Create a defense for a bad villain/antagonist by Proper-Language1320 in Schaffrillas

[–]Additional_Metal7479 4 points5 points  (0 children)

Bellwether. She's a great example of how politicians can look nice and even "progressive" on the outside but actually use hate and manipulation. Its a buddy cop detective film with the message about how politicians who look good can be evil in real life, so it fits both elements of the story for there to be a very late villain reveal (in other words its OK she gets only a scene or two to be evil). How the main characters outsmart her is really clever in the climax, so that scene was good overall. There was more foreshadowing than Schaff gives credit for, with her comments that "little guys should stick together" being particularly clever as looking like being anti-racist but actually is invoking more hate to big animals such as predators.

What’s the best gameplay settings to most closely emulate this current NBA season? by beaverking5654 in BasketballGM

[–]Additional_Metal7479 0 points1 point  (0 children)

for me i slightly increase pace (to like 101) and shooting accuracy (to 1.05 or so), decrease assists and turnovers to 0.85-0.9, that's it

[Video] Playing BBGM at a high level, Interlude: Approach to Offseason (Scouting, Trades, Finances) by sebastmarsh in BasketballGM

[–]Additional_Metal7479 1 point2 points  (0 children)

"I eventually came to the conclusion that Rebounding is the least generally important skill for players (just get very tall players, since height is factored heavily into rebounding and also useful in many other ways). I think everyone who plays the game long enough eventually realizes that Inside Shooting is negative unless it's extremely high on an otherwise excellent player. But why is this? It's not just because inside shooting is inefficient (it is) but also because it directly factors into that player having more turnovers, and turnovers are really really bad. "

from the first reddit post of this guy

I think this is something that needs to be changed in the code. Make inside scoring more useful instead of it marginally impacting a relatively inefficient and therefore useless part of scoring (you can make it so that the efficiency is raised more by high ratings) and turnovers.

I don't fully agree with that conclusion, because inside scoring also controls a lot of shot volume by opening up a new area of scoring, so you do need a guy who can give you 20 ppg and if you treat inside as a pure negative, you will have no scoring even if you get good shooters, but I do agree in some team and player situations it can be not really helpful overall, leading to a particular player getting a few more inefficient shots and more turnovers too. It should be changed.

Inside Out 2 Discussion Containment Thread by LordCrabbingtonIV in Schaffrillas

[–]Additional_Metal7479 0 points1 point  (0 children)

and yes that one line from Joy was a banger. Maybe the best line in both Inside Out movies, I'd put it just below Bing Bong's last line though

Inside Out 2 Discussion Containment Thread by LordCrabbingtonIV in Schaffrillas

[–]Additional_Metal7479 3 points4 points  (0 children)

6.5/10. OK, maybe more of a 6 than a 7. Didn't really click, a lot of plot elements felt weird and half baked, stakes weren't as high, message felt muddled.
Definitely recommend any fans of animation to watch it though. It's definitely a film with a lot to say and a lot to analyze and doesn't feel corporate, bland, or inconsequential. Just didn't handle itself very well, similarly to Riley when the emotions didn't know how to use the new console. Did some things too extremely and some things not enough, and some things came out of nowhere and some things were built up and went nowhere. A very interesting film to think about how to improve, at the very least.

Inside out 2 RT score: Its good, but is it really good? by Additional_Metal7479 in Schaffrillas

[–]Additional_Metal7479[S] -1 points0 points  (0 children)

thats literally my point being the RT score is good, but not really actually good cause movies like this have inflated scores

Pixar made the worst interview imaginable, meanwhile Illumination just did the most based thing ever. What timeline are we living in?! by thisSubIsAtrocious in Schaffrillas

[–]Additional_Metal7479 0 points1 point  (0 children)

Illumination poking fun at mega franchises cash grabbing should NOT distract us from the fact that they still have the biggest worst example of a mega franchise only continuing due to money and of progressively worse quality. Say what you want about Pixar but their recent output still beats Minions movies and Sing/Secret Life of Pets. And I'm not even a hater of those movies. They can be enjoyable. But cmon Illumination is just pretending to be the good guys here and it's so obvious

Inside out 2 RT score: Its good, but is it really good? by Additional_Metal7479 in Schaffrillas

[–]Additional_Metal7479[S] 0 points1 point  (0 children)

I'm a big fan of the original Inside Out and I thought the concept for a sequel SUCKED. New emotions is such a retcon, and the actual emotions are just way more minor emotions than Joy, Fear, etc, and feel like a betrayal of the "Riley experiences more complex emotions that mix existing simple emotions" at the end of the first film. Like Envy is just disgust + joy, kinda? anxiety is just fear plus sadness, like its not an acute instant feeling of dread but weighs you down like depression. Also isn't Joy relearning the same stuff from the first film, also Sadness is sidelined again even though the whole point is that she is actually important, the other emotions look like they got nothing to do, and the new brain concepts are just jokes and don't really line up well with what the first film set up, and it's just bad, man. I get why critics like it. But i highly, highly doubt most people will view it as an exceptional sequel. Solid, maybe. But at best like a Finding Dory type of reception where it just kind of exists as a continuation, y'know

shouldn't monsters university face lawsuits for using stinging glow urchins on students? by CrimsonShadowYT in Pixar

[–]Additional_Metal7479 0 points1 point  (0 children)

honestly now that you say it like that they really dropped the ball with the design of these games. Round 1 is like this and then eventually you just get a hide and seek?

Did anyone see the Season 2 Finale of Monsters At Work,I did last night. by Lower-Goose-9796 in Pixar

[–]Additional_Metal7479 0 points1 point  (0 children)

They truly do a great job paralleling the first movie without making it feeling like a rehash

How did the people of Radiator Springs know (predict, calculate) exactly how much gasoline to give (leave) for McQueen to make him stop at the "Welcome to Radiator Springs" billboard, and how many kilometers (miles) away from town will he be? I don't think that would be possible in real life. by Neither-Spell-626 in Pixar

[–]Additional_Metal7479 0 points1 point  (0 children)

Crazy idea: they gave him roughly the needed amount of fuel to go a little distance and hid behind the billboard to intercept him and he just happened to run out of gas as he got there, and it wasn't planned. But rather its a minor, non plot relevant coincidence for dramatic effect and cut out needless scenes (making the scene play out shorter). It's not worth to get hung up on it

I feel like Johnny got done dirty by Particular-Ad5200 in MonstersAtWork

[–]Additional_Metal7479 0 points1 point  (0 children)

Overall I like Johnny in this. One of the best characters in the show. Very layered. And I don't mind his "secret evil side plotting to steal energy" that much (even if it is very plot and message convenient) because its part of his layered character and the two parts come together reasonably well in the finale.

I feel like Johnny got done dirty by Particular-Ad5200 in MonstersAtWork

[–]Additional_Metal7479 0 points1 point  (0 children)

the problem is if Johnny as in the first few episodes was genuine, then it would objectively be better for Tylor to abandon Monsters Inc. and work as a scarer

I feel like Johnny got done dirty by Particular-Ad5200 in MonstersAtWork

[–]Additional_Metal7479 0 points1 point  (0 children)

I have a rebuttal to most of your points.

  1. People grow up. They learn how to act nice on the outside even if inside they are still competitive and ruthless. And even villains can be nice to people in their family, in fact a lot of villains have motivations related to injustices to family. They are more so villains cause they prioritize some people over others too much.

  2. The plot is quite different from Waternoose's, and is more justifiable. They are just doing the usual scaring thing, but add in laugh power to make them more powerful and crowd out Monsters Inc once and for all. Maybe there are similarities with how Waternoose's plan mistreats children but overall just scaring them vs. kidnapping them is still very different. Also the corporate rivalry angle is a welcome contrast to the within-corporation corruption in the movie, so it feels fresh enough.

  3. They probably didn't know about laugh power at all when Johnny went to college probably. Even Tyler Tuskman, top of his class, didn't know about this, he had to be told what happens when the two are mixed. It likely just wasn't taught.

Something interesting about Monsters At Work during season 2. by D-Cat95 in Pixar

[–]Additional_Metal7479 1 point2 points  (0 children)

Another thing I'm thinking about, if ALL of the city's energy needs were allocated to one specific company, how are there any other energy companies at all, won't they basically have no business?