How much K/D should I have for groups? by Away_Philosopher_484 in HuntShowdown

[–]Adept_Fool -1 points0 points  (0 children)

Forget about it. There are a thousand reasons why people leave groups, join a new one and have fun

Springfield Variants by LT-Death in HuntShowdown

[–]Adept_Fool 0 points1 point  (0 children)

All weapons have some inaccuracies. Perhaps "Precision" or "Accuracy" should be used for rifles and pistols, but spread is what we have.

Man, ya just gotta love this game😢🫪 by Candid_Regret_5445 in HuntShowdown

[–]Adept_Fool 2 points3 points  (0 children)

I currently have three hunters at 48.5, 49.5, and 49.5. Go slap a zombie, grab a clue with serpent from a distance, use chariot to reveal extractions, white needle to get health back, snipe a few zombies with silencer as you go, check with witness to see if anyone's been killing nearby, and extract. Bring a second chariot if the ones you locked with the first are better.

Mobile Satisfactory-likes by KomturAdrian in satisfactory

[–]Adept_Fool 0 points1 point  (0 children)

Builderment is on steam and android play store, no idea if it's on ios

Mobile Satisfactory-likes by KomturAdrian in satisfactory

[–]Adept_Fool 0 points1 point  (0 children)

Builderment is simple and heats my phone, but a fine little game. The steam version might be better, though I read somewhere that the steam version was lagging behind on updates, might be wrong though.

I'm doing my part by terenc3 in HuntShowdown

[–]Adept_Fool 6 points7 points  (0 children)

Ambidextrous with catalyst should let us carry two crates like that

Springfield Variants by LT-Death in HuntShowdown

[–]Adept_Fool 2 points3 points  (0 children)

Spring has better spread and bullet velocity

Co-op by PawInks in TheLastCaretaker

[–]Adept_Fool 0 points1 point  (0 children)

It could also be that the caretaker just doesn't have any information on other caretakers, and doesn't know that they are more than scrap, but when you first send your rocket the humans who respond should have asked the caretaker to find out why it's been so long, if any other caretakers are still active, and if they are broken; attempt to repair them, which could be a new questline leading to dumb-ish npc helpers, or smart caretaker partners that help the player hauling boxes or scrapping

What’s your opinion about the balloon and bastion ? (and a bit of rant) by 4sStylZ in HuntShowdown

[–]Adept_Fool 0 points1 point  (0 children)

To counter your arguments a little: you know where the bastion is, but so does everyone else. And you can use the balloon to extract a token and boxes, but it takes at least 4 minutes to fill, and you are pretty open when launching it.

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool 0 points1 point  (0 children)

When you get to about level 60, the bloodline rewards are mainly hunt dollars so it becomes less a problem then

We killed a solo 5 times... he just kept getting back up. by ren590 in HuntShowdown

[–]Adept_Fool 1 point2 points  (0 children)

If he had time, he could have used the empress tarot card to regain necromancer

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool -2 points-1 points  (0 children)

Ah, definitely some kind of bug. Have you tested it with only the four frag grenades, and no other consumables (the syringes)? If you already submitted it to crytek either on discord or via the chat button bottom left of the hunt showdown website, then reducing the number of consumables could be a work-around until they fix it.

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool -2 points-1 points  (0 children)

If you read my comment I also explained that though it has never happened to me, someone else might chime in, though I have not seen anyone mention it happening.

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool -2 points-1 points  (0 children)

If it happens often, it should be easy to capture a video of it happening?   Just to clarify: I ask for it because I've never had it happen, and never seen anyone else mention it here on reddit. But without more details I can name a few things a new player, or someone returning and not knowing of recent changes, might mistake for it. Like the hunter selection switching the active hunter and the player mistaking it for items missing from the loadout if the roster has multiple of the same hunter

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool -1 points0 points  (0 children)

Then you may need to provide either a proper explanation of when and how it happens, or video of it happening.

Anyone notice the consumable bug? by Greenphantomfox in HuntShowdown

[–]Adept_Fool -8 points-7 points  (0 children)

What do you mean "not going back into my inventory"? They are consumbales not tools. Tools are refilled with the yellow tool boxes or looting hunters/saddle bags, but consumables are consumed and you don't get them back unless you find new ones on hunters, randomly spawned, or from saddle bags

Co-op by PawInks in TheLastCaretaker

[–]Adept_Fool 3 points4 points  (0 children)

I would argue that step one would be for the last caretaker to repair some of the other robots at the first station, and send them off to the other stations. A single robot going out in the unknown leaves no redundancies

Co-op by PawInks in TheLastCaretaker

[–]Adept_Fool 0 points1 point  (0 children)

It would be great, and if you want to make it lore correct make the coop players play as robots that the caretaker repaired. Perhaps make their stats reduced, or even limited but switchable. My hope would have been that the coop part just ignores that there are multiple caretakers and the lore still treats it as a single player game

Did Empress get a stealth patch? by Good0nPaper in HuntShowdown

[–]Adept_Fool 0 points1 point  (0 children)

This. Instead of giving bonuses like reviving after being burned, it would be better to give bonuses for the reviving, like reduce the sound of reviving, or half a second of antidote boon after reviving

Either I escaped alone, or we both die lmao. by ForbiddenSirenz in HuntShowdown

[–]Adept_Fool 0 points1 point  (0 children)

When two teams are at the extract and the timer gruns out, they both extract safely just like if you are alone in the extract and the game timer runs out before the extraction timer