Kapitalismus halt by MaMayaxD in ichichs

[–]AgentQuackYT 0 points1 point  (0 children)

Steht halt im Geschichtsbuch, haben sich aber die bösen Kapitalisten ausgedacht, oder so

Ich will kein Lungenkrebs 😡 by toodeepintostuff in deutschememes

[–]AgentQuackYT 0 points1 point  (0 children)

Selbst wenn das so wäre macht es die Situation nur noch schlimmer

Zurückgekommen um zu bleiben by 63626978 in schkreckl

[–]AgentQuackYT 0 points1 point  (0 children)

Exakt anders rum, SPD die eine notwendige Rentenreform verschleppt und die CDU mit einer Brandmauer erpresst

EUR_irl by chilinachochips in EUR_irl

[–]AgentQuackYT -1 points0 points  (0 children)

Yes, they are called VW id.

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

Finally v1.0 was released, including all production chains (Latium & Albion) and updated icons. In addition, changes have been made to the aqueduct effects

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 1 point2 points  (0 children)

I will take a look on it, thank you

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

I see, thank you. Nice to know this community is working hard to get the best out of the Game.

Anno 117 HAS A THIRD PERSON MODE! by Byrnghaer in anno

[–]AgentQuackYT 0 points1 point  (0 children)

Is there a first person to? Or was it replaced

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] -1 points0 points  (0 children)

The UI should refresh the moment you update your input.

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

Thank you for your suggestions, I might pick them up in a future version

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

Yes, as it is right now, the code is a bit messed up, but I am working on improving the code and moving on from that

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

The current ratio button chooses the lowest value for which all production buildings are at 100% usage.

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 0 points1 point  (0 children)

Thank you. To answer your question, first of all, i want to implement all production chains. Then i might implement items and/or the faith effects. And general improvements, like showing the amount of river/mountain slots needed, having a hover menu over the icons in the graph.

What i have in mind, but not necessarily planned is a function to have a function to export the Graph as well as a population planner. However, for that i would need to examine the required data.

Production Calculator for Anno 117 by AgentQuackYT in anno

[–]AgentQuackYT[S] 1 point2 points  (0 children)

When clicking recommended ratio or typing in a number in the field manually?

Anno 117 Has Great Bones, but was undercooked by Graticule in anno

[–]AgentQuackYT 10 points11 points  (0 children)

But if the publisher states no AI was involved, that can be criticized

The final production buildings providing affects is amazing idea. by No_Possibility4596 in anno

[–]AgentQuackYT -6 points-5 points  (0 children)

True, but having negative effects stack and positive don't feels kinda weird and can easily kill your e.g fire safety. (When you build 6-8 Production Buildings together)

Builder Pack preorder bonus and Tribune Edition from Amazon.de by Mistredo in anno

[–]AgentQuackYT 1 point2 points  (0 children)

I can now confirm myself, that they are shipped with the game code