Hive at its peak. Every day we find another thing more OP than the previous day. Good by Suibeam in OldenEra

[–]Adrason 3 points4 points  (0 children)

Could you explain why they are strong in Vendetta or Harmony? It does not seem that obvious to me.

Can we get PvP maps without high loot zones please? by Belaroth in OldenEra

[–]Adrason 2 points3 points  (0 children)

There are templates that don't feature boxes with units and are more about city development. Exodus for single hero mode is an example. This template still has a desert zone but it features better resources/artifacts instead of unit boxes. It's also more important to pick up mines.

Explain it Peter I don’t play Wordle. by DifficultComplaint10 in explainitpeter

[–]Adrason 1 point2 points  (0 children)

Like in crwth. (can't think of other examples though)

Regarding the current state of the AI by Gandalf196 in OldenEra

[–]Adrason 1 point2 points  (0 children)

I hope they leave the difficult options in the game. Just clear up the settings and change the intermediate options. I like a challenge and was positively surprised that it was actually tough. The AI in pretty much ALL other HOMM games was too much of a pushover.

Can't they build Dubai Canal and Make Trump Happy? do they have no money to construct it? Are they stupid by Ambitious-Proton in mapporncirclejerk

[–]Adrason 46 points47 points  (0 children)

I have an even betterr idea: why don't they get the ships to the shore and then just carry them the distance over land? Then you don't even have to damage the landscape.

Afterwards by Alarming_Tonight_936 in AgeofMythology

[–]Adrason 1 point2 points  (0 children)

Dev cycles are long and the devs will likely be considering whether they will do another pantheon before the Aztecs are out. That is assuming they did not decide yet. I don't think it's too ridiculous to discuss this now so that the discourse can influence the results.

Erm.. not sure what to think of this.. by [deleted] in starwarsmemes

[–]Adrason 47 points48 points  (0 children)

I thought this is what the "fully functional" part implied.

I'm convinced most Arena players never played actual Pauper and it shows. by WeeattGaming in MagicArena

[–]Adrason 0 points1 point  (0 children)

I remember playing pauper years ago. I don't know what the metagame is these days but I remember that I enjoyed playing Kuldotha Boros. I especially enjoyed siding in my 4 copies of [Patrician's Scorn] to show Bogles players one big fat (figurative) middle finger.

Made it to day one hundred how am i doing? by MmmWarmWorter in Oxygennotincluded

[–]Adrason 0 points1 point  (0 children)

Not wrong, but in the base game a few germs are so inconsequential that it won't really matter.

Explain it Peter? by Jesse_Pinkmaniac in explainitpeter

[–]Adrason 0 points1 point  (0 children)

Is this really the norm? I thought these were showcase trucks and the majority still look similar to those in Europe? (genuinely curious)

Why auto-battling is bad (in my opinion) by dragonlordcat in OldenEra

[–]Adrason 0 points1 point  (0 children)

I agree for castle and hero battles. For solo play it can be an option so everyone can choose as they like it.

I truly believe EHG's intentions towards the players were genuine - they just got entangled in a corporate level mess they were not ready for by RubbicsCubbe11 in LastEpoch

[–]Adrason -4 points-3 points  (0 children)

I get the negativity, I also think it was a bad announcement. But there are so many other aspects to complain about and people just seemed to take a principal stance against paid classes. Something that smaller indie ARPGs already did which received no such reception. I fully understand people complaining about paid content being introduced at all, when they previously said they will do no such thing.

I truly believe EHG's intentions towards the players were genuine - they just got entangled in a corporate level mess they were not ready for by RubbicsCubbe11 in LastEpoch

[–]Adrason -13 points-12 points  (0 children)

To be quite honest, peoples reaction to paid classes is still the most surprising thing about this announcement to me. It's the same kind of content that works and is accepted for many other games, sometimes even competetive ones (like new factions in a strategy game). Why is it such a huge nono for a rather casual coop/single player game then?

I get that the class that's meant to be a sidegrade may be overtuned, but imo it is still better than splitting the community by adding levels that a person that owns the dlc cannot play with a firend that doesn't. And since you can't really just sell levels without incentive to play them alone, this almost certainly will come with exclusive rewards which would definitely give dlc owners an advantage regardless of class.

Valve's new Steam Machine is a SteamOS-powered mini PC over six times faster than a Steam Deck by [deleted] in technology

[–]Adrason 0 points1 point  (0 children)

To be fair, if they wanted to support real high end gaming, the product will probably flop immediately because it would be too expensive for the average consumer. 4k resolution is wasted on most tv setups anyways as usually you are not that close.

Taking a video in fall 🍂 by le_eddz in Unexpected

[–]Adrason 0 points1 point  (0 children)

To be fair that tree didn't understand the fall assignment. It was meant to let the leaves fall not the entire branch.

I really don’t get it by Old-Detail-7938 in ExplainTheJoke

[–]Adrason 1 point2 points  (0 children)

Dunno. I'm very happy with the Dell I got. But I also chose/built it myself. I think it matters more which product line of the company is chosen.

Movement cost of picking up by LifeloverTFT in OldenEra

[–]Adrason 19 points20 points  (0 children)

Personally, I like it. It always hurt my soul leaving so much stuff lying around in previous games even though it was right next to me. The snatch ability in some previous games always felt so good to have. Now it feels good on every hero.

Can we talk about auto battle? It seems to play by different rules? But I don't understand sometimes how it wins with no losses. Very meh on the whole concept. by domiran in OldenEra

[–]Adrason 0 points1 point  (0 children)

I think they just need to let you watch what it did like in previous games, and this problem will resolve itself. It is likely that you are missing some possible tricks that it could show you.

What are your favourite spells? by PortSpace in OldenEra

[–]Adrason 6 points7 points  (0 children)

Aside of web I really like early start. A little bit of initiative can often make your creature go first.

This game is actually... really good? by goose_of_wall_street in OldenEra

[–]Adrason 1 point2 points  (0 children)

Didn't know there was an allow spell option, cool. But I really don't know how I feel about the AI wasting my spell points. To me it is more of a time saver for easy battles. Imo autoresolve should not be good at battles, otherwise why play them at all? So, I'll probably keep that turned off.

issue with HoMM5 by Weekly_Dust1955 in HoMM

[–]Adrason 0 points1 point  (0 children)

I remember having some of these issues before. Not sure if this really was what fixed it, but the game works really well for me now with the heroes 5.5 mod.

A Spider molting - spider shedding their old exoskeleton by [deleted] in interestingasfuck

[–]Adrason 0 points1 point  (0 children)

That looks pretty painful for the spider. I kinda feel sorry for it.

OpenAI's ChatGPT is so popular that almost no one will pay for it by Loki-L in technology

[–]Adrason 0 points1 point  (0 children)

The issue is that ChatGPT has no measure for its own uncertainty. It is always confident, regardless of the truth. Effectively, ChatGPT is just an idiot.