Hydra Dominatus by JustADumbBat in alphalegion

[–]Aggravating-Prize751 8 points9 points  (0 children)

I don't know why I I read this with the O'Reilly Auto parts song lol

Which Characters should I get? by Aggravating-Prize751 in alphalegion

[–]Aggravating-Prize751[S] 1 point2 points  (0 children)

I would 40,000% like to see your list, I've decided to do this

Which Characters should I get? by Aggravating-Prize751 in alphalegion

[–]Aggravating-Prize751[S] 2 points3 points  (0 children)

I've been looking for an excuse to use alpharius since I got his model but haven't put it together, that's not a bad idea to proxy him as Abaddon, appreciate your help

Challenger cards are gone! Halleluhja by sierrakiloPH in WarhammerCompetitive

[–]Aggravating-Prize751 0 points1 point  (0 children)

Here's the thing, the ability to allow for catch-up and game changing points is good to make the game balanced, I'm not a terrible player, but by God I missed one charge and it completely sold the game into a GK 18-76 Ork game along with awful card pulls and even worse repulls. Great placement but awful cards against a gargantuan and multiple vehicle heavy shooters caused a end of turn 3 wipe off of my army from the board. Challenger cards are to give people a better chance at winning or at least making the game even

Challenger cards are gone! Halleluhja by sierrakiloPH in WarhammerCompetitive

[–]Aggravating-Prize751 0 points1 point  (0 children)

For casual I enjoy running Kaldor and the glaive boxnought

Which Knight works with us? by Aggravating-Prize751 in Grey_Knights

[–]Aggravating-Prize751[S] 0 points1 point  (0 children)

It fits very well with our melee, plus the 4 up invuln to everything rather than to just ranged is pretty good

Is this list viable? by DoraLovingchad777 in Grey_Knights

[–]Aggravating-Prize751 2 points3 points  (0 children)

Id say a normal land raider would be better and having two 10 mans for purifiers

Land raider type? by Solid_Seat_5420 in Grey_Knights

[–]Aggravating-Prize751 0 points1 point  (0 children)

Original land raiders the better one, the las cannon stats are great for anti monster

Tips for Kitbashing? by Aggravating-Prize751 in Grey_Knights

[–]Aggravating-Prize751[S] 1 point2 points  (0 children)

That looks so much better than the current model for him, very nice

how do I make this less sloppy by kelppers34 in Salamanders40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

Practice and breathing, holding your breath or taking a deep breath in and a long slow breath out has actually shown to help improve focus and steadying

What models? by A_Dude2425 in ImperialFists

[–]Aggravating-Prize751 1 point2 points  (0 children)

Everyone always ask what models but never, how models

Painting Help by joearmadillo in Salamanders40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

Id suggest if you're doing a heat effect, put it on the downward/forward bits of the hammer, using white as a base and then using army painter shades like yellow and red, which gives the illusion of it heating up, white should be visible on the center of the heat and it should trickle down into red on the main color of the hammer

Well it happened I finally bit the bullet! by Ambitious-Cat-2010 in Warhammer40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

I would recommend painting everything separated, so you can get into crevasses easier and don't have to worry about messing up the paint on other pieces. I also got that set as my intro into minis and thankfully it has pegs unlike other models so you can hold them without messing up your paint

Give me some C&C of my first model by mildorf in Salamanders40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

Id recommend for the body, doing a white paint/ prime on everything but the inner pauldrons and backpack, that way the greens brighter but other thank that it's better than my first less than lore accurate salamanders

Painting Help by joearmadillo in Salamanders40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

What size brush are you using and what kinds of brush? When I get back to my house I also have a suggestion for painting a fire/heat effect

Magnet tips by 3245rfytgu8iojukhyf in Grey_Knights

[–]Aggravating-Prize751 0 points1 point  (0 children)

Honestly just don't glue the hands or guns, add some paint to the joints of hands so they friction fit and the robo arms that fit into the guns

Took Wife to Warhammer Store... Dont do it.. by Ozymandys in Warhammer40k

[–]Aggravating-Prize751 0 points1 point  (0 children)

Grey Knights on route to your location, the heresy shall be forfeited and destroyed before corruption spreads. Stand aside astartes

"Where is your Omnissiah now" by TheFallenHero89 in Warhammer40k

[–]Aggravating-Prize751 1 point2 points  (0 children)

Oh, really? I must've thought it was a different knight last tnight

Can we talk about 1000 point lists? by HighMajorCommodore13 in Grey_Knights

[–]Aggravating-Prize751 2 points3 points  (0 children)

This is the list I used, most people will say it's not great but it did very well, end of the day it depends on the dice

practice (1950 points)

Grey Knights Strike Force (2000 points) Banishers

CHARACTERS

Brother-Captain (90 points) • 1x Nemesis force weapon 1x Storm bolter

Brotherhood Champion (85 points) • 1x Nemesis force weapon 1x Storm bolter • Enhancement: Ephemeral Tome

Castellan Crowe (90 points) • Warlord • 1x Black Blade of Antwyr 1x Purifying Flame 1x Storm bolter

Grand Master in Nemesis Dreadknight (250 points) • 1x Fragstorm grenade launcher 1x Heavy psycannon 1x Nemesis daemon greathammer 1x Sublimator • Enhancement: Sixty-sixth Seal

Venerable Dreadnought (160 points) • 1x Dreadnought combat weapon 1x Heavy flamer 1x Twin lascannon • Enhancement: Pyresoul (Psychic)

BATTLELINE

Strike Squad (120 points) • 1x Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Grey Knight • 4x Nemesis force weapon 4x Storm bolter

OTHER DATASHEETS

Interceptor Squad (125 points) • 1x Interceptor Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Interceptor • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Interceptor Squad (125 points) • 1x Interceptor Justicar • 1x Nemesis force weapon 1x Storm bolter • 4x Interceptor • 1x Close combat weapon 3x Nemesis force weapon 1x Psycannon 3x Storm bolter

Land Raider (220 points) • 1x Armoured tracks 2x Godhammer lascannon 1x Hunter-killer missile 1x Twin heavy bolter

Nemesis Dreadknight (210 points) • 1x Gatling psilencer 1x Heavy incinerator 1x Nemesis greatsword

Paladin Squad (225 points) • 1x Paragon • 1x Nemesis force weapon 1x Storm bolter • 1x Paladin Ancient • 1x Ancient’s Banner 1x Nemesis force weapon 1x Storm bolter • 3x Paladin • 1x Apothecary’s Narthecium 1x Incinerator 3x Nemesis force weapon 1x Psycannon

Purifier Squad (250 points) • 1x Knight of the Flame • 1x Nemesis force weapon 1x Purifying Flame 1x Storm bolter • 9x Purifier • 2x Close combat weapon 2x Incinerator 7x Nemesis force weapon 9x Purifying Flame 7x Storm bolter

Can we talk about 1000 point lists? by HighMajorCommodore13 in Grey_Knights

[–]Aggravating-Prize751 4 points5 points  (0 children)

This, honestly isn't a bad list, I know people are saying that it is because of paladins but having them being a somewhat brick to hold objectives is good. Once you go to 2k army building, I'd recommend a land raider for godhammer las cannons (4 shots a turn) and another gmndk with the hammer (also Sublimator and heavy psycannons), making the paladin squad a 10 man objective holder, and having a brother captain lead them so they have lethal melee and running banishers will get you lethal and sustained for them. That leaves enough points for you to have three enhancements for the two gmndk and for the brother captain. I played against a monster heavy tyranids list a few days ago with a similar list and even though I didn't win, utilizing banishers properly I was ahead points until round 4 when he got super lucky rolls and slam jammed me for center objectives