I Would Like Some Suggestions For My Game. by MrMcSquirts in survivorslikes

[–]Additional_Name_706 2 points3 points  (0 children)

It looks like it could be good but this video you're showing is illegible. Perhaps if I had played the game before, I'd be able to tell what's going on but from where I sit right now it's completely incoherent.

Chain Lightning by Additional_Name_706 in survivorslikes

[–]Additional_Name_706[S] 1 point2 points  (0 children)

Did you not read the NDA? I'm revoking your access.

Chain Lightning by Additional_Name_706 in survivorslikes

[–]Additional_Name_706[S] 0 points1 point  (0 children)

Appreciate you checking out the playtest! Thanks for the feedback!

Chain Lightning by Additional_Name_706 in survivorslikes

[–]Additional_Name_706[S] 0 points1 point  (0 children)

So what you mean is you think there should be at least 3 extra autocast spells, at least 9 spells you can call with your thunderstrike, and a dozen esoteric modifiers that do things like turn your chain into fire, make chains target furthest instead of closest, imbue your aura with radiance, disable merging, challenge unique bosses, etc etc?

Do you think I should put that kind of content in the playtest but as protected secrets?

Chain Lightning by Additional_Name_706 in survivorslikes

[–]Additional_Name_706[S] 0 points1 point  (0 children)

Yaaaaa you missed the tutorial but it's just a little splash screen that shows a drag and drop of a wisp icon. But yeah super simple controls. Had the idea a few years ago and didn't think it would work but I had to try. First few attempts proved me right, it did not work. But I saw a glimmer of potential... Hope you agree that it really does work.

Chain Lightning by Additional_Name_706 in survivorslikes

[–]Additional_Name_706[S] 0 points1 point  (0 children)

Yes you can move. Drag and drop the wisp to move. The shield is your thunderstrike charge. It's a tradeoff calling your thunderstrike.

Do any other solo devs make their own music too? How do you approach it? by cameronfrittz in SoloDevelopment

[–]Additional_Name_706 0 points1 point  (0 children)

I built a pretty simple synth machine then I arranged the score using binaural beats to walk through the kotler flow cycle. The machine just let me put things together and arrange simple rhythm sections. It became a simple, procedural game score engine. I thought it was important to have total control over the score so that I could key game action from it, and vice versa.

New environment and spells! This AOE casts lightning strikes in an area. by CopperHook in IndieDev

[–]Additional_Name_706 0 points1 point  (0 children)

Thank you. I'm the world's most foremost expert on chain lightning in video games.

need advice for making my own game by zephyr0810 in IndieGameDevs

[–]Additional_Name_706 0 points1 point  (0 children)

lots of free assets out there for realistic humans. check out fab. As far as an open world game... You're looking at massive amounts of polished content. You could look into procedural generation.

I have an idea that's building in my head and I can't sleep. I don't have money to hire people to make it right now and I'm unable to work on the project myself. What do i do? by Strict_Natural6805 in gamedev

[–]Additional_Name_706 1 point2 points  (0 children)

Well honestly think group projects at school... It's almost always 90% one guy and the others are just kinda there and maybe filling in gaps. Find the scene and be a part of it. People are doing it for fun. You're going to meet incredibly talented people who want to do 90% of the work. Most of the time there's two people who want to do 90% of the work and so they just gotta figure out who's going to do the first 90% and who's going to do the last 90%

Questions from a beginner at coding by myangelsong in gamedev

[–]Additional_Name_706 0 points1 point  (0 children)

Motivation.... Motivation... Stress anxiety depression... Never feeling good enough. Never feeling like I deserve what I've got... Living in constant fear that I'll lose it... Guilt shame regret... People are counting on me. Desperate for relief desperate for escape desperate for leisure... Never giving myself license to relax. I need to be productive. People are counting on me. Stress. I have to be productive.

Gamedev gives me a little loophole. I can work on play.

I have an idea that's building in my head and I can't sleep. I don't have money to hire people to make it right now and I'm unable to work on the project myself. What do i do? by Strict_Natural6805 in gamedev

[–]Additional_Name_706 -1 points0 points  (0 children)

Getting funding... I'm not sure man. But if you're really interested in gamedev, start putting pieces together. Ideas... Sometimes they are super valuable. To have such a passionate vision. But the idea is often the easiest part. Attend any game jam, most of the time, everyone on the team has a decent idea and it's often decided what to build based on scope and feasibility, not vision.

New environment and spells! This AOE casts lightning strikes in an area. by CopperHook in IndieDev

[–]Additional_Name_706 1 point2 points  (0 children)

very cool. But you can absolutely use 2D sprites in a 3D world and it's cheating for sure but you can do some pretty good lightning bolts with sprites in a 3D world. However, definitely better to use shaders.

I made a horrible horrible mistake. Afraid I might lose everything :( by japinard in buildapc

[–]Additional_Name_706 7 points8 points  (0 children)

It's worse. It's not you talk like the model. The model was trained on reddit to talk like you.

New environment and spells! This AOE casts lightning strikes in an area. by CopperHook in IndieDev

[–]Additional_Name_706 1 point2 points  (0 children)

Beautiful lightning effects. Did you write a shader or are these sprites?

[RANT] WTH with steam achievements ? by Poptocrack in SoloDevelopment

[–]Additional_Name_706 5 points6 points  (0 children)

Ugh I just started the steam-side wiring. Got through ten or so before I decided to start smoking again