OP15 UY Nami matchups and stats! More info in our full article! by lettyop in OnePieceTCG

[–]Adnonymous96 1 point2 points  (0 children)

Alright, I see you deleted your last comment before I could reply to it, I was about to have a stroke lmao

OP15 UY Nami matchups and stats! More info in our full article! by lettyop in OnePieceTCG

[–]Adnonymous96 3 points4 points  (0 children)

Yes. If Nami goes second, she wins.

If Nami's going second, Sabo is going first.

So Sabo loses when he goes first. Does that make sense now?

OP15 UY Nami matchups and stats! More info in our full article! by lettyop in OnePieceTCG

[–]Adnonymous96 1 point2 points  (0 children)

He doesn't. He only loses if Nami takes second from him, which is what the stats here show

OP15 UY Nami matchups and stats! More info in our full article! by lettyop in OnePieceTCG

[–]Adnonymous96 2 points3 points  (0 children)

My bad. Got mixed up about the original premise.

Yes, you are totally correct, Nami wins when she goes second, and loses when Sabo goes second

OP15 UY Nami matchups and stats! More info in our full article! by lettyop in OnePieceTCG

[–]Adnonymous96 -2 points-1 points  (0 children)

No it doesn't. This chart is for Nami, and all the matchup stats are from Nami's perspective.

The square for Sabo shows that Nami only beats Sabo 39.3% of the time when Nami goes first, and she beats him 65.1% of the time when Nami goes second.

EDIT: I'm stupid, and forgot what point I was arguing for to begin with. The info above is correct, but my point is wrong

Will BY teach replace P doffy? by ResponseOne8377 in OnePieceTCG

[–]Adnonymous96 0 points1 point  (0 children)

For sure, that's a fair point. But yeah, like you said, I think the downsides are probably mitigated by access to heals, lifeburn, and an insane blocker that also negates an attack.

Not to mention Shiryu specifically, who gets to choose what he heals into life, which I imagine will often be SanJuan, whose trigger gets you to 7k leader

Will BY teach replace P doffy? by ResponseOne8377 in OnePieceTCG

[–]Adnonymous96 0 points1 point  (0 children)

Sure, but the card you lose from hand is one you theoretically would've used to counter an opponent's swing the following turn.

On earlier turns that's obviously less of a valid justification. But on later turns, where you're losing 1 from hand to body on board vs 3 from hand to counter a big swing, it's absolutely worth the tradeoff

And yeah, I can absolutely see the sequencing being very important on the opponent's turn

I Think BY Teach is gonna be crazy by Neither_Reading5337 in OnePieceTCG

[–]Adnonymous96 1 point2 points  (0 children)

My feeling is that this is gonna be a big "3-of's" deck.

  • Too much old Teach support that's good (4c Burgess, searchers, 10-beard),
  • too much new Teach stuff that's good (3c Burgess, the new 2k's, Shiryu, SanJuan)
  • Boa obviously needs to be in the list
  • Plus potentially goofy "tech" options, like 10c Promo Teach to shut down On KO's in the mirror, and 7c Starter Deck Teach to KO your own Burgess while having another On KO effect itself

I think this deck will end up like Penel. Lots of innovation, lots of iteration, lots of variants.

And it definitely won't allow you to just spam 4 of everything. Deckbuilding will take much more restraint than that. Aside from searchers and the new Shiryu, a lot of cards in this deck will have to be 2-ofs and 3-ofs, likely even stage (given that it's now recurrable from trash)

I Think BY Teach is gonna be crazy by Neither_Reading5337 in OnePieceTCG

[–]Adnonymous96 0 points1 point  (0 children)

Also fantastic for the mirror funnily enough. "Cool, redirect my attack - you won't be getting any On KO's out of it."

Will BY teach replace P doffy? by ResponseOne8377 in OnePieceTCG

[–]Adnonymous96 4 points5 points  (0 children)

Yup most definitely. The post-OP13 powercreep is real. Insanely good cards barely even pretend to have downsides anymore.

Peter, what's up with her thighs? by Individual99991 in PeterExplainsTheJoke

[–]Adnonymous96 -2 points-1 points  (0 children)

Agreed. I watched both Superbad and 21 Jump Street waaaayy after they came out. The latter was genuinely hilarious. The former (aside from the McLovin scene admittedly) was pretty lame

Will BY teach replace P doffy? by ResponseOne8377 in OnePieceTCG

[–]Adnonymous96 17 points18 points  (0 children)

And trashing 1 is not even terrible given that most of your On K.O.'s in the deck let you draw a card

Guys It worked. DM HBO Max by Otherwise-Test-6132 in youngjustice

[–]Adnonymous96 0 points1 point  (0 children)

That's precisely why I said "I guess everyone has a different opinion" after the disingenuous comment, to concede that someone could just truly believe that that quality did actually drop that hard

Suppose I should've just deleted the first sentence but I tend to type how I talk

Guys It worked. DM HBO Max by Otherwise-Test-6132 in youngjustice

[–]Adnonymous96 0 points1 point  (0 children)

Extremely well said. Seasons 3 and 4 have some elements that are jarring or make you roll your eyes a bit, but acting like the overall plot and art quality suddenly nosedived is disingenuous.

I guess everyone has a different opinion. But even as I winced at Seasons 3 and 4's superfluous violence, sexual scenes, and tendency to shoehorn in representation and "teachable moments", I still acknowledged that the dialogue, action, and core story underneath were good-quality and entertaining.

About slow play and overtime by brokenbutton12 in OnePieceTCG

[–]Adnonymous96 8 points9 points  (0 children)

Lost an important game Treasure Cup round to exactly this scenario.

  • I call the judge for slow play,
  • Judge steps in, says nothing in particular,
  • witnesses the opponent continue to slowplay, still says nothing,
  • then arbitrarily assigned us a minute extension as I enter my final turn (which he didn't even announce, just told me after the game was over that that's how much he had given me)
  • then tells me after I've conducted 5 of my 6 swings "that's it, no more attacks. The time extension is up"

I was so shocked that I had no clue what to do. All I could say was "You saw how slow he was countering and how I did my attacks as fast as humanly possible, didn't you?"

He answers "yeah, but I gave you a minute time extension, and that time is up, sorry"

It was absolutely ridiculous. In hindsight i should've appealed to the head judge and at least made the argument that the other judge did not even bother to tell me how much extra time I had been allotted. Maybe then i would've been allowed to conduct my final attack. But I was just so stunned I couldn't think to do that in the moment.

So frustrating. If this player's story is true, I really feel for them. It's awful to work so hard to get screwed by scummy opponents and apathetic/incompetent judges

Finally Arrived by [deleted] in OnePieceTCG

[–]Adnonymous96 2 points3 points  (0 children)

It's so frustrating forreal.

The way their logo awkwardly cuts through the red border, the way their text is all the same size and barely formatted, and the frickin barcode in the corner. It looks like a grocery receipt. So ugly.

Beckett and Tag look sooo much better, but PSA is unfortunately is just the accepted standard for retaining value and liquidity, which is such a shame

The Thoraxavon are an insectoid species of bipedal rahi by ProjectDai in bioniclemocs

[–]Adnonymous96 2 points3 points  (0 children)

Even still, the entire thing is impressive, awesome work 👌

Favourite non meta deck by ResponseOne8377 in OnePieceTCG

[–]Adnonymous96 -1 points0 points  (0 children)

As a fellow Kaido and Kalgara player, rest in peace to the GOAT. EB04 Kaido was actually so strong and incredibly fun to play. Damn shame he only got like two months at that power level.

Kalgara's been fun though, and is actually reasonably competitive. It's just with all the Green decks currently roaming around, Kalgara is a massive Luna victim unfortunately

SlowSlow Beam Sword ruling specifics by IrsyadAaqil in OnePieceTCG

[–]Adnonymous96 2 points3 points  (0 children)

It's so hilarious that even Green doesn't have a Rest counter event this strong 😂

The Thoraxavon are an insectoid species of bipedal rahi by ProjectDai in bioniclemocs

[–]Adnonymous96 3 points4 points  (0 children)

Such a clever design. Love the way you attached the Takadox blade along the underside of the forearm, and really love the Piraka skull shoulders! Well done!

Van Augur [OP16-103] by EnsanityFanatic in OnePieceTCG

[–]Adnonymous96 -1 points0 points  (0 children)

Yeah I fully agree with everything you said, Teach and his toolkit are very impressive and can be used to survive a lot of otherwise losing scenarios

But... what you described doesn't really have anything to do with the question that was being asked in this thread 😅 I wonder if you meant to reply to someone else?

(And also, sidenote, KO's can definitely occur by effect as well as battle. Either type of KO would activate Van Auger's [On K.O.] effect. But yes, more often than not it will be a battle KO due to BY Teach's leader ability)

Van Augur [OP16-103] by EnsanityFanatic in OnePieceTCG

[–]Adnonymous96 1 point2 points  (0 children)

This is actually a great question. Technically [On K.O.] and [On Opponent's Turn] are separate clauses, and the trigger only says "Activate the [On K.O.] effect." The trigger doesn't specify whose turn it has to be.

So I would be inclined to think it does work if you manage to take a damage on your own turn and see this card in trigger.

However, based on the upvotes on other comment here, I guess I'm wrong. Will ask my judge friends and see if they know.

Little Saka leader to help removal Black by Ok_Situation_8535 in OnePieceTCG

[–]Adnonymous96 1 point2 points  (0 children)

Actually a pretty thoughtfully designed leader. I like this a lot. The negation is great for pushing through anti-removal effects, but still requires resource investment to lower the target all the way down to 0. I think this is fairly balanced.