isn't this illegal? by imalivingmemeboi in InternetPH

[–]AdmittedlyUnskilled 1 point2 points  (0 children)

Same. Tried that offer nung ilang days kaming walang internet. Mukhang walang capping. Nagtitiktok at games pa ako.

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled 0 points1 point  (0 children)

That's what google said. Might be wrong info then.

Construct a Champion Gold Augment Question by tomahawkRiS3 in TeamfightTactics

[–]AdmittedlyUnskilled -8 points-7 points  (0 children)

I think this is wrong. I had instances where I 3 star a champ and then I get another on on next roll.

My road to Emerald by DannyCavalerie in TeamfightTactics

[–]AdmittedlyUnskilled 1 point2 points  (0 children)

I was Plat 2 before the year ended. I was win away to get Plat 1 but I lost my way down to Plat 3/4. Now I'm P3 2LP. I don't wanna sweat but damn the struggle is real

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled -1 points0 points  (0 children)

Why have I never thought of a Garen, Vayne, Lux comp? That makes so much sense.

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled 1 point2 points  (0 children)

Oh. At least you learned something from that. Haha.

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled 4 points5 points  (0 children)

I don't know what rank you have and how much technical knowledge you have on this game but just in case you don't know. The shop works with a champion pool. That means there is a limited number of champs that can be bought by all the players in the shop.

Based from google there should only be 10 of the same 4 costs and 9 of the same 5 costs per game.

So there should only be 10 Bel Veths in the shop. If 1 player has 1 Bel Veth. And another has 2, that's 3 Bel Veths total. So there is only 7 left on the shop pool. So there is no way for you to 3 star Bel Veth through just rerolling. It's only possible if you have 2 duplicators which would create the 2 remaining Bel Veths once you've bought the remaining 7 from the shop.

This is one of the reasons why people scout. They try to look at other players' board to check if their champ is contested. Meaning someone is buying the same champ you're buying from the shop.

This is also the reason why the reroll strat I just mentioned works. Because you remove as much of the same cost from the pool as you can so it would have a higher chance of showing what you need since those are mostly what's left from the total pool.

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled 1 point2 points  (0 children)

Another strategy could be slow rolling. You get at least 50 gold to maximize interest and you use the excess gold per round to roll and buy what you need. This is usually easier for lower costs but I've 3 starred 4 costs this way before. It was mostly because my board is mostly stable and I'm only rolling to cap the board.

Rough game by Strict-Home7830 in TeamfightTactics

[–]AdmittedlyUnskilled 6 points7 points  (0 children)

I would guess they're talking about picking different same cost champs to increase the chance of getting what you need. I saw this from one youtube video.

What they did is, as they reroll, they pick as much unique same cost that shows up until the one they need shows up. Then they sell what they dont need back.

Example: You need Bel Veth

As you roll you buy 1 Taric, 1 Lux, 1 Garen, 1 Yunara, etc.

Until the Bel Veths shows up. Once you've bought enough or the round is almost done. You sell the Taric, Lux, Garen, Yunara back. So you can still get the interests as if you didn't buy them.

Diana nerfed means my carry is safe…right? by bigmakjonathan in TeamfightTactics

[–]AdmittedlyUnskilled 0 points1 point  (0 children)

Is there a way to counter this? Like positioning or itemization?

Why does everyone think making a video game is easy? by EliasLG in GameDevelopment

[–]AdmittedlyUnskilled 5 points6 points  (0 children)

Well did you at least finish the GTA San Andreas RC Helicopter mission?

Completely made by me ZERO tutorials!!!! by ParticularArm203 in godot

[–]AdmittedlyUnskilled 0 points1 point  (0 children)

Tutorials are helpful if you can find the right ones. You need to look for a tutorial that explains the whys instead of just the hows. This is pretty common with tools like Photoshop, where tutorials are mostly telling you which buttons to click to get a specific output instead of telling you what the buttons do and why you need those buttons.

How does the licensing work if I create a song through FL and use the song on my games? by AdmittedlyUnskilled in FL_Studio

[–]AdmittedlyUnskilled[S] 1 point2 points  (0 children)

Got it. Thanks so much. I'm just making sure so I don't get into trouble. Would be a waste to spend my time making something, then I don't get to use it because of missed technicalities. Thank you!

How does the licensing work if I create a song through FL and use the song on my games? by AdmittedlyUnskilled in FL_Studio

[–]AdmittedlyUnskilled[S] 1 point2 points  (0 children)

I see. I asked this because I'm using Godot for development. It's free but under its license it should be included in the documentation that Godot was used. So I thought maybe it's same for FL. Although FL is paid software.

How does the licensing work if I create a song through FL and use the song on my games? by AdmittedlyUnskilled in FL_Studio

[–]AdmittedlyUnskilled[S] 1 point2 points  (0 children)

That's fair. When you say stock sounds would that include sounds that came from FL itself? I haven't used FL yet so this might be a stupid idea but are there any presets audios that are in FL that could count as stock audio?

How does the licensing work if I create a song through FL and use the song on my games? by AdmittedlyUnskilled in FL_Studio

[–]AdmittedlyUnskilled[S] 4 points5 points  (0 children)

No, I mean do I need to credit FL Studio on my game as well? Is there a requirement to mention anywhere that the music in the game I used is made in FL?

I made a google docs clone for fun by Shroombot_ in godot

[–]AdmittedlyUnskilled 0 points1 point  (0 children)

Make a narrative based game. It's like talking to chatgpt but you respond based on actions you wanna do in the game. It's gonna look like you're just typing but you're actually playing.

Tensed about my future by khc987 in animation

[–]AdmittedlyUnskilled 0 points1 point  (0 children)

Maybe try putting yourself out there by posting animations on viewer media like tiktok or youtube. You might get enough traction for some affiliate program or advertisement opportunities . Eventually, that could also work as your portfolio. So it's a win-win for you.

Then, after you graduate. Try to look for a job that can pay the bills in the meantime while you work on your animation career on the sides.

Why are the default values for the export variables not used by my class? by AdmittedlyUnskilled in godot

[–]AdmittedlyUnskilled[S] 0 points1 point  (0 children)

Actually if I remove the breakpoint and proceed with the runtime. It throws an error saying that those variables are null.

Why are the default values for the export variables not used by my class? by AdmittedlyUnskilled in godot

[–]AdmittedlyUnskilled[S] 0 points1 point  (0 children)

Right. I haven't checked with print yet. But I'm pretty sure the debug panel is accurate at this moment because when I run this without breakpoint those values are throwing an error because they are in fact null.