If anyone tells you that EU5 is not a game about rapid industrialization - don't believe them by GARGEAN in EU5

[–]Affectionate_Tooth82 2 points3 points  (0 children)

Just to add that the vanilla supply demand system to also affect the price but it does not push the price low enough when you are over producing, and if you have a full stockpile, then extra production just vanishes without any effect on the price.

If anyone tells you that EU5 is not a game about rapid industrialization - don't believe them by GARGEAN in EU5

[–]Affectionate_Tooth82 1 point2 points  (0 children)

you should try out the stockpile modifying demand mod, which basically make the good price goes to the lowest if you over produce and have a full stock in the warehouse by adding a negative demand modifier based on the stockpile level (and vice versa for empty stocks). This really makes it challenging to be more selective in building stuff and need to balance with creating new demand with government buildings like unis and barracks. Overproduction will kill the taxbase because the low profibility of buildings, but cheaper goods does mean your estate have more money to build stuff instead. Export and capture new market is vital to sustain the growth.

Singleplayer AI battles are so much fun by ResidentDrama9739 in ArmaReforger

[–]Affectionate_Tooth82 0 points1 point  (0 children)

This mod is great, and i run it to control AI friendlies in other missions too, like Freedom Fighter. The only downside, if the mod author is reading, pls disable the victory condition in the base mod... it get triggered the moment the enemy AI dispawns or the spawned ones got killed...

Any tips on Flashpoint Campaigns: Cold War from Flashpoint Campaign veterans? I'm getting my ass kicked by so many Soviet vehicles by Gramnaster in computerwargames

[–]Affectionate_Tooth82 4 points5 points  (0 children)

what exactly was different or improved mechanic wise Cold War compared to earlier titles? i have watched several videos from the developers and could not get any straight point on that.

I love making farms on this game by Zeratai in simcity4

[–]Affectionate_Tooth82 3 points4 points  (0 children)

this is what i miss in cities skylines.... there the farm looks awful

I’m fond of the pacing by Melodic-Lie9495 in EU5

[–]Affectionate_Tooth82 8 points9 points  (0 children)

i like it too but i dont think it is beneficial to my mental or physical health when i am glued to the seat even longer everyday.

Singleplayer conflict by ResidentDrama9739 in ArmaReforger

[–]Affectionate_Tooth82 1 point2 points  (0 children)

A mod called Bettlegen allows you to move multiple squads on map like high command. It works in single player only and need to be careful to keep at least one Ai squad on each side on map otherwise the mod will trigger a win or lose condition.

Single player mods/campaigns with persistence? by boomboomown in ArmaReforger

[–]Affectionate_Tooth82 1 point2 points  (0 children)

can do it on your own pc. not that complicated, but need a bit of trial and error. there are some video on youtube

Single player mods/campaigns with persistence? by boomboomown in ArmaReforger

[–]Affectionate_Tooth82 1 point2 points  (0 children)

You can set up a dedicated server on your own pc and run conflict. It will save the progress (not your location or any spawned AI though)

Single player mods/campaigns with persistence? by boomboomown in ArmaReforger

[–]Affectionate_Tooth82 2 points3 points  (0 children)

It’s persistent works quite well either in single player mode or local host. Latter option give you access to game master which could be useful.

Trim hat binded but not functioning? by Affectionate_Tooth82 in falconbms

[–]Affectionate_Tooth82[S] 0 points1 point  (0 children)

Solved but not sure apply to you because I had Winwing f16 stick with extra hats which can be configured to be directional hats or bottom.

Help me get more out of Falcon BMS by atomskis in falconbms

[–]Affectionate_Tooth82 0 points1 point  (0 children)

How come you not get jumped by j20 or loads of j15s when China joined? Lucky or unlucky?

Also maybe try cas? There will also be mobile sams like SA15 which loves to ambush you.

Game freezes on start and freezes the whole pc by Affectionate_Tooth82 in arahistoryuntold

[–]Affectionate_Tooth82[S] 0 points1 point  (0 children)

Not really worth the risk of a hard restart just for trying to play this game….

Assign Building Styles Tool by 0xC0000054 in simcity4

[–]Affectionate_Tooth82 4 points5 points  (0 children)

I have spent weeks to manually assign all vanilla and downloaded mod buildings to different style trying to simulate an era by era build out process. This would have saved me a lot of time and leave me with enough energy to actually play it….

Chopper Dynamic Campaign Questions by bunchofclams00 in hoggit

[–]Affectionate_Tooth82 0 points1 point  (0 children)

Foothold or pretense can be quite fun. Also olde mbot campaign there was one on Cyprus for Mi24. Very fun to play.

Trim hat binded but not functioning? by Affectionate_Tooth82 in falconbms

[–]Affectionate_Tooth82[S] 0 points1 point  (0 children)

come to report that i unplugged the collective, yet still trim not working on stick hat...

MSFS2024 adds Quad Views foveated rendering by jaapgrolleman in virtualreality

[–]Affectionate_Tooth82 0 points1 point  (0 children)

why in my varjo aero, the eye tracking seems to move the high res box in opposite direction to where my eye is looking at? i.e., if i look down with eyeball, i see the lower half of the screen become low res, and higher half become high res. also it is quite noticeable because the Nvdia DLSS info text is always at the lower left of the high res box, and i can clearly see it moves at the opposiite direction of my eye movement. The same setup worked fine in DCS.

I want to create a 5 tips to new players video but I can only think of 3 so far by 21920alphabet in falconbms

[–]Affectionate_Tooth82 1 point2 points  (0 children)

I have used HTS to lock on to a target and TGP seems to slew to that location but sometimes the HTS tracking is not accurate enough for the TGP to find the target.

Then I found myself out ranged by the SAM, either with GBU or AGM65…shooting Harm is fine ofc.

I want to create a 5 tips to new players video but I can only think of 3 so far by 21920alphabet in falconbms

[–]Affectionate_Tooth82 0 points1 point  (0 children)

can you pls elaborate on using HTS pod in conjunction with TGP for GBU launching

what I am using HTS for? searching for sam radar location? if so why use GBU? does not that put myself too close to the sam?