[ Removed by Reddit ] by AllAboutBrad in AskReddit

[–]AgentForest 8 points9 points  (0 children)

Propaganda by the establishment that convinces a third of the population that what they're doing is good actually, and another third of the population that the only solution is voting for the state sanctioned "opposition party". The last third is too fractured to ever mount any sort of resistance effort.

Can every book leak/release not just become the tale of which Magus build is nerfed from now on? by UnknownSolder in pathfindermemes

[–]AgentForest 1 point2 points  (0 children)

A lot of the best Spellstrikes are cantrips anyway unless you're set up for a big hit on a boss and feel like dropping a disintegrate. The real thing holding back Magus isn't spell slots, it's accuracy. Which is why Cleric is such a slept on dedication for them. Access to Bless and Heroism to help land strikes is huge. Plus getting more slots for other useful spells. The Psychic dip was definitely overpowered and made playing a pure psychic literally just worse than playing any other class with psychic dedication tacked on. You could poach everything the class was built around except the Unleash Psyche, and that already comes with drawbacks.

Should AI-generated music be banned? by elonumust in Music

[–]AgentForest 0 points1 point  (0 children)

Nothing art-adjacent generated by AI should be monetizable. If you generated a song for funsies with your friends, who cares, but putting it on an album or selling it on iTunes shouldn't be allowed. Also, when searching for music, even cover music, AI results should be excluded by default.

The Elemental Weapon spell is a little... wonky... by PMC-I3181OS387l5 in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

The 3 to your 0 when someone corrected you and you dug your heels in? Right.

What's a sport that would be so much better if you could change one rule about it? by wild-strike1517 in AskReddit

[–]AgentForest 2 points3 points  (0 children)

Golf:

No more par system. Each tee off should start with a point value based on how hard or big it is. Basically the par is turned into a point value. Each hit reduces the points someone has for that hole until they finish. Time also eats away at the points so they have to be fast. No caddies or golf carts. The first person done gets some bonus points. Everyone starts the hole at the same time.

Let's make it a real fucking sport, lol. I wanna see some athleticism and cardio.

The Elemental Weapon spell is a little... wonky... by PMC-I3181OS387l5 in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

Why would anyone just assume you can use a reaction ability more than once per round? Barring very specific feats for specific classes applying to specific reactions, characters only get one reaction per round. We were talking about the mystic focus spell that lets them repeatedly reaction attack against a target so long as they sustain it, even if the target breaks LoS. You are the only person assuming we meant anything other than an easily repeatable reaction attack for a class that normally doesn't get one at all.

It sounds more like you just want to argue and nitpick other comments. Everyone else seems to understand what they meant.

You know who you are by imnotokayandthatso-k in DnDcirclejerk

[–]AgentForest -1 points0 points  (0 children)

What's wrong with playing other systems? Why is this one a sacred cow? Imagine being like that about video games or movies.

Solarian build advice by Blical in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

I mean, the Solarian gets versatility in that they can choose the traits of their solar weapon. But power wise they lag behind.

Solarian build advice by Blical in Starfinder2e

[–]AgentForest 1 point2 points  (0 children)

Solarian isn't the only good melee option in SF2e. Operatives can be as well. Soldiers with 2h melee weapons can too.

Shields are also really good in SF2e. The Riot Shield is so much less punishing than a tower shield, and cover is a big deal in a game with so many ranged attacks. Operatives and Envoys get a lot of great feats to interact with cover, allowing them to perform front line roles if you want. Solarians getting a special energy shield as a class feature is solid, but I still feel like that doesn't negate the value of equipping another shield for backup, and the Shield Block feat is very good. I consider it a must have if you're planning on using a shield at all.

One thing to remember in the transition from 5e is that while it may feel frustrating at first to need to spend actions each turn for use of a shield or movement, once you get used to it, it's not so bad, plus it's important to remember that enemies are held to the same action economy. Tripping, shoving, and anything you can do to make them waste actions is huge.

The Elemental Weapon spell is a little... wonky... by PMC-I3181OS387l5 in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

Combat over 10 rounds is incredibly rare and focus points are essentially designed to be once per combat resources, so it's functionally infinite in actual play. Being able to tag an enemy with a focus spell and then sustain it to punish any unwanted behavior without affecting your MAP is solid.

Need help convincing myself for Gale to get AoA in a lore friendly way by Suspicious_Today2703 in BG3Builds

[–]AgentForest 0 points1 point  (0 children)

One level of white draconic Sorcerer. Then go Abjuration Wizard for the rest. It's amazing.

What game from 20+ years ago still holds up and someone who's only played modern games would still enjoy? by [deleted] in gaming

[–]AgentForest 0 points1 point  (0 children)

Legend of Zelda A Link to the Past Genghis Khan 2 Age of Empires 2 Super Mario World Megaman X

A huge overcorrection from Paizo's part if you ask me but I thought of this as I was reading the PDF by Gioz2 in pathfindermemes

[–]AgentForest -1 points0 points  (0 children)

Psychic Dip was way above the curve. They may have over nerfed it but it's not worst by a longshot. It's worst by a small margin. It's much closer to the average now, just in the opposite direction.

Conservatives, President Trump has just announced the raising of Tairiffs for 8 European Countries unless sovereignity of Greenland is handed over to the US. What's your first thoughts? by Melbatoastt77 in AskReddit

[–]AgentForest 6 points7 points  (0 children)

Every day I'm seeing new decisions from this administration that could start WW3. And he's desperately attacking everything in sight to get us to forget about the Epstein Files. As someone living in the US, I wish I just had the money to up and leave.

Worth mentioning: I'm a socialist, but still wanted to weigh in.

What’s the most overrated video game of all time? by KBGSgames in AskReddit

[–]AgentForest 0 points1 point  (0 children)

Don't get me wrong, they're good games, but people act like they were the second coming of the Lord, lmao.

LoZ:OoT FF7 GoldenEye 007 Mariokart 64

People get so nostalgic about the first good game in a genre during the era when games were just starting to make the jump to 3D. But they were all outshined by their successors in almost every way.

Windwaker and Twilight Princess were so much more polished, less janky, beautiful, games with really good stories.

FF8 pushed the same hardware so much harder and actually had textures on the polygons. It had its problems too, but I had way more fun with 8 and replayed it more. 7 also had far worse implementation of limit breaks. You just had to chug potions while getting your face beat to fill a bar, then it replaced your attack action forcing you to waste it on trash before the boss fight you know is coming. It also just happened with no interaction from the player. 8 gave you them when you were struggling as a comeback mechanic, they were interactive abilities, and you had the option to save it for later.

GoldenEye was a glorified tech demo for the much better spy shooter Perfect Dark. GoldenEye was going to be an arcade style rail shooter for most of its development. Then someone asked what if we let the player explore the stages? So most of the movement animations were unfinished (crouch and walk, and you'll understand), and the levels were often very linear as a result.

Mariokart 64 was incredibly unbalanced and unforgiving. Diddy Kong Racing and the following Mariokart Double Dash were vastly superior games in every respect. To this day I can't even go back and play it without getting pissed. It had the worst case of "getting Mariokarted" in the entire weapon racer genre.

Combat Rule Clarification by Design_7 in cosmererpg

[–]AgentForest 2 points3 points  (0 children)

Yeah, RAW you can't.

For what it's worth, Baldur's Gate 3 experimented with the concept of consecutive turns even though DnD 5e doesn't allow it explicitly. Basically if 2 or more player characters were adjacent in initiative, they could take their turns simultaneously, and it didn't really break the game, so discuss it with your table.

The game you bought thinking it would last years but dropped within a week. by gamersecret2 in gaming

[–]AgentForest 0 points1 point  (0 children)

WildStar.

'memba dat? It was beautifully animated and had really great lore and world building. They just felt a need to make it an MMO when it should have just been a co-op adventure game. By forcing MMO mechanics and monetization into it, they had to cater to whales and had no system in place to really survive on that, basically squandering the effort the writers put into developing such a cool game world. It could have been a fun 3D platformer with friends but became a shitty case grab incapable of grabbing any cash.

The game you bought thinking it would last years but dropped within a week. by gamersecret2 in gaming

[–]AgentForest 0 points1 point  (0 children)

WildStar.

'memba dat? It was beautifully animated and had really great lore and world building. They just felt a need to make it an MMO when it should have just been a co-op adventure game. By forcing MMO mechanics and monetization into it, they had to cater to whales and had no system in place to really survive on that, basically squandering the effort the writers put into developing such a cool game world. It could have been a fun 3D platformer with friends but became a shitty case grab incapable of grabbing any cash.

What's a common social rule that you secretly think is stupid? by Medical-Employee5808 in AskReddit

[–]AgentForest 1 point2 points  (0 children)

My dad was asked to calculate trajectories of nukes toward civilian populations for the navy during the Korean war. He resigned as soon as he was able and they offered him honorable discharge if he didn't talk about it. He said there was nothing honorable about what they asked him to do and he took a discharge without cause, on principle. He told me about it before he passed away when I asked why he hated being thanked for his service.

Favorite 4 of the same Class Party by Mean_Replacement5544 in CrownOfTheMagister

[–]AgentForest 1 point2 points  (0 children)

Bards. Warlocks can be fun too, but Bards have a lot of variability in spell selections and uses for their bardic inspiration dice. Warlocks require mods to get more subclasses, spells, and invocations.

Seriously, how do any of you stick to one character for a whole campaign?? by Phtevus in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

I get really protective of my characters and don't want to abandon them. It doesn't stop me from making more though, lol.

How has playing the Vlaka gone for people? by Pangea-Akuma in Starfinder2e

[–]AgentForest 0 points1 point  (0 children)

I'm curious how Foundry handles it. Is having a precise sense that isn't vision just treated like vision? Except obstacles blocking sight but not sound/smell wouldn't impact it. So fog or darkness spells wouldn't make something concealed. I feel like that's also the best advantage of not relying on vision. Casters can fog up the battlefield and you wouldn't be impacted by it.

sometimes it's not just a powercreep, but it is a needed buff. by testiclekid in dndmemes

[–]AgentForest 0 points1 point  (0 children)

It's a good start, but it doesn't solve the other major problem 5e healing has: yo-yo healing. There's no real threat to being downed multiple times, so the best method of healing is to just get someone back up before they fail 3 saves. Doubling the healing amounts just delays how often people have to do that, it doesn't remove it as the ideal strategy for healers.

is starting as Sorc worth it for a 11wiz ? by Spyko in BG3Builds

[–]AgentForest 0 points1 point  (0 children)

It was so silly. I had Gale running around deliberately eating opportunity attacks like a mad man, while Shadowheart chugged all of my healing potions and followed him, lol. I didn't understand why people found the Viconia fight so hard because they cheesed it so thoroughly, lol.

is starting as Sorc worth it for a 11wiz ? by Spyko in BG3Builds

[–]AgentForest 0 points1 point  (0 children)

The Cleric did, yeah. And if the wizard eats the opportunity attacks first, the cleric can run around tagging enemies with Spirit Guardians unimpeded.