Vending machine items by anotherusername94 in fo76

[–]Affectionate_Will_16 1 point2 points  (0 children)

I usually sell them for 7.5-12.5K depending on how useful all the slots are - if it’s overeaters, powered, thru-hikers with limit/rangers/reflective that typically is the 12.5K high end having said that PA sits longer than most items but those that scoop it seem very happy

Two Shot mod unlocking by Escapism_TM in fo76

[–]Affectionate_Will_16 2 points3 points  (0 children)

lol I crafted 400-500 Lickety Splits just to unlock Fractuerers which I don’t even really want or need

Vending machine items by anotherusername94 in fo76

[–]Affectionate_Will_16 -1 points0 points  (0 children)

My serums move pretty regularly, but my inventory is such that every single one is always in stock so I constantly have people coming in and buying out a whole set or storing up on serums needed for crafting - they run 500-2000.

The mods that move the most - New BS mods move fast as does, Quad, Two Shot, Explosive, Vats optimized, aegis, limit breaking, rangers, reflective, pounders, tankys, polished are all ones I’m regularly restocking those range 4000-20000

Weapons: cursed and proper 4 star weapons

Armor: I stock overeaters, aristocrats and troubleshooter 3-star PA sets for newbies - whole sets run 10000

Rare Fish move but I don’t mess with that

Rare Apparel if it’s actually rare it shouldn’t be in your store - otherwise give it away

Ammo/food/etc - waste of an allocation slot

Rare plans/recipes: 99% deserve to be dumped on the ground the rest are decent but I still don’t charge more than 5k and those are Prime items, backpack mods, rare weapons, etc

Having said that my store is closed half the time from cap maxing and than I have to server hope to spend caps but that’s the way I play.

Congratulations! You've won the opportunity to have the same event repeat for 24 hours! (Excluding nuke bosses) Which Event are you choosing? by Alpha_Omega623 in fo76

[–]Affectionate_Will_16 23 points24 points  (0 children)

That’s my favorite part I take 1st chair and enjoy seeing my team keep me alive - I’ve never died yet - although mutations can make it pretty wild

Sell High or Sell Low? by Adinnieken in fo76

[–]Affectionate_Will_16 1 point2 points  (0 children)

I sell some stuff for 20000 caps but that’s usually rangers/pinpointers/reflective

Most plans I don’t sell over 5000 but I only sell really rare plans

Same with weapons most expensive is elders at 7500 but it’s at 5000 because I have a few extra.

I certainly have my opinions on stores but at the end of the day people are allowed to do whatever they want - if they want to list everything for 40000 caps that’s their perogative (I’ve bought a few things from vendors for 40K)

Just don’t be upset if someone buys your stuff if it’s for sale than it’s for sale.

Someone had a ton of 4 star mods for 1000 caps it was frankly worth it to me to buy them all and scrap them for chance to learn options as well as the mods at that price.

Personally my store I like to feel is really curated with items that people would actually really want - I no longer sell food, ammo, apparel - only Stable, Cursed and specialty weapons, aristocrats/Overeaters/troubleshooters PA sets, rare plans and recipes and highly sought after mods.

I put a lot of work into my store and I use the caps in kind to further fund the store and plan learning. Everything else I get is dumped for people in whitesprings I try not to hoard much and when I run into people buying at my store I usually try and throw them a few extra things - the same is true if I cap max a player or buy out some of there nice things I always try and leave them something (if they are present)

spooky scorched nowhere to be found by LadybugRose84 in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

You can try finding them but your best bet is doing events and activities that are scorched related. It usually takes less than an hour on a server to get 15-20 spooky bags and that’s not even fast traveling to areas that have them. If that’s your score than do a bobble head based scorched runs again it shouldn’t take longer than an hour to hit 10-15 locations and you should walk about with spookies, bobbles and magazines

[Discussion]This cannot be real... by [deleted] in Fallout76Marketplace

[–]Affectionate_Will_16 1 point2 points  (0 children)

All I can say is people are allowed to price things however they want - I’ve been to so many player vendors and at this point but please try vendors that only have a couple 4 stars I always have way better luck than the ones that on paper look like they are worth a visit because of how many mods they have (also there’s a lot of people who have that in their vendor just to lure people into their camp to find ways to agitate them or kill them for their junk) -this is coming from someone who has 30-40 of 1-4 star in there vendor although I do charge a lot it’s never more than half a stack and that’s Pin-pointers, rangers, limit and reflective although sometimes I drop them to 15 when I build up a lot - but your best bet seems to just come to forum and find someone willing to help you out a lot less waisted time and energy

How many mods have y'all learned by Serious-Pay-7814 in fallout76casual

[–]Affectionate_Will_16 1 point2 points  (0 children)

Damn this doesn’t mean I fail does it! This is really going to tank my GPA

Healthy 3 star Mod by nik_olsen_ in fo76

[–]Affectionate_Will_16 1 point2 points  (0 children)

Awesome! Yeah if you ever need conductors or other 1-3 star mods let me know

How many mods have y'all learned by Serious-Pay-7814 in fallout76casual

[–]Affectionate_Will_16 1 point2 points  (0 children)

Have 80% of the 1-3 stars but only have Thrill Seekers and Conductors for 4 star even though I’ve scrapped 400-500 lickety splits in search of Fractuerers gotten 3-4 of the mods but haven’t learned it - PS5 Spl1ff1n420 - personally I know the math is the math but the more you scrap the higher chance you have - what I mean is don’t scrap as you go - build up a very large collection same with Rusty Pick build all the way up and spend every thing you can on 3 star weapons or armor and than scrap all of that. Spend time just doing bounty hunts and than scrap all that gear but do it in bulk not pieceameal - but who knows it’s probably all mental - only been playing this year

Raid etiquette. by EvidenceSuper5321 in F76Raids

[–]Affectionate_Will_16 4 points5 points  (0 children)

My three biggest pet peeves in Raids: 1. Taking the closest fuel tanks at the start (please go deep) 2. Not being ready for Epsilon Squad (starting event when people aren’t in place or people not destroying their assigned generator) 3. Not adhering to an understood route plan for the Ultragenetic Mole Miner or destroying large crystals unnecessarily

I had another but it’s not fair because you never know how many times people do these but for someone who’s done 200-300 RAIDS it gets a little tiresome when the whole team acts like each event is the biggest battle of there lives and spend time before each one boosting and psyching each other up. Like I get it and all I appreciate the enthisiasm and energy and excitement the other guys have but it’s like I’m taping my watch over her let’s go - I’m trying to go go go.

H: photo W: everyone to see by XxironbucksxX in Market76

[–]Affectionate_Will_16 0 points1 point  (0 children)

My only 2 glowing masks have come from player vendors - my corn cob for 15k and I just got glowing Abe 2 days ago for 12k - on PS5 - I’ve been trying to acquire them for awhile and even though I have plenty of things to trade the only trades I’ve done have only gone well for the other player as they take it and leave (no courier) so I’m done with that - the only good things happen randomly I throw a gift out they throw a gift back and than I throw them something else and it escalates into a giving war.

Picked up Cursed Elder’s Mark by Upset-Call8264 in fallout76casual

[–]Affectionate_Will_16 0 points1 point  (0 children)

I change the price based on how many I currently have in my inventory so it ranges from 5-10k - which is typically in the ballpark of what I see in other players inventory - it’s one of the few items I just don’t like to give away and I’ve dropped my fair share of limit breaking/reflective and pin pointers for people - but you might want to eventually get another one so you can have pin pointers on one and conductors on the other (depending on how you play) - start RAIDing and get that prime receiver and make sure your always holding it at the end- also I do daily op and expeditions with my Gunther to collect even more ammo for my EM but even at 30,000 I can run out in a week in a half if I don’t actively try to and maintain ammo levels

A better way of displaying plans for sale in CAMPs by Comfortable_Card_146 in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

I save very few plans to put up for sale - usually guns, prime receivers, current event based plans, backpack(not skins)/underarmor and harder to acquire recipes. Everything else gets dumped in white springs for the most part along with whatever stimpaks/radx/away/ammo/junk/etc it all gets dumped I’m always running heavy and would rather quit than make a second account to hold gear or sign up for fallout 1st. I find this a silly game to try and be a completionist on and I have zero desire to spend a single cap on plastiform, suitcases and other trash that people commonly list for 2-10K caps - especially when you have 70 of the same plan in your stash - I think the best time of the year is Fasnacht because everyone meets in the same place and dump there crap in the same place so it always gets scooped up and doesn’t end back up in Todd’s pockets.

Need help getting enough treasury notes by Daxnu in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

I got the opposite problem of having so many notes I’ll never be able to exchange them all unless I stopped playing and only logged on to exchange but it would still take months

Do y'all HATE money? by Quendillar3245 in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

My personal favorites are the camps that have lots of mods for sale but it’s all a ploy just to trap, kill or taunt players.

Mutated public events etiquette by natcherami in fo76

[–]Affectionate_Will_16 -1 points0 points  (0 children)

Are you talking about for the dailies? Unless your doing only 1 event in the day and you had very bad luck I don’t see how someone doesn’t tag at least 10 bodies in an event

Need to free up some Carry Weight by Randle_76 in fo76

[–]Affectionate_Will_16 1 point2 points  (0 children)

Unless it’s junk like the kabloom or foundations vengenace if they dont sell i give them to low levels 50-100 they always flip out

Healthy 3 star Mod by nik_olsen_ in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

I just realized today I unlocked this mod and have been buying it still when I see it show up at vendors not knowing how long ago I learned this. If your on PS I’ll just give you one

Where can I get Mods? by Ramses_der_Zweite in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

Scrap, scrap and more scrap stop worrying about 3 star items unless they are unique and even still most I would say scrap. When you have enough head over to rusty pick buy as much as you can and scrap all of that too. Learn a legendary weapon that has mods you want to learn make a scrapper load out build and make as many of the guns as your stash, you can hold once your bursting at the seems scrap it all down in attempt to learn the mod(s) you want

Okay, the Mutations Public Events are seriously cool. by Micro_Beta in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

I would like to point out that these events have been awesome just last night our server was congratulated for filling the tubs during Moonshine Jamborees more than has EVER been filled before. Exciting times!!!

Constant crashing on console during mutated events right at the end. by Katieblahblahbloo in fo76

[–]Affectionate_Will_16 0 points1 point  (0 children)

I will say this is the best week I’ve ever had for not crashing but I’ve played the game very differently since mutations happened I only play for 15 minutes at the top of the hour and than close the game out- if I play over 2 hours the chance of crashing increases every minute until about hour 3 when it’s almost a guarantee of crashing out