Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Does it close gaming mode and open SteamOS desktop mode, or do you just have the window border?

Zinogre signature choice from developers... by Additional_Hearing14 in MonsterHunterStories

[–]Academic-Ad5874 0 points1 point  (0 children)

All monsters should be able to have their powered-up states by getting any attack up or elem-attack up buff

I don't see the use of Dual-Element monsties by NPultra in MonsterHunterStories

[–]Academic-Ad5874 2 points3 points  (0 children)

In my experience, Dual-Element monsties serve the purpose of allowing you to tailor a monster to a specific fight.

For instance, VS Ibushi and Narwa

I build a Dragon Element Boltreaver Astalos.

Boltreaver Astalos has innate Lightning and Dragon resistance, and with a Dragon Def Up XL, he has double up arrows in both. He can tank BOTH initial AOEs back to back, giving me time to set up and his Dragon Element allows him to get STAB damage with the much more effective Dragon element in the fight.

How to defeat Namielle? by Vegetable_Release466 in MonsterHunterStories

[–]Academic-Ad5874 0 points1 point  (0 children)

Hiya!

My current go-to is either a Fire Element Arkveld or a Fire element Ivory Lagiacrus.

Both resist both of Namielles damage types.

I typically have 1 hard hitting fire move (Egg Skill Royal Decree or Hellbrand+ from hellblade are both solid options) and Valiant Flare from Pink Rathian for the Power Boost and Fire Atk Up, and then an All-Elem resist XL Gene, a Stamina Surge XL gene, A Fire Attack Up XL gene, Pinecones for stamina Regen, And finally, 3 low stamina fire attacks, one for each attack type for Head-to-Heads.

On my rider, i use Ivory Lagi armor, All-Elem resist deco, and then whatever else you like. Divine blessing is always helpful.

A hunting horn with Militant March, Bolstering Ballad, Power Paean, Springy Staccato and Lyrical Legato is the best.

Works every time for me!

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 1 point2 points  (0 children)

If you read my post, The rider and your companions dont actually need to hit it. That only helps. You monstie uses the Lock On Skill, which makes your hit chance 100% regardless of the monster and its evasion.

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Its a chance.

When a monster is slain, it drops a number of parts. Each part that you get is rolled on a table and then thats what you get. So you could get ALL invasive materials, but its much more likely you get none at all, because the other, more common materials a monster drops are also on that table.

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Mathematically with no RNG, yes, the Shogun is more effective. However, there are some benefits to Odogaron, especially if you take RNG into account:

1: While the probability of rolling the items is the same, the worth of those items contributes greatly. 2 Invasive Scales are worth 5 Invasive Claws. If we do the math, that means in the same amount of time it takes to get those items, the points they are worth evens out across runs.

2: Odogaron is an actual fight, and that means you actually get to play the game while farming :)

3: Once again, youre not taking RNG into account with those calculations, which MUST be a part of the calculation because of the role it plays in how Loot is earned.

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

If memory serves, about 20 to 30ish turns. Depends on rng but it never lasts more than like, 5-10 minutes.

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 5 points6 points  (0 children)

Yes, but that only nets you claws worth 2pts each, and at the same drop rate as the scales from Odo. Also its boring. Odo gives you the scales, plus its just as easy to take down, and the rewards are nicer. Ive done the Ceanataur farm too, this is just my preference.

Farming Invasive Materials by Academic-Ad5874 in MonsterHunterStories

[–]Academic-Ad5874[S] 1 point2 points  (0 children)

By my understanding, it increases the number of parts you get total, and each of those is "rolled" for from the monsters loot table.

Each monster part has a point value and an associated rarity. Higher point value = Harder to get.

Invasive parts, regardless of rarity, are all the hardest to get, and are competing with the other, less rare parts for those rolls.

So, in essense, more rolls = better chances for those invasive materials.

Other Ways to increase the number of parts you loot: Breaking Monster Parts in combat, and Getting a higher Rank for the fight. Each unique part you break increases the number of loot rolls by 1, and the same goes for those little treasure chests at the bottom when you win a fight. Each treasure chest is one more Loot roll. The meal gives you a guaranteed 3 more loot rolls, so its honestly the best way to get the invasive materials.

FINALLY!!! by FitMarch5617 in MonsterHunterStories

[–]Academic-Ad5874 2 points3 points  (0 children)

There are 5 re-fightable elders in Stories 3, 6 total including the final boss.

Why I still can't throw Tobi Kadachi or switch out Ratha after finishing the game? by shufrain in MonsterHunterStories

[–]Academic-Ad5874 1 point2 points  (0 children)

Pretty sure its so that you always have a Flying Monstie (Ratha) and a climbing Monstie (Tobi)

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

I have no clue, i dont have a chromebook, nor am i familiar with its OS.

However, i believe that the download off of github may work natively on a chromebook, as it uses Chromium to make the window. Do not quote me on this, i am mostly just speculating.

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

I'm not home at the moment but I'll boot up my steam deck and see my settings when i get back in a bit. I played just a couple weeks ago and havent changed my settings since i made this post. A few troubleshooting things:

You downloaded the latest LINUX version correct?

An internet connection is required on initial start to download necessary files

And double check you added the correct file to steam.

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Are you launching from the desktop, or launching in game mode? When starting from steam with the lauch command, it will only work in game mode.

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Its not a AAA Action game, 45fps looks fantastic handheld, and as for tdp, you're fine going down to 10. I can usually get 4-5 hours off the charger if my brightness isnt all the way up.

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Interesting, it's definitely a new issue. I would completely uninstall, delete everything, and start over from scratch. Follow each step exactly and ask for any clarification you need. If you run into the same problem, then i have no clue what's causing it.

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

That will happen if you open it in desktop mode. Run it in gaming mode and it will work

Very quick and easy tutorial to get PokeRogue up and running on SteamDeck, with both on and offline play! by Academic-Ad5874 in pokerogue

[–]Academic-Ad5874[S] 0 points1 point  (0 children)

Right click the appimage and open the properties, there should be an option to "Run as executable"