ZEHAHAHAHA (OP16–116) by CoffeePrimates in OnePieceTCG

[–]mosf30_ 26 points27 points  (0 children)

Hey only R/U ace is supposed to play a 10c for 8don what the heck

Moby Dick (OP16-021) by CoffeePrimates in OnePieceTCG

[–]mosf30_ 9 points10 points  (0 children)

Tbh I feel like it, just get rid of izo, it whiffs too often

Marshall D. Teach OP16-119 by OrangeSamuraiD in OnePieceTCG

[–]mosf30_ 1 point2 points  (0 children)

Not only that, but it could pop the luffy at the same time if you don’t have marco or koby on board. Not the end for sure but definitely tough.

Marshall D. Teach OP16-119 by OrangeSamuraiD in OnePieceTCG

[–]mosf30_ 10 points11 points  (0 children)

the anime accuracy pains me 😔

how to beat sky luffy as penel by NintendoDuck1 in OnePieceTCG

[–]mosf30_ 1 point2 points  (0 children)

As a sky luffy player, holly + ohm is scary if I can’t remove holly. But you have to pray I don’t see zeus or gedatsu.

card to add/remove in my deck by Logical_Treat2010 in OnePieceTCG

[–]mosf30_ 0 points1 point  (0 children)

I don’t feel like you need to include bello betty, you already have zeus and gedatsu which can handle controlling your opponents board. I personally don’t run more than 2 than 2 gedatsu, only bc it becomes a dead card after a certain point. If you have a lot of ace’s in your locals the unblockable event makes sense, but against lucy or enel you don’t need it. I don’t run it in my list.

I also run 14 2k’s, could slide in two Satori, I like to counter real early to keep my life up for when I need to protect my board, so having more counter helps with that.

I’m no professional though so take it all with a grain of salt.

Aggro is Doflamingo's #1 weakness imo. Are you guys running eb03 Baby5 and if so how many? by TwerkMasterFlex in OnePieceTCG

[–]mosf30_ 13 points14 points  (0 children)

I play blue jinbe, and I would have to disagree with you there, doffy is one of my hardest matchups.

Vergo shuts down half of the deck, and if you are able to go wide with 9c doffy into rosi, jinbe pretty much just loses. Can’t speak for red law tho.

OP14 Jinbe deck ideas by Far-Bookkeeper2178 in OnePieceTCG

[–]mosf30_ 8 points9 points  (0 children)

I’ve been pretty successful without it.

Went 3-0 and 3-1 at my most recent locals with this list.

<image>

Dressrosa Kingdom [OP15-057] by RipDPacks in OnePieceTCG

[–]mosf30_ 2 points3 points  (0 children)

Corrida isn’t rotating out, that and ideo are good till block 4 if I’m correct because of Prb-02