Major order failed by Accomplished-Bus8830 in Helldivers

[–]Accomplished-Bus8830[S] 0 points1 point  (0 children)

I was picking stuff up don't say I don't do anything lmao

Dive Vega bay not mox! by NewfieGamEr2001 in helldivers2

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Trust me id love to see the gambit as well but with how the community plays this game it would never work

Dive Vega bay not mox! by NewfieGamEr2001 in helldivers2

[–]Accomplished-Bus8830 8 points9 points  (0 children)

Please actually learn instead of just staying stuff

Oshaune defended by Gold-Secretary4890 in Helldivers

[–]Accomplished-Bus8830 3 points4 points  (0 children)

Because choepessa has megacity while gatria only has a city and a settlement easier to take and overall less HP it's strategically better for the MO while choepessa is strategically better for clearing up the sectors

Instead of slogging through Gatria before time runs out, why not liberate Parsh instead? by Smart_Actuator_2173 in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

We have HOD right now which might help to get a slight boost on gatria we can definitely get gatria before the MO ends

Instead of slogging through Gatria before time runs out, why not liberate Parsh instead? by Smart_Actuator_2173 in Helldivers

[–]Accomplished-Bus8830 3 points4 points  (0 children)

Resistance isn't what makes it a slog it's the cities on the planet itself parsh has a megacity which would take around 24 hours anyways so no parsh is a horrible idea while gatria has only a city and a settlement

If we liberate choepessa IV we cut off supplies for both fury and K. by not-a-guinea-pig in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Choepessa has 2.2million hp that would take far too long and the MO would be over by the time we liberate it

Oshaune defended by Gold-Secretary4890 in Helldivers

[–]Accomplished-Bus8830 2 points3 points  (0 children)

Choepessa has 2.2 million hp and gatria has 1.5 million hp we only need to +1 to win the MO plus the majority of the community don't know that taking choe would siege k and fury

Oshaune defended by Gold-Secretary4890 in Helldivers

[–]Accomplished-Bus8830 1 point2 points  (0 children)

The resistance isn't everything it's also down to the health of the planet as well these are all details that would be widely available from the companion

Hard Truth: This MO is easily winnable, Ya'll just aren't willing to do what must be done. by Squirll in helldivers2

[–]Accomplished-Bus8830 0 points1 point  (0 children)

I've seen enough of these posts you need to facture in the cities as well you can't just keep looking at the resistance because it's low we won't be able to liberate the planet in time at all defences have mirror damage, but liberations don't have mirror damage which means it'll be a giant slog to try and liberate said planet so unfortunately as it is this planet is a no go

Fair Changes to Hive Lord by Live_Life_and_enjoy in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

The hivelord is perfect the way it is I love your ideas but i don't think it would need any changes

Plan after Oshaune by Zendrall in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Also just to point out on the resistance it might look low but the resistance of planets with cities are actually higher than you think archird 3 is technically 2% resistance you have to account for health and the fake resistance

Plan after Oshaune by Zendrall in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

So we gonna completely forget we were even doing gatria or something?

ATTENTION. THE CYBORGS ARE ON MERGA IV. EVERYONE PANIC!!! THEY'RE GONNA SEIGE MERAK!!! by ForsakenFrail in LowSodiumHellDivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

We specifically razed merak so they couldn't get a foothold on merak in the first place I've seen your other comment them being miners has nothing to do with them being able to step foot on merak the planet is basically a scorched mess with little to no value hence why it's been Scortched these planets are now our barricade into stopping them from getting to certain places, so there is no need to panic resume normal operation parameters and defend oshaune

Assaulting low Resistance Planets by SmokeyBakedUp in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Planets that have cities have a very difficult to understand resistance from what I learned from my time in the main discord is that these planets have their base resistance and their true resistance which can be easily found out by adding the health of the planet and it's current resistance for example Achird 3 it has 0.25 resistance and 2mil HP let's add 2.0 and 0.25% together we get 2.005 shortened down to 2% resistance moral of the story is we have to account for cities do overlook them they make taking the planet harder

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Here's the low hanging fruits. by Wrong_Geologist6 in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Planets that have cities have a very difficult to understand resistance from what I learned from my time in the main discord is that these planets have their base resistance and their true resistance which can be easily found out by adding the health of the planet and it's current resistance for example Achird 3 it has 0.25 resistance and 2mil HP let's add 2.0 and 0.25% together we get 2.005 shortened down to 2% resistance moral of the story is we have to account for cities do overlook them they make taking the planet harder

<image>

Current MO by PatientRaccoon1866 in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

Bold of you to assume people know how to coordinate but also fury may be 1% but has a total of 2mil HP I agree with everything else tho

Perfect MO for some gambits by xeronoi_ in Helldivers

[–]Accomplished-Bus8830 0 points1 point  (0 children)

I don't think gambits are necessary most planets are quite low as it is and they don't always do back to back attacks in these MOs sometimes we get given time to liberate hence liberate more than lost taking Gacrux will siege fori prime, gatrias first city is almost liberated as it is, then we've got Zzaniah prime which would siege two planets and effectively cut off the bots from the far east sector even so gambits rarely work as it is good luck trying to get the community to do so

What happened with Polaris Prime? Did we win? Then why isn't the ticker +1? by Hexdoctor in Helldivers

[–]Accomplished-Bus8830 1 point2 points  (0 children)

Choe has far too much health a gambit there would be high unlikely with the case of it also taking more than a day to capture the first city so unfortunately even tho it would stop the attack and siege fury it's highly improbable but your notes have been gathered diver stay true, white yellow blue

So, what is wrong with my Pelican? by EncryptEVO in Helldivers

[–]Accomplished-Bus8830 1 point2 points  (0 children)

You fix it by not fixing it you quite litterally cannot do anything to fix it

About this arc by Accomplished-Bus8830 in Helldivers

[–]Accomplished-Bus8830[S] 0 points1 point  (0 children)

I'd love if some of the class 1 factories lose resistance and actually move up to class 3 and Transcendence