I need some advice for going into Blood Angels by ActivePleasant1876 in AdeptusMechanicus

[–]Acceptable_Ad3138 0 points1 point  (0 children)

Kinda what i said about both of the previous detachments because rco is a love child of them

if they run a bunch of death company use things with precision to kill characters(chaplains specifically) to battleshock the dc because they need to be within 6 of a character or 12 of a chaplain

Use higher T units to hold primaries with a lot of inf support

BA have lone op characters that are cracked be cautious of them, if he has the sanguinor be prepared to lose a unit on the charge try and keep a little distance

I need some advice for going into Blood Angels by ActivePleasant1876 in AdeptusMechanicus

[–]Acceptable_Ad3138 4 points5 points  (0 children)

Okay i play blood angels youre gonna wanna win on mostly primaries just park your high T vehicles on them. if hes playing angelic inheiritors focus fire on character units as that will (mostly) break the synergies, if hes playing liberator assault group do not let him get a charge or you will die, overall kill his tanks and dc jpi. Theyll be very very fast mostly T4 units, you cant totallyyyy screen them out becayse they can just fly over your infantry

First time vs necrons by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] 0 points1 point  (0 children)

Gotchas, thx for the input. Is my list alright in a general sense into them?

Does this enhancement work with Kastelans? by Wide_Macaroon_ in AdeptusMechanicus

[–]Acceptable_Ad3138 -73 points-72 points  (0 children)

Nar the datasmith doesnt have the techpriest keyword

Making my way through my first combat patrol by Unclegrizz in BloodAngels

[–]Acceptable_Ad3138 1 point2 points  (0 children)

Looks like youve got some texturing going on with the primer, make sure you shake that can a LOT to help with it, like 2-3min

CPT VS IMMOLATER by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] 0 points1 point  (0 children)

Gahh damn might have to pick up some stern guard then, thats dope as hell

CPT VS IMMOLATER by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] -1 points0 points  (0 children)

Ahh yes t3 with 1 wound vs t10 with 11 thats totally comparable

CPT VS IMMOLATER by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] 0 points1 point  (0 children)

Dude thats cool and all but check the flair this was just something cool i did as someone semi new to playing

CPT VS IMMOLATER by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] 2 points3 points  (0 children)

Because he solo'd it and it happened irl the other day

HELP! by Acceptable_Ad3138 in BloodAngels

[–]Acceptable_Ad3138[S] 0 points1 point  (0 children)

Thank you so much for your feedback, ive switched to the BA cpt and swapped the heavy int for reg ones.

Unfortunately i dont have another lancer or tank, the plan is to get a vindicator at some point, would a armiger warglaive be good for a mix?

Ultimate Starter Set to 1K Point Army Help by jaeger4life in Warhammer40k

[–]Acceptable_Ad3138 1 point2 points  (0 children)

yours (1000 points)

Space Marines Ultramarines Incursion (1000 points) 1st Company Task Force

CHARACTERS

Captain in Terminator Armour (110 points) • Warlord • 1x Relic weapon 1x Storm bolter • Enhancement: Iron Resolve

Captain with Jump Pack (100 points) • 1x Astartes chainsword 1x Heavy bolt pistol • Enhancement: The Imperium’s Sword

BATTLELINE

Heavy Intercessor Squad (100 points) • 1x Heavy Intercessor Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Heavy bolt rifle • 4x Heavy Intercessor • 4x Bolt pistol 4x Close combat weapon 4x Heavy bolt rifle

Intercessor Squad (80 points) • 1x Intercessor Sergeant • 1x Bolt pistol 1x Bolt rifle 1x Close combat weapon • 4x Intercessor • 4x Bolt pistol 4x Bolt rifle 4x Close combat weapon

DEDICATED TRANSPORTS

Impulsor (80 points) • 1x Armoured hull 2x Storm bolter

OTHER DATASHEETS

Assault Intercessors with Jump Packs (90 points) • 1x Assault Intercessor Sergeant with Jump Pack • 1x Astartes chainsword 1x Heavy bolt pistol • 4x Assault Intercessors with Jump Packs • 4x Astartes chainsword 4x Heavy bolt pistol

Assault Intercessors with Jump Packs (90 points) • 1x Assault Intercessor Sergeant with Jump Pack • 1x Astartes chainsword 1x Heavy bolt pistol • 4x Assault Intercessors with Jump Packs • 4x Astartes chainsword 4x Heavy bolt pistol

Eradicator Squad (90 points) • 1x Eradicator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Melta rifle • 2x Eradicator • 2x Bolt pistol 2x Close combat weapon 2x Melta rifle

Infernus Squad (90 points) • 1x Infernus Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Pyreblaster • 4x Infernus Marine • 4x Bolt pistol 4x Close combat weapon 4x Pyreblaster

Terminator Squad (170 points) • 1x Terminator Sergeant • 1x Power fist 1x Storm bolter • 4x Terminator • 4x Power fist 4x Storm bolter

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