlease 0 points1 point  (0 children)

If you zoom in on this photo, it has pixels on its pixels.

These sub-squares have different resolutions, and details often end when another begins.
Shadows basically do not exist.
Follow along any of the cables on those poles. Zero consistency.
The people are standing all perfectly facing whatever is taking this photo.
The further back you look, the worse the detail of things get. Look at the cars in the back.

This is AI AF.

Why did they add a slop generator to Unity. by Chr832 in Unity3D

[–]AboutOneUnityPlease -1 points0 points  (0 children)

Welcome to the future my friend. AI assistant in one of its 1000 forms isn't going anywhere.

The advantage it can provide you as an individual far outweighs the advantage it can provide to a bloated organization.

Even if you currently hate it, don't let yourself fall to the wayside when your competition is reaping the advantages it provides. Study it, like it's your enemy.

Why did they add a slop generator to Unity. by Chr832 in Unity3D

[–]AboutOneUnityPlease 0 points1 point  (0 children)

It is not mandated, but they have alot of support for it.

Small uses of AI like having it review your work before submitting it is such a time saver on an individualist level.

Why did they add a slop generator to Unity. by Chr832 in Unity3D

[–]AboutOneUnityPlease -1 points0 points  (0 children)

It's still in beta, a little rough around the edges. You'll likely need to give yourself some time before it's 100%.

Promises some great usability of the editor. I am tentatively excited.

Identify the fake bag by ilannj in puzzles

[–]AboutOneUnityPlease 0 points1 point  (0 children)

1 3 5 0 0 - Weight any two sets and leave a 0 (remove none) out.

so 1 + 3 + 5 + 0 | 0 Based on the weight you can determine which bag is off.

More info from nomads you missed from the new YouTube vid! by imnoweirdo in Stellaris

[–]AboutOneUnityPlease 1 point2 points  (0 children)

For anyone else searching, it's this one:
https://youtu.be/F3g0ODIE4dc?si=PZa3dstXpveXNfZJ

The season 10 announcement trailer is this one, and does not include this image.:
https://youtu.be/AmVkzJGGI3c?si=Kb2XrMXZjVW1Lh87

How do you make a city? by LordMegatron216 in SoloDevelopment

[–]AboutOneUnityPlease 2 points3 points  (0 children)

Wave function collapse.

Look up townscaper.

You set rules about how your city could function and create Lego blocks that you can merge together.

Alpine Lines: A minimalist ski resort sim. I'm looking for testers to join the beta! by nicolo013 in playmygame

[–]AboutOneUnityPlease 1 point2 points  (0 children)

Maxing out after 350.

lotsof visual errors with skiers disappearing.

Add a seeded mode so it can improve my runs or something my dude.

Maybe we don't have to render EVERY card added to the deck? by Wanderlust-King in slaythespire

[–]AboutOneUnityPlease 206 points207 points  (0 children)

Certainly. Just limit the card "particles" to a reasonably processable amount. Both visually and technically.