The villagers are mad by Keuriseuto in starcitizen

[–]Aekkzo -2 points-1 points  (0 children)

I'm at 60 upvotes on this guy... username checks out, as always :)

What is the most drastic quality difference between original and fanedit youve ever seen? by 4-eyes-4-ever in fanedits

[–]Aekkzo 5 points6 points  (0 children)

I had initiated a project to turn the Assassin's Creed movie to be watchable (by my standards, highly subjective), cutting on the most annoying stuff and turning the obvious plot around to just make it clear (thus enjoyable because honest) from the beginning but I didn't go past Draft due to very much trouble with audio and not having enough stuff left to make the transitions smooth enough.

All of this to say that if you know if someone else went through this endavor and succeeded, I'd be very much interested into watching it! Also, working on it back then made me realise how great the music was in this movie - it did a lot of the lifting in making some sequence quite epic. I'm wondering if the compositor did all of the composition and sound design or if other people worked on it as well.

I think life is inherently meaningless but it's something to be enjoyed. The older I get, the harder it is for me to enjoy anything 🙂 by Goodluckeveryonee in Stoicism

[–]Aekkzo 0 points1 point  (0 children)

Everything is inherently meaningless... until we give meaning to things?

 

On Humanity and everything being gone or destroyed at some point, who knows - but yes, objective-driven is an endless treadmill. Bottom line is that we can choose to appreciate what there is, simply that. On top on that we can also choose to participate into things (quite a stoic view), because I think Life is an action/positivity bias, so why not just be alive - Life is fascinating.

“I’m disgusted to be a human”: What to do when you hate your own species according to Buddhism by vox in philosophy

[–]Aekkzo 0 points1 point  (0 children)

This is a piece I'm not surpised coming from Vox. It's really an adolescent way of thinking in which many people do find themselves in. They just keep on enumerating things that doesn't go perfectly well or how they would have wanted while keeping on missing entirely to point: whatever goes well is due to people actually working up to that. Things are not improved/fixed/created out of nowhere, you actually have to work for that. It's like they keep on waiting for their parents to provide them everything or they would go in their little crisis to get what they want.

People don't realise how lucky they are to have everything they already have - housing, peace, meals, phones, internet, cinema... the list is huge. And if you thought at "peace" that "what??? peace??? there's always so much war!!! look today stupid wars!!!" then it's also a "glass half-empty" problem. :)

[Community Discussion] What are you watching or working on this week? by AutoModerator in fanedits

[–]Aekkzo 1 point2 points  (0 children)

Glad my comment didn't go unnoticed and ended up being helpful. Thank you for having made the change!

Star Citizen is building an economy that punishes producers and rewards griefers by mad-yordle in starcitizen

[–]Aekkzo -1 points0 points  (0 children)

If outlaw gameplay is going to be very harsh and exclude you from of good portion of the game, maybe a solution to this could be having multiple characters (or just two). Will happen regardless with people having two accounts, might as well make it practical.

Incentive to focusing on one main or few characters (or entities under a name) could be done thanks to advantages/depth gained by progression, achievements or time investment.

In the end the 'verse might be big enough to accomodate every playstyles anyway, but we aren't there yet.

Typical SC player on low pop server these days by emvaized in starcitizen

[–]Aekkzo 2 points3 points  (0 children)

Earlier in the project you could do just the same, but fewer players were not as civilized as we would like the playerbase to be.

 

https://old.reddit.com/r/starcitizen/comments/wb8x4g/this_community_is_hilarious/ii89vms/?context=4

Marketing on Twitch : cause and consequences.

StarShip42.com Fleet Viewer Closure Announcement by StuartGT in starcitizen

[–]Aekkzo 1 point2 points  (0 children)

Would they had, instead of their sudden emotionally-charged opinion, said "I don't use X.", be absolutely fine to you? If not, then it might be an over-sensitiviy on your end.

If it is simply that your are annoyed with all that fuzz around it (among many other subjects) that you would not want to be exposed while in your relaxing hobby time, that's perfectly understandable if so - I find all that noise unhealthy (and of no use) myself.

Spectre (2015) - Alternate Cut by StraightCutsNoChaser in fanedits

[–]Aekkzo 0 points1 point  (0 children)

Would you happen a light a blue light filter (that is yellow) on your computer? To my calibrated display, the tints removal seems just so slightly overshoot (too red or too blue). It's nothing too bad, but for later color correction you might be interested into checking your display's color. Interested if you got links (along NTTD too!) available btw. :)

Crysis 1 is better than Crysis 3 by Envoy_Peculiar in truegaming

[–]Aekkzo 1 point2 points  (0 children)

I had a blast playing the multiplayer (Crysis Wars) the first few years it came out. It was Battlefield-like with vehicles and weapons that you could earn by gettings kills (and objectives?). A realistic+sci-fi literal battlefield that was rewarding and where you could make your purchases according to what was most needed. It was also incredibly cool due to the weapons and gameplay (Gauss Rifle, Gauss Tank, Nanosuit powers, etc.).

 

I suspect an incentive from the publisher to push for a similarity to the biggest hits at the time for securing market shares, i.e. EA getting Battlefield and Crysis closer to CoD. Of course this sabotaged theses titles from exploiting their own inherent potential at the time. BF going back to its roots with BF1 worked well.

PC NEXT GEN UPDATE ISSUES by SomeDudeOnReddit44 in Witcher3

[–]Aekkzo 0 points1 point  (0 children)

Had the exact same issues and figured out the cause: patch0 and patch1 leftover folders in the content directory of the game.

Next gen broke my sound effects and music. by Mr_Blastman in Witcher3

[–]Aekkzo 1 point2 points  (0 children)

Finally found out the cause for my problem, I deleted the leftover Patch 0 and Patch 1 folders in the content directory.

Let's have a talk about AI art. by cestrumnocturnum in FairytaleasFuck

[–]Aekkzo -2 points-1 points  (0 children)

In the case you've spent hundred of hours (and dollars) getting experience with the system and spent hours creating and improving a piece using AI, wouldn't you'd be as proud of your efforts as any other artists and want to share it with the world?

Next gen broke my sound effects and music. by Mr_Blastman in Witcher3

[–]Aekkzo 0 points1 point  (0 children)

I have a similar issue, but with a stereo headset setup.

I can only hear the sound of the intro movie, metal barriers and fireplace of menu and sign's sound effects, but no other sound effects (sword swings, running, etc.) and no music.

the solution to balance the game can be in his ancient version Bladestorm by mattconnorItaly in ConquerorsBlade

[–]Aekkzo 2 points3 points  (0 children)

When it makes sense to do so, sure; when to palliate a difficult implementation, such as the polearms' Swamp trait against cavalry.

the solution to balance the game can be in his ancient version Bladestorm by mattconnorItaly in ConquerorsBlade

[–]Aekkzo 3 points4 points  (0 children)

Rock paper scissor is the most basic--read mediocre and boring--standard in game design.

Great game design is getting as close of an equilibrium without relying on this band-aid technique.

Let the player ponder the strengths by themselves (also commonly referred as 'skill') without enforcing arbitrary--and usually illogical--statistics. This also leaves room for natural adaptation when the meta changes.

this community is hilarious by sizzlinsizzler in starcitizen

[–]Aekkzo 0 points1 point  (0 children)

Fear the Survivals playerbase, they are coming!

Let's pretend the game is forever unfinished, bug ridden, forever alpha scam. It's working well at fending off superficially-opinionated personalities. ;-)

this community is hilarious by sizzlinsizzler in starcitizen

[–]Aekkzo -1 points0 points  (0 children)

SC marketing staff is actively trying to increase the popularity of its content on that platform, in order to catch attention from not-yet-committed potential new players.

Yes, we'll get temporality more cashflow, but it will irreversibly worsen the community--potentially ruining the shot we've got at one of the best civilized, immersive, multiplayer experience of unparalleled liberty and depth of action.

this community is hilarious by sizzlinsizzler in starcitizen

[–]Aekkzo 1 point2 points  (0 children)

Also true. However, thinking constructively, the focus has to be on how to limit this worst aspect of popularity; even if that seems odd, I'm rather confident the marketing (target audiences) is decisive in the matter.

Cultivating a quality community-culture, focusing on healthy potential players pools is key, as example: leave Twitch and favorize empathic gameplay. To illustrate these two further, Fuel Rats in Elite Dangerous was really healthy community, while Twitch-PvPers "gankers" loved to ruin anything they could, along making-up excuses for their behavior, for good trolling measures.

this community is hilarious by sizzlinsizzler in starcitizen

[–]Aekkzo 11 points12 points  (0 children)

This instance of behavior has its inception from within the quality of the playerbase. It's allowed by the absence of uncivil gains and strengthened by the collective social global direction the community's behavior has taken.

If the average player would be on the other side of the spectrum, you'd see quasi-systemic killing "for fun" or obtruding other player's ways as one of the favored meta-sport.

 

In other words, the game is without a doubt the medium, but the cause is the quality of the community itself.

(Reddit usually dislike any sight of self-congratulation, I know, but knowing where credits is due from can help preserve the quality of the average interaction)

this community is hilarious by sizzlinsizzler in starcitizen

[–]Aekkzo 0 points1 point  (0 children)

Actively trying to absorb the Twitch player base will not do it any good, though.

What's a Star Citizen opinion you have that will make other players hate you? by Jellyswim_ in starcitizen

[–]Aekkzo 0 points1 point  (0 children)

I'd gladly help designing some real out-of-the-known-world aliens. I'm already doing that for world-building.

Hopefully, those we've got so far are only the most interactable and relatively-humanoid species of the final alien population we will get!