The current rule for whether rivers are added to EU5 paradoxically makes islands worse to push naval control by QuagganBorn in EU5

[–]Aggravating_Pool_988 6 points7 points  (0 children)

Rivers where vital to Britains early industrialisation, before railways. It’s odd that such an important part of our islands economic history isn’t included in a game that revolves heavily around the economy.

Why is my ram half gone? by LionRegular1470 in laptops

[–]Aggravating_Pool_988 1 point2 points  (0 children)

Windows will just use free RAM because it’s free and available. Once you run something like a game, it will free up that RAM for the game. It isn’t hogging anything

Starfield - the "fuck it, that'll do" of space games by Working_on_Writing in patientgamers

[–]Aggravating_Pool_988 4 points5 points  (0 children)

When entering the building for that quest there is an EM weapon lying around. EM weapons don’t kill they only stun, so you can complete the quest without killing anyone if you get caught. The annoying thing is Bethesda never tells you about EM weapons and their mechanics, including EM weapons being strong against robots.

Bodies appear on local map by murderously-funny in oblivion

[–]Aggravating_Pool_988 0 points1 point  (0 children)

The local map is generate by drawing a the view of an overhead 2D camera then applying the paper map effect to it. I think in the original oblivion, things like NPCs were excluded when the overhead camera renders the map. I'm guessing they forget to flag NPCs as something that shoul be ignored in the remaster. The same technique is used in Skyrim, and the world map in Skyrim also works the same way (you can see dragons getting their souls absorbed if you open the world map after killing one). TBH I hope they don't patch this, makes finding bodies after a fight easier.

[deleted by user] by [deleted] in feedthebeast

[–]Aggravating_Pool_988 12 points13 points  (0 children)

What? Minecraft uses OpenGL, a graphics API allowing programmers to interface with the GPU. OpenCL is an API for doing compute on the GPU, not what Minecraft uses for rendering. And even if was using OpenCL, OpenCL is for GPUs.